--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2015 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#include "ilo_debug.h"
+#include "ilo_state_shader.h"
+
+struct pixel_ff {
+ uint8_t dispatch_modes;
+
+ uint32_t kernel_offsets[3];
+ uint8_t grf_starts[3];
+ bool pcb_enable;
+ uint8_t scratch_space;
+
+ uint8_t sampler_count;
+ uint8_t surface_count;
+ bool has_uav;
+
+ uint16_t thread_count;
+
+ struct ilo_state_ps_dispatch_conds conds;
+
+ bool kill_pixel;
+ bool dispatch_enable;
+ bool dual_source_blending;
+ uint32_t sample_mask;
+};
+
+static bool
+ps_kernel_validate_gen6(const struct ilo_dev *dev,
+ const struct ilo_state_shader_kernel_info *kernel)
+{
+ /* "Dispatch GRF Start Register for Constant/Setup Data" is U7 */
+ const uint8_t max_grf_start = 128;
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 271:
+ *
+ * "(Per-Thread Scratch Space)
+ * Range [0,11] indicating [1k bytes, 2M bytes] in powers of two"
+ */
+ const uint32_t max_scratch_size = 2 * 1024 * 1024;
+
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ /* "Kernel Start Pointer" is 64-byte aligned */
+ assert(kernel->offset % 64 == 0);
+
+ assert(kernel->grf_start < max_grf_start);
+ assert(kernel->scratch_size <= max_scratch_size);
+
+ return true;
+}
+
+static bool
+ps_validate_gen6(const struct ilo_dev *dev,
+ const struct ilo_state_ps_info *info)
+{
+ const struct ilo_state_shader_kernel_info *kernel_8 = &info->kernel_8;
+ const struct ilo_state_shader_kernel_info *kernel_16 = &info->kernel_16;
+ const struct ilo_state_shader_kernel_info *kernel_32 = &info->kernel_32;
+ const struct ilo_state_ps_io_info *io = &info->io;
+
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ if (!ps_kernel_validate_gen6(dev, kernel_8) ||
+ !ps_kernel_validate_gen6(dev, kernel_16) ||
+ !ps_kernel_validate_gen6(dev, kernel_32))
+ return false;
+
+ /* unsupported on Gen6 */
+ if (ilo_dev_gen(dev) == ILO_GEN(6))
+ assert(!io->use_coverage_mask);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 275:
+ *
+ * "If a NULL Depth Buffer is selected, the Pixel Shader Computed Depth
+ * field must be set to disabled."
+ */
+ if (ilo_dev_gen(dev) == ILO_GEN(6) && io->pscdepth != GEN7_PSCDEPTH_OFF)
+ assert(info->cv_has_depth_buffer);
+
+ if (!info->per_sample_dispatch) {
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 281:
+ *
+ * "MSDISPMODE_PERSAMPLE is required in order to select
+ * POSOFFSET_SAMPLE."
+ */
+ assert(io->posoffset != GEN6_POSOFFSET_SAMPLE);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 282:
+ *
+ * "MSDISPMODE_PERSAMPLE is required in order to select
+ * INTERP_SAMPLE."
+ *
+ * From the Sandy Bridge PRM, volume 2 part 1, page 283:
+ *
+ * "MSDISPMODE_PERSAMPLE is required in order to select Perspective
+ * Sample or Non-perspective Sample barycentric coordinates."
+ */
+ assert(!info->cv_per_sample_interp);
+ }
+
+ /*
+ *
+ * From the Sandy Bridge PRM, volume 2 part 1, page 314:
+ *
+ * "Pixel Shader Dispatch, Alpha... must all be disabled."
+ *
+ * Simply disallow any valid kernel when there is early-z op. Also, when
+ * there is no valid kernel, io should be zeroed.
+ */
+ if (info->valid_kernels)
+ assert(!info->cv_has_earlyz_op);
+ else
+ assert(ilo_is_zeroed(io, sizeof(*io)));
+
+ return true;
+}
+
+static uint8_t
+ps_get_gen6_dispatch_modes(const struct ilo_dev *dev,
+ const struct ilo_state_ps_info *info)
+{
+ const struct ilo_state_ps_io_info *io = &info->io;
+ uint8_t dispatch_modes = info->valid_kernels;
+
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ if (!dispatch_modes)
+ return 0;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 334:
+ *
+ * "Not valid on [DevSNB] if 4x PERPIXEL mode with pixel shader
+ * computed depth."
