#include "glsl_types.h"
#include "ir_visitor.h"
#include "../glsl/program.h"
-#include "program/hash_table.h"
#include "ir_uniform.h"
-extern "C" {
#include "main/compiler.h"
#include "main/mtypes.h"
+#include "program/hash_table.h"
#include "program/prog_parameter.h"
#include "program/program.h"
-}
+
class get_sampler_name : public ir_hierarchical_visitor
{
};
-extern "C" int
+int
_mesa_get_sampler_uniform_value(class ir_dereference *sampler,
struct gl_shader_program *shader_program,
const struct gl_program *prog)
}
-extern "C" class ir_rvalue *
+class ir_rvalue *
_mesa_get_sampler_array_nonconst_index(class ir_dereference *sampler)
{
ir_dereference_array *deref_arr = sampler->as_dereference_array();