if (mt->format == MESA_FORMAT_S8) {
intel_miptree_map_s8(intel, mt, map, level, slice);
- } else if (mt->etc_format != MESA_FORMAT_NONE) {
+ } else if (mt->etc_format != MESA_FORMAT_NONE &&
+ !(mode & BRW_MAP_DIRECT_BIT)) {
intel_miptree_map_etc(intel, mt, map, level, slice);
- } else if (mt->stencil_mt) {
+ } else if (mt->stencil_mt && !(mode & BRW_MAP_DIRECT_BIT)) {
intel_miptree_map_depthstencil(intel, mt, map, level, slice);
}
/* According to the Ivy Bridge PRM, Vol1 Part4, section 1.2.1.2 (Graphics
if (mt->format == MESA_FORMAT_S8) {
intel_miptree_unmap_s8(intel, mt, map, level, slice);
- } else if (mt->etc_format != MESA_FORMAT_NONE) {
+ } else if (mt->etc_format != MESA_FORMAT_NONE &&
+ !(map->mode & BRW_MAP_DIRECT_BIT)) {
intel_miptree_unmap_etc(intel, mt, map, level, slice);
- } else if (mt->stencil_mt) {
+ } else if (mt->stencil_mt && !(map->mode & BRW_MAP_DIRECT_BIT)) {
intel_miptree_unmap_depthstencil(intel, mt, map, level, slice);
} else if (map->bo) {
intel_miptree_unmap_blit(intel, mt, map, level, slice);
struct intel_resolve_map;
struct intel_texture_image;
+/**
+ * When calling intel_miptree_map() on an ETC-transcoded-to-RGB miptree or a
+ * depthstencil-split-to-separate-stencil miptree, we'll normally make a
+ * tmeporary and recreate the kind of data requested by Mesa core, since we're
+ * satisfying some glGetTexImage() request or something.
+ *
+ * However, occasionally you want to actually map the miptree's current data
+ * without transcoding back. This flag to intel_miptree_map() gets you that.
+ */
+#define BRW_MAP_DIRECT_BIT 0x80000000
+
struct intel_miptree_map {
/** Bitfield of GL_MAP_READ_BIT, GL_MAP_WRITE_BIT, GL_MAP_INVALIDATE_BIT */
GLbitfield mode;