else
this->reg_null_cmp = reg_null_f;
- this->frag_color = NULL;
- this->frag_data = NULL;
this->frag_depth = NULL;
+ memset(this->outputs, 0, sizeof(this->outputs));
this->first_non_payload_grf = 0;
this->current_annotation = NULL;
void emit_if_gen6(ir_if *ir);
void emit_unspill(fs_inst *inst, fs_reg reg, uint32_t spill_offset);
- void emit_color_write(int index, int first_color_mrf, fs_reg color);
+ void emit_color_write(int target, int index, int first_color_mrf);
void emit_fb_writes();
bool try_rewrite_rhs_to_dst(ir_assignment *ir,
fs_reg dst,
int *params_remap;
struct hash_table *variable_ht;
- ir_variable *frag_color, *frag_data, *frag_depth;
+ ir_variable *frag_depth;
+ fs_reg outputs[BRW_MAX_DRAW_BUFFERS];
int first_non_payload_grf;
int urb_setup[FRAG_ATTRIB_MAX];
bool kill_emitted;
if (variable_storage(ir))
return;
- if (strcmp(ir->name, "gl_FragColor") == 0) {
- this->frag_color = ir;
- } else if (strcmp(ir->name, "gl_FragData") == 0) {
- this->frag_data = ir;
- } else if (strcmp(ir->name, "gl_FragDepth") == 0) {
- this->frag_depth = ir;
- }
-
if (ir->mode == ir_var_in) {
if (!strcmp(ir->name, "gl_FragCoord")) {
reg = emit_fragcoord_interpolation(ir);
assert(reg);
hash_table_insert(this->variable_ht, reg, ir);
return;
- }
+ } else if (ir->mode == ir_var_out) {
+ reg = new(this->mem_ctx) fs_reg(this, ir->type);
- if (ir->mode == ir_var_uniform) {
+ if (ir->location == FRAG_RESULT_COLOR) {
+ /* Writing gl_FragColor outputs to all color regions. */
+ for (int i = 0; i < c->key.nr_color_regions; i++) {
+ this->outputs[i] = *reg;
+ }
+ } else if (ir->location == FRAG_RESULT_DEPTH) {
+ this->frag_depth = ir;
+ } else {
+ /* gl_FragData or a user-defined FS output */
+ assert(ir->location >= FRAG_RESULT_DATA0 &&
+ ir->location < FRAG_RESULT_DATA0 + BRW_MAX_DRAW_BUFFERS);
+
+ /* General color output. */
+ for (unsigned int i = 0; i < MAX2(1, ir->type->length); i++) {
+ int output = ir->location - FRAG_RESULT_DATA0 + i;
+ this->outputs[output] = *reg;
+ this->outputs[output].reg_offset += 4 * i;
+ }
+ }
+ } else if (ir->mode == ir_var_uniform) {
int param_index = c->prog_data.nr_params;
if (c->dispatch_width == 16) {
}
void
-fs_visitor::emit_color_write(int index, int first_color_mrf, fs_reg color)
+fs_visitor::emit_color_write(int target, int index, int first_color_mrf)
{
int reg_width = c->dispatch_width / 8;
fs_inst *inst;
+ fs_reg color = outputs[target];
+ fs_reg mrf;
+
+ /* If there's no color data to be written, skip it. */
+ if (color.file == BAD_FILE)
+ return;
+
+ color.reg_offset += index;
if (c->dispatch_width == 8 || intel->gen >= 6) {
/* SIMD8 write looks like:
nr += reg_width;
}
- fs_reg color = reg_undef;
- if (this->frag_color)
- color = *(variable_storage(this->frag_color));
- else if (this->frag_data) {
- color = *(variable_storage(this->frag_data));
- color.type = BRW_REGISTER_TYPE_F;
- }
-
for (int target = 0; target < c->key.nr_color_regions; target++) {
this->current_annotation = ralloc_asprintf(this->mem_ctx,
"FB write target %d",
target);
- if (this->frag_color || this->frag_data) {
- for (int i = 0; i < 4; i++) {
- emit_color_write(i, color_mrf, color);
- color.reg_offset++;
- }
- }
-
- if (this->frag_color)
- color.reg_offset -= 4;
+ for (int i = 0; i < 4; i++)
+ emit_color_write(target, i, color_mrf);
fs_inst *inst = emit(FS_OPCODE_FB_WRITE);
inst->target = target;
}
if (c->key.nr_color_regions == 0) {
- if (c->key.alpha_test && (this->frag_color || this->frag_data)) {
+ if (c->key.alpha_test) {
/* If the alpha test is enabled but there's no color buffer,
* we still need to send alpha out the pipeline to our null
* renderbuffer.
*/
- color.reg_offset += 3;
- emit_color_write(3, color_mrf, color);
+ emit_color_write(0, 3, color_mrf);
}
fs_inst *inst = emit(FS_OPCODE_FB_WRITE);