The docs say it can be set for direct texture lookups, but even that
causes problems.
This fixes the wireframe bug:
https://bugs.freedesktop.org/show_bug.cgi?id=32688
NOTE: This is a candidate for the 7.9 and 7.10 branches.
| (inst->DstReg.WriteMask << 11)
| R500_INST_TEX_SEM_WAIT;
code->inst[ip].inst1 = R500_TEX_ID(inst->TexSrcUnit)
- | R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED;
+ | R500_TEX_SEM_ACQUIRE;
if (inst->TexSrcTarget == RC_TEXTURE_RECT)
code->inst[ip].inst1 |= R500_TEX_UNSCALED;