*/
if (ISL_DEV_GEN(dev) < 7 && isl_format_get_layout(info->format)->bpb >= 128)
*flags &= ~ISL_TILING_Y0_BIT;
+
+ /* From the BDW and SKL PRMs, Volume 2d,
+ * RENDER_SURFACE_STATE::Width - Programming Notes:
+ *
+ * A known issue exists if a primitive is rendered to the first 2 rows and
+ * last 2 columns of a 16K width surface. If any geometry is drawn inside
+ * this square it will be copied to column X=2 and X=3 (arrangement on Y
+ * position will stay the same). If any geometry exceeds the boundaries of
+ * this 2x2 region it will be drawn normally. The issue also only occurs
+ * if the surface has TileMode != Linear.
+ *
+ * [Internal documentation notes that this issue isn't present on SKL GT4.]
+ * To prevent this rendering corruption, only allow linear tiling for
+ * surfaces with widths greater than 16K-2 pixels.
+ *
+ * TODO: Is this an issue for multisampled surfaces as well?
+ */
+ if (info->width > 16382 && info->samples == 1 &&
+ info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT &&
+ (ISL_DEV_GEN(dev) == 8 ||
+ (dev->info->is_skylake && dev->info->gt != 4))) {
+ *flags &= ISL_TILING_LINEAR_BIT;
+ }
}
void