+ *
+ * "Valid on all products, except when in non-1x PERSAMPLE mode
+ * (applies to [DevSNB+] only)"
+ *
+ * From the Sandy Bridge PRM, volume 4 part 1, page 239:
+ *
+ * "[DevSNB]: When Pixel Shader outputs oDepth and PS invocation mode
+ * is PERPIXEL, Message Type for Render Target Write must be SIMD8.
+ *
+ * Errata: [DevSNB+]: When Pixel Shader outputs oMask, this message
+ * type is not supported: SIMD8 (including SIMD8_DUALSRC_xx)."
+ *
+ * It is really hard to follow what combinations are valid on what
+ * platforms. Judging from the restrictions on RT write messages on Gen6,
+ * oDepth and oMask related issues should be Gen6-specific. PERSAMPLE
+ * issue should be universal, and disallows multiple dispatch modes.
+ */
+ if (ilo_dev_gen(dev) == ILO_GEN(6)) {
+ if (io->pscdepth != GEN7_PSCDEPTH_OFF && !info->per_sample_dispatch)
+ dispatch_modes &= GEN6_PS_DISPATCH_8;
+ if (io->write_omask)
+ dispatch_modes &= ~GEN6_PS_DISPATCH_8;
+ }
+ if (info->per_sample_dispatch && !info->sample_count_one) {
+ /* prefer 32 over 16 over 8 */
+ if (dispatch_modes & GEN6_PS_DISPATCH_32)
+ dispatch_modes &= GEN6_PS_DISPATCH_32;
+ else if (dispatch_modes & GEN6_PS_DISPATCH_16)
+ dispatch_modes &= GEN6_PS_DISPATCH_16;
+ else
+ dispatch_modes &= GEN6_PS_DISPATCH_8;
+ }
+
+ /*
+ * From the Broadwell PRM, volume 2b, page 149:
+ *
+ * "When Render Target Fast Clear Enable is ENABLED or Render Target
+ * Resolve Type = RESOLVE_PARTIAL or RESOLVE_FULL, this bit (8 Pixel
+ * Dispatch or Dual-8 Pixel Dispatch Enable) must be DISABLED."
+ */
+ if (info->rt_clear_enable || info->rt_resolve_enable)
+ dispatch_modes &= ~GEN6_PS_DISPATCH_8;
+
+ assert(dispatch_modes);
+
+ return dispatch_modes;
+}
+
+static uint16_t
+ps_get_gen6_thread_count(const struct ilo_dev *dev,
+ const struct ilo_state_ps_info *info)
+{
+ uint16_t thread_count;
+
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ /* Maximum Number of Threads of 3DSTATE_PS */
+ switch (ilo_dev_gen(dev)) {
+ case ILO_GEN(8):
+ /* scaled automatically */
+ thread_count = 64 - 1;
+ break;
+ case ILO_GEN(7.5):
+ thread_count = (dev->gt == 3) ? 408 :
+ (dev->gt == 2) ? 204 : 102;
+ break;
+ case ILO_GEN(7):
+ thread_count = (dev->gt == 2) ? 172 : 48;
+ break;
+ case ILO_GEN(6):
+ default:
+ /* from the classic driver instead of the PRM */
+ thread_count = (dev->gt == 2) ? 80 : 40;
+ break;
+ }
+
+ return thread_count - 1;
+}
+
+static bool
+ps_params_get_gen6_kill_pixel(const struct ilo_dev *dev,
+ const struct ilo_state_ps_params_info *params,
+ const struct ilo_state_ps_dispatch_conds *conds)
+{
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 275:
+ *
+ * "This bit (Pixel Shader Kill Pixel), if ENABLED, indicates that the
+ * PS kernel or color calculator has the ability to kill (discard)
+ * pixels or samples, other than due to depth or stencil testing.
+ * This bit is required to be ENABLED in the following situations:
+ *
+ * The API pixel shader program contains "killpix" or "discard"
+ * instructions, or other code in the pixel shader kernel that can
+ * cause the final pixel mask to differ from the pixel mask received
+ * on dispatch.
+ *
+ * A sampler with chroma key enabled with kill pixel mode is used by
+ * the pixel shader.
+ *
+ * Any render target has Alpha Test Enable or AlphaToCoverage Enable
+ * enabled.
+ *
+ * The pixel shader kernel generates and outputs oMask.
+ *
+ * Note: As ClipDistance clipping is fully supported in hardware and
+ * therefore not via PS instructions, there should be no need to
+ * ENABLE this bit due to ClipDistance clipping."
+ */
+ return (conds->ps_may_kill || params->alpha_may_kill);
+}
+
+static bool
+ps_params_get_gen6_dispatch_enable(const struct ilo_dev *dev,
+ const struct ilo_state_ps_params_info *params,
+ const struct ilo_state_ps_dispatch_conds *conds)
+{
+ /*
+ * We want to skip dispatching when EarlyZ suffices. The conditions that
+ * require dispatching are
+ *
+ * - PS writes RTs and RTs are writeable
+ * - PS changes depth value and depth test/write is enabled
+ * - PS changes stencil value and stencil test is enabled
+ * - PS writes UAVs
+ * - PS or CC kills pixels
+ * - EDSC is PSEXEC, and depth test/write or stencil test is enabled
+ */
+ bool dispatch_required =
+ ((conds->has_rt_write && params->has_writeable_rt) ||
+ conds->write_odepth ||
+ conds->write_ostencil ||
+ conds->has_uav_write ||
+ ps_params_get_gen6_kill_pixel(dev, params, conds) ||
+ params->earlyz_control_psexec);
+
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ /*
+ * From the Ivy Bridge PRM, volume 2 part 1, page 280:
+ *
+ * "If EDSC_PSEXEC mode is selected, Thread Dispatch Enable must be
+ * set."
+ */
+ if (ilo_dev_gen(dev) < ILO_GEN(8) && params->earlyz_control_psexec)
+ dispatch_required = true;
+
+ /* assert it is valid to dispatch */
+ if (dispatch_required)
+ assert(conds->ps_valid);
+
+ return dispatch_required;
+}
+
+static bool
+ps_get_gen6_ff_kernels(const struct ilo_dev *dev,
+ const struct ilo_state_ps_info *info,
+ struct pixel_ff *ff)
+{
+ const struct ilo_state_shader_kernel_info *kernel_8 = &info->kernel_8;
+ const struct ilo_state_shader_kernel_info *kernel_16 = &info->kernel_16;
+ const struct ilo_state_shader_kernel_info *kernel_32 = &info->kernel_32;
+ uint32_t scratch_size;
+
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ ff->dispatch_modes = ps_get_gen6_dispatch_modes(dev, info);
+
+ /* initialize kernel offsets and GRF starts */
+ if (util_is_power_of_two(ff->dispatch_modes)) {
+ if (ff->dispatch_modes & GEN6_PS_DISPATCH_8) {
+ ff->kernel_offsets[0] = kernel_8->offset;
+ ff->grf_starts[0] = kernel_8->grf_start;
+ } else if (ff->dispatch_modes & GEN6_PS_DISPATCH_16) {
+ ff->kernel_offsets[0] = kernel_16->offset;
+ ff->grf_starts[0] = kernel_16->grf_start;
+ } else if (ff->dispatch_modes & GEN6_PS_DISPATCH_32) {
+ ff->kernel_offsets[0] = kernel_32->offset;
+ ff->grf_starts[0] = kernel_32->grf_start;
+ }
+ } else {
+ ff->kernel_offsets[0] = kernel_8->offset;
+ ff->kernel_offsets[1] = kernel_32->offset;
+ ff->kernel_offsets[2] = kernel_16->offset;
+
+ ff->grf_starts[0] = kernel_8->grf_start;
+ ff->grf_starts[1] = kernel_32->grf_start;
+ ff->grf_starts[2] = kernel_16->grf_start;
+ }
+
+ /* we do not want to save it */
+ assert(ff->kernel_offsets[0] == 0);
+
+ ff->pcb_enable = (((ff->dispatch_modes & GEN6_PS_DISPATCH_8) &&
+ kernel_8->pcb_attr_count) ||
+ ((ff->dispatch_modes & GEN6_PS_DISPATCH_16) &&
+ kernel_16->pcb_attr_count) ||
+ ((ff->dispatch_modes & GEN6_PS_DISPATCH_32) &&
+ kernel_32->pcb_attr_count));
+
+ scratch_size = 0;
+ if ((ff->dispatch_modes & GEN6_PS_DISPATCH_8) &&
+ scratch_size < kernel_8->scratch_size)
+ scratch_size = kernel_8->scratch_size;
+ if ((ff->dispatch_modes & GEN6_PS_DISPATCH_16) &&
+ scratch_size < kernel_16->scratch_size)
+ scratch_size = kernel_16->scratch_size;
+ if ((ff->dispatch_modes & GEN6_PS_DISPATCH_32) &&
+ scratch_size < kernel_32->scratch_size)
+ scratch_size = kernel_32->scratch_size;
+
+ /* next power of two, starting from 1KB */
+ ff->scratch_space = (scratch_size > 1024) ?
+ (util_last_bit(scratch_size - 1) - 10): 0;
+
+ /* GPU hangs on Haswell if none of the dispatch mode bits is set */
+ if (ilo_dev_gen(dev) == ILO_GEN(7.5) && !ff->dispatch_modes)
+ ff->dispatch_modes |= GEN6_PS_DISPATCH_8;
+
+ return true;
+}
+
+static bool
+ps_get_gen6_ff(const struct ilo_dev *dev,
+ const struct ilo_state_ps_info *info,
+ struct pixel_ff *ff)
+{
+ const struct ilo_state_shader_resource_info *resource = &info->resource;
+ const struct ilo_state_ps_io_info *io = &info->io;
+ const struct ilo_state_ps_params_info *params = &info->params;
+
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ memset(ff, 0, sizeof(*ff));
+
+ if (!ps_validate_gen6(dev, info) || !ps_get_gen6_ff_kernels(dev, info, ff))
+ return false;
+
+ ff->sampler_count = (resource->sampler_count <= 12) ?
+ (resource->sampler_count + 3) / 4 : 4;
+ ff->surface_count = resource->surface_count;
+ ff->has_uav = resource->has_uav;
+
+ ff->thread_count = ps_get_gen6_thread_count(dev, info);
+
+ ff->conds.ps_valid = (info->valid_kernels != 0x0);
+ ff->conds.has_rt_write = io->has_rt_write;
+ ff->conds.write_odepth = (io->pscdepth != GEN7_PSCDEPTH_OFF);
+ ff->conds.write_ostencil = false;
+ ff->conds.has_uav_write = resource->has_uav;
+ ff->conds.ps_may_kill = (io->write_pixel_mask || io->write_omask);
+
+ ff->kill_pixel = ps_params_get_gen6_kill_pixel(dev, params, &ff->conds);
+ ff->dispatch_enable =
+ ps_params_get_gen6_dispatch_enable(dev, params, &ff->conds);
+ ff->dual_source_blending = params->dual_source_blending;
+ ff->sample_mask = params->sample_mask;
+
+ return true;
+}
+
+static bool
+ps_set_gen6_3dstate_wm(struct ilo_state_ps *ps,
+ const struct ilo_dev *dev,
+ const struct ilo_state_ps_info *info,
+ const struct pixel_ff *ff)
+{
+ const struct ilo_state_ps_io_info *io = &info->io;
+ uint32_t dw2, dw3, dw4, dw5, dw6;
+
+ ILO_DEV_ASSERT(dev, 6, 6);
+
+ dw2 = ff->sampler_count << GEN6_THREADDISP_SAMPLER_COUNT__SHIFT |
+ ff->surface_count << GEN6_THREADDISP_BINDING_TABLE_SIZE__SHIFT;
+
+ if (false)
+ dw2 |= GEN6_THREADDISP_FP_MODE_ALT;
+
+ dw3 = ff->scratch_space << GEN6_THREADSCRATCH_SPACE_PER_THREAD__SHIFT;
+
+ dw4 = ff->grf_starts[0] << GEN6_WM_DW4_URB_GRF_START0__SHIFT |
+ ff->grf_starts[1] << GEN6_WM_DW4_URB_GRF_START1__SHIFT |
+ ff->grf_starts[2] << GEN6_WM_DW4_URB_GRF_START2__SHIFT;
+
+ dw5 = ff->thread_count << GEN6_WM_DW5_MAX_THREADS__SHIFT |
+ ff->dispatch_modes << GEN6_WM_DW5_PS_DISPATCH_MODE__SHIFT;
+
+ if (ff->kill_pixel)
+ dw5 |= GEN6_WM_DW5_PS_KILL_PIXEL;
+
+ if (io->pscdepth != GEN7_PSCDEPTH_OFF)
+ dw5 |= GEN6_WM_DW5_PS_COMPUTE_DEPTH;
+ if (io->use_z)
+ dw5 |= GEN6_WM_DW5_PS_USE_DEPTH;
+
+ if (ff->dispatch_enable)
+ dw5 |= GEN6_WM_DW5_PS_DISPATCH_ENABLE;
+
+ if (io->write_omask)
+ dw5 |= GEN6_WM_DW5_PS_COMPUTE_OMASK;
+ if (io->use_w)
+ dw5 |= GEN6_WM_DW5_PS_USE_W;
+
+ if (ff->dual_source_blending)
+ dw5 |= GEN6_WM_DW5_PS_DUAL_SOURCE_BLEND;
+
+ dw6 = io->attr_count << GEN6_WM_DW6_SF_ATTR_COUNT__SHIFT |
+ io->posoffset << GEN6_WM_DW6_PS_POSOFFSET__SHIFT;
+
+ dw6 |= (info->per_sample_dispatch) ?
+ GEN6_WM_DW6_MSDISPMODE_PERSAMPLE : GEN6_WM_DW6_MSDISPMODE_PERPIXEL;
+
+ STATIC_ASSERT(ARRAY_SIZE(ps->ps) >= 7);
+ ps->ps[0] = dw2;
+ ps->ps[1] = dw3;
+ ps->ps[2] = dw4;
+ ps->ps[3] = dw5;
+ ps->ps[4] = dw6;
+ ps->ps[5] = ff->kernel_offsets[1];
+ ps->ps[6] = ff->kernel_offsets[2];
+
+ return true;
+}
+
+static bool
+ps_set_gen7_3dstate_wm(struct ilo_state_ps *ps,
+ const struct ilo_dev *dev,
+ const struct ilo_state_ps_info *info,
+ const struct pixel_ff *ff)
+{
+ const struct ilo_state_ps_io_info *io = &info->io;
+ uint32_t dw1, dw2;
+
+ ILO_DEV_ASSERT(dev, 7, 7.5);
+
+ dw1 = io->pscdepth << GEN7_WM_DW1_PSCDEPTH__SHIFT;
+
+ if (ff->dispatch_enable)
+ dw1 |= GEN7_WM_DW1_PS_DISPATCH_ENABLE;
+ if (ff->kill_pixel)
+ dw1 |= GEN7_WM_DW1_PS_KILL_PIXEL;
+
+ if (io->use_z)
+ dw1 |= GEN7_WM_DW1_PS_USE_DEPTH;
+ if (io->use_w)
+ dw1 |= GEN7_WM_DW1_PS_USE_W;
+ if (io->use_coverage_mask)
+ dw1 |= GEN7_WM_DW1_PS_USE_COVERAGE_MASK;
+
+ dw2 = (info->per_sample_dispatch) ?
+ GEN7_WM_DW2_MSDISPMODE_PERSAMPLE : GEN7_WM_DW2_MSDISPMODE_PERPIXEL;
+
+ STATIC_ASSERT(ARRAY_SIZE(ps->ps) >= 2);
+ ps->ps[0] = dw1;
+ ps->ps[1] = dw2;
+
+ return true;
+}
+
+static bool
+ps_set_gen7_3DSTATE_PS(struct ilo_state_ps *ps,
+ const struct ilo_dev *dev,
+ const struct ilo_state_ps_info *info,
+ const struct pixel_ff *ff)
+{
+ const struct ilo_state_ps_io_info *io = &info->io;
+ uint32_t dw2, dw3, dw4, dw5;
+
+ ILO_DEV_ASSERT(dev, 7, 7.5);
+
+ dw2 = ff->sampler_count << GEN6_THREADDISP_SAMPLER_COUNT__SHIFT |
+ ff->surface_count << GEN6_THREADDISP_BINDING_TABLE_SIZE__SHIFT;
+
+ if (false)
+ dw2 |= GEN6_THREADDISP_FP_MODE_ALT;
+
+ dw3 = ff->scratch_space << GEN6_THREADSCRATCH_SPACE_PER_THREAD__SHIFT;
+
+ dw4 = io->posoffset << GEN7_PS_DW4_POSOFFSET__SHIFT |
+ ff->dispatch_modes << GEN7_PS_DW4_DISPATCH_MODE__SHIFT;
+
+ if (ilo_dev_gen(dev) == ILO_GEN(7.5)) {
+ dw4 |= ff->thread_count << GEN75_PS_DW4_MAX_THREADS__SHIFT |
+ (ff->sample_mask & 0xff) << GEN75_PS_DW4_SAMPLE_MASK__SHIFT;
+ } else {
+ dw4 |= ff->thread_count << GEN7_PS_DW4_MAX_THREADS__SHIFT;
+ }
+
+ if (ff->pcb_enable)
+ dw4 |= GEN7_PS_DW4_PUSH_CONSTANT_ENABLE;
+ if (io->attr_count)
+ dw4 |= GEN7_PS_DW4_ATTR_ENABLE;
+ if (io->write_omask)
+ dw4 |= GEN7_PS_DW4_COMPUTE_OMASK;
+ if (info->rt_clear_enable)
+ dw4 |= GEN7_PS_DW4_RT_FAST_CLEAR;
+ if (ff->dual_source_blending)
+ dw4 |= GEN7_PS_DW4_DUAL_SOURCE_BLEND;
+ if (info->rt_resolve_enable)
+ dw4 |= GEN7_PS_DW4_RT_RESOLVE;
+ if (ilo_dev_gen(dev) >= ILO_GEN(7.5) && ff->has_uav)
+ dw4 |= GEN75_PS_DW4_ACCESS_UAV;
+
+ dw5 = ff->grf_starts[0] << GEN7_PS_DW5_URB_GRF_START0__SHIFT |
+ ff->grf_starts[1] << GEN7_PS_DW5_URB_GRF_START1__SHIFT |
+ ff->grf_starts[2] << GEN7_PS_DW5_URB_GRF_START2__SHIFT;
+
+ STATIC_ASSERT(ARRAY_SIZE(ps->ps) >= 8);
+ ps->ps[2] = dw2;
+ ps->ps[3] = dw3;
+ ps->ps[4] = dw4;
+ ps->ps[5] = dw5;
+ ps->ps[6] = ff->kernel_offsets[1];
+ ps->ps[7] = ff->kernel_offsets[2];
+
+ return true;
+}
+
+static bool
+ps_set_gen8_3DSTATE_PS(struct ilo_state_ps *ps,
+ const struct ilo_dev *dev,
+ const struct ilo_state_ps_info *info,
+ const struct pixel_ff *ff)
+{
+ const struct ilo_state_ps_io_info *io = &info->io;
+ uint32_t dw3, dw4, dw6, dw7;
+
+ ILO_DEV_ASSERT(dev, 8, 8);
+
+ dw3 = ff->sampler_count << GEN6_THREADDISP_SAMPLER_COUNT__SHIFT |
+ ff->surface_count << GEN6_THREADDISP_BINDING_TABLE_SIZE__SHIFT;
+
+ if (false)
+ dw3 |= GEN6_THREADDISP_FP_MODE_ALT;
+
+ dw4 = ff->scratch_space << GEN6_THREADSCRATCH_SPACE_PER_THREAD__SHIFT;
+
+ dw6 = ff->thread_count << GEN8_PS_DW6_MAX_THREADS__SHIFT |
+ io->posoffset << GEN8_PS_DW6_POSOFFSET__SHIFT |
+ ff->dispatch_modes << GEN8_PS_DW6_DISPATCH_MODE__SHIFT;
+
+ if (ff->pcb_enable)
+ dw6 |= GEN8_PS_DW6_PUSH_CONSTANT_ENABLE;
+
+ if (info->rt_clear_enable)
+ dw6 |= GEN8_PS_DW6_RT_FAST_CLEAR;
+ if (info->rt_resolve_enable)
+ dw6 |= GEN8_PS_DW6_RT_RESOLVE;
+
+ dw7 = ff->grf_starts[0] << GEN8_PS_DW7_URB_GRF_START0__SHIFT |
+ ff->grf_starts[1] << GEN8_PS_DW7_URB_GRF_START1__SHIFT |
+ ff->grf_starts[2] << GEN8_PS_DW7_URB_GRF_START2__SHIFT;
+
+ STATIC_ASSERT(ARRAY_SIZE(ps->ps) >= 6);
+ ps->ps[0] = dw3;
+ ps->ps[1] = dw4;
+ ps->ps[2] = dw6;
+ ps->ps[3] = dw7;
+ ps->ps[4] = ff->kernel_offsets[1];
+ ps->ps[5] = ff->kernel_offsets[2];
+
+ return true;
+}
+
+static bool
+ps_set_gen8_3DSTATE_PS_EXTRA(struct ilo_state_ps *ps,
+ const struct ilo_dev *dev,
+ const struct ilo_state_ps_info *info,
+ const struct pixel_ff *ff)
+{
+ const struct ilo_state_ps_io_info *io = &info->io;
+ uint32_t dw1;
+
+ ILO_DEV_ASSERT(dev, 8, 8);
+
+ dw1 = io->pscdepth << GEN8_PSX_DW1_PSCDEPTH__SHIFT;
+
+ if (info->valid_kernels)
+ dw1 |= GEN8_PSX_DW1_VALID;
+ if (!io->has_rt_write)
+ dw1 |= GEN8_PSX_DW1_UAV_ONLY;
+ if (io->write_omask)
+ dw1 |= GEN8_PSX_DW1_COMPUTE_OMASK;
+ if (io->write_pixel_mask)
+ dw1 |= GEN8_PSX_DW1_KILL_PIXEL;
+
+ if (io->use_z)
+ dw1 |= GEN8_PSX_DW1_USE_DEPTH;
+ if (io->use_w)
+ dw1 |= GEN8_PSX_DW1_USE_W;
+ if (io->attr_count)
+ dw1 |= GEN8_PSX_DW1_ATTR_ENABLE;
+
+ if (info->per_sample_dispatch)
+ dw1 |= GEN8_PSX_DW1_PER_SAMPLE;
+ if (ff->has_uav)
+ dw1 |= GEN8_PSX_DW1_ACCESS_UAV;
+ if (io->use_coverage_mask)
+ dw1 |= GEN8_PSX_DW1_USE_COVERAGE_MASK;
+
+ /*
+ * From the Broadwell PRM, volume 2b, page 151:
+ *
+ * "When this bit (Pixel Shader Valid) clear the rest of this command
+ * should also be clear.
+ */
+ if (!info->valid_kernels)
+ dw1 = 0;
+
+ STATIC_ASSERT(ARRAY_SIZE(ps->ps) >= 5);
+ ps->ps[4] = dw1;
+
+ return true;
+}
+
+bool
+ilo_state_ps_init(struct ilo_state_ps *ps,
+ const struct ilo_dev *dev,
+ const struct ilo_state_ps_info *info)
+{
+ struct pixel_ff ff;
+ bool ret = true;
+
+ assert(ilo_is_zeroed(ps, sizeof(*ps)));
+
+ ret &= ps_get_gen6_ff(dev, info, &ff);
+
+ if (ilo_dev_gen(dev) >= ILO_GEN(8)) {
+ ret &= ps_set_gen8_3DSTATE_PS(ps, dev, info, &ff);
+ ret &= ps_set_gen8_3DSTATE_PS_EXTRA(ps, dev, info, &ff);
+ } else if (ilo_dev_gen(dev) >= ILO_GEN(7)) {
+ ret &= ps_set_gen7_3dstate_wm(ps, dev, info, &ff);
+ ret &= ps_set_gen7_3DSTATE_PS(ps, dev, info, &ff);
+ } else {
+ ret &= ps_set_gen6_3dstate_wm(ps, dev, info, &ff);
+ }
+
+ /* save conditions */
+ ps->conds = ff.conds;
+
+ assert(ret);
+
+ return ret;
+}
+
+bool
+ilo_state_ps_init_disabled(struct ilo_state_ps *ps,
+ const struct ilo_dev *dev)
+{
+ struct ilo_state_ps_info info;
+
+ memset(&info, 0, sizeof(info));
+
+ return ilo_state_ps_init(ps, dev, &info);
+}
+
+bool
+ilo_state_ps_set_params(struct ilo_state_ps *ps,
+ const struct ilo_dev *dev,
+ const struct ilo_state_ps_params_info *params)
+{
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ /* modify sample mask */
+ if (ilo_dev_gen(dev) == ILO_GEN(7.5)) {
+ ps->ps[4] = (ps->ps[4] & ~GEN75_PS_DW4_SAMPLE_MASK__MASK) |
+ (params->sample_mask & 0xff) << GEN75_PS_DW4_SAMPLE_MASK__SHIFT;
+ }
+
+ /* modify dispatch enable, pixel kill, and dual source blending */
+ if (ilo_dev_gen(dev) < ILO_GEN(8)) {
+ if (ilo_dev_gen(dev) >= ILO_GEN(7)) {
+ if (ps_params_get_gen6_dispatch_enable(dev, params, &ps->conds))
+ ps->ps[0] |= GEN7_WM_DW1_PS_DISPATCH_ENABLE;
+ else
+ ps->ps[0] &= ~GