#include "draw/draw_vbuf.h"
#include "draw/draw_vertex.h"
#include "draw/draw_pt.h"
+#include "translate/translate.h"
/* The simplest 'middle end' in the new vertex code.
*
struct fetch_emit_middle_end {
struct draw_pt_middle_end base;
struct draw_context *draw;
-
- struct {
- const ubyte *ptr;
- unsigned pitch;
- void (*fetch)( const void *from, float *attrib);
- void (*emit)( const float *attrib, float **out );
- } fetch[PIPE_MAX_ATTRIBS];
- unsigned nr_fetch;
- unsigned hw_vertex_size;
-};
-
-
-
-static void fetch_R32_FLOAT( const void *from,
- float *attrib )
-{
- float *f = (float *) from;
- attrib[0] = f[0];
- attrib[1] = 0.0;
- attrib[2] = 0.0;
- attrib[3] = 1.0;
-}
-
-
-static void emit_R32_FLOAT( const float *attrib,
- float **out )
-{
- (*out)[0] = attrib[0];
- (*out) += 1;
-}
-
-static void emit_R32G32_FLOAT( const float *attrib,
- float **out )
-{
- (*out)[0] = attrib[0];
- (*out)[1] = attrib[1];
- (*out) += 2;
-}
-
-static void emit_R32G32B32_FLOAT( const float *attrib,
- float **out )
-{
- (*out)[0] = attrib[0];
- (*out)[1] = attrib[1];
- (*out)[2] = attrib[2];
- (*out) += 3;
-}
-
-static void emit_R32G32B32A32_FLOAT( const float *attrib,
- float **out )
-{
- (*out)[0] = attrib[0];
- (*out)[1] = attrib[1];
- (*out)[2] = attrib[2];
- (*out)[3] = attrib[3];
- (*out) += 4;
-}
+ struct translate *translate;
+ /* Cache point size somewhere it's address won't change:
+ */
+ float point_size;
-/**
- * General-purpose fetch from user's vertex arrays, emit to driver's
- * vertex buffer.
- *
- * XXX this is totally temporary.
- */
-static void
-fetch_store_general( struct fetch_emit_middle_end *feme,
- void *out_ptr,
- const unsigned *fetch_elts,
- unsigned count )
-{
- float *out = (float *)out_ptr;
- uint i, j;
+};
- for (i = 0; i < count; i++) {
- unsigned elt = fetch_elts[i] & ~DRAW_PT_FLAG_MASK;
-
- for (j = 0; j < feme->nr_fetch; j++) {
- float attrib[4];
- const ubyte *from = (feme->fetch[j].ptr +
- feme->fetch[j].pitch * elt);
-
- feme->fetch[j].fetch( from, attrib );
- feme->fetch[j].emit( attrib, &out );
- }
- }
-}
struct fetch_emit_middle_end *feme = (struct fetch_emit_middle_end *)middle;
struct draw_context *draw = feme->draw;
const struct vertex_info *vinfo;
- unsigned i;
+ unsigned i, dst_offset;
boolean ok;
+ struct translate_key key;
ok = draw->render->set_primitive( draw->render,
vinfo = draw->render->get_vertex_info(draw->render);
- /* This is unique as it transforms straight from API vertex
- * information to HW vertices. All other cases go through our
- * intermediate float[4] format.
+
+ /* Transform from API vertices to HW vertices, skipping the
+ * pipeline_vertex intermediate step.
*/
- for (i = 0; i < vinfo->num_attribs; i++) {
- unsigned src_element = vinfo->src_index[i];
- unsigned src_buffer = draw->vertex_element[src_element].vertex_buffer_index;
-
- feme->fetch[i].ptr = ((const ubyte *)draw->user.vbuffer[src_buffer] +
- draw->vertex_buffer[src_buffer].buffer_offset +
- draw->vertex_element[src_element].src_offset);
+ dst_offset = 0;
+ memset(&key, 0, sizeof(key));
- feme->fetch[i].pitch = draw->vertex_buffer[src_buffer].pitch;
-
- feme->fetch[i].fetch = draw_get_fetch_func(draw->vertex_element[src_element].src_format);
+ for (i = 0; i < vinfo->num_attribs; i++) {
+ const struct pipe_vertex_element *src = &draw->vertex_element[vinfo->src_index[i]];
+ unsigned emit_sz = 0;
+ unsigned input_format = src->src_format;
+ unsigned input_buffer = src->vertex_buffer_index;
+ unsigned input_offset = src->src_offset;
+ unsigned output_format;
switch (vinfo->emit[i]) {
case EMIT_4F:
- feme->fetch[i].emit = emit_R32G32B32A32_FLOAT;
+ output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ emit_sz = 4 * sizeof(float);
break;
case EMIT_3F:
- feme->fetch[i].emit = emit_R32G32B32_FLOAT;
+ output_format = PIPE_FORMAT_R32G32B32_FLOAT;
+ emit_sz = 3 * sizeof(float);
break;
case EMIT_2F:
- feme->fetch[i].emit = emit_R32G32_FLOAT;
+ output_format = PIPE_FORMAT_R32G32_FLOAT;
+ emit_sz = 2 * sizeof(float);
break;
case EMIT_1F:
- feme->fetch[i].emit = emit_R32_FLOAT;
+ output_format = PIPE_FORMAT_R32_FLOAT;
+ emit_sz = 1 * sizeof(float);
break;
case EMIT_1F_PSIZE:
- feme->fetch[i].ptr = (const ubyte *)&feme->draw->rasterizer->point_size;
- feme->fetch[i].pitch = 0;
- feme->fetch[i].fetch = fetch_R32_FLOAT;
- feme->fetch[i].emit = emit_R32_FLOAT;
+ input_format = PIPE_FORMAT_R32_FLOAT;
+ input_buffer = draw->nr_vertex_buffers;
+ input_offset = 0;
+ output_format = PIPE_FORMAT_R32_FLOAT;
+ emit_sz = 1 * sizeof(float);
break;
default:
assert(0);
- feme->fetch[i].emit = NULL;
- break;
+ output_format = PIPE_FORMAT_NONE;
+ emit_sz = 0;
+ continue;
}
+
+ key.element[i].input_format = input_format;
+ key.element[i].input_buffer = input_buffer;
+ key.element[i].input_offset = input_offset;
+ key.element[i].output_format = output_format;
+ key.element[i].output_offset = dst_offset;
+
+ dst_offset += emit_sz;
}
- feme->nr_fetch = vinfo->num_attribs;
- feme->hw_vertex_size = vinfo->size * 4;
+ key.nr_elements = vinfo->num_attribs;
+ key.output_stride = vinfo->size * 4;
+
+ /* Don't bother with caching at this stage:
+ */
+ if (!feme->translate ||
+ memcmp(&feme->translate->key, &key, sizeof(key)) != 0)
+ {
+ if (feme->translate)
+ feme->translate->release(feme->translate);
+
+ feme->translate = translate_create( &key );
+
+ feme->translate->set_buffer(feme->translate,
+ draw->nr_vertex_buffers,
+ &feme->point_size,
+ 0);
+ }
+
+ feme->point_size = draw->rasterizer->point_size;
}
draw_do_flush( draw, DRAW_FLUSH_BACKEND );
hw_verts = draw->render->allocate_vertices( draw->render,
- (ushort)feme->hw_vertex_size,
+ (ushort)feme->translate->key.output_stride,
(ushort)fetch_count );
if (!hw_verts) {
assert(0);
/* Single routine to fetch vertices and emit HW verts.
*/
- fetch_store_general( feme,
- hw_verts,
- fetch_elts,
- fetch_count );
+ feme->translate->run_elts( feme->translate,
+ fetch_elts,
+ fetch_count,
+ hw_verts );
/* XXX: Draw arrays path to avoid re-emitting index list again and
* again.
*/
draw->render->release_vertices( draw->render,
hw_verts,
- feme->hw_vertex_size,
+ feme->translate->key.output_stride,
fetch_count );
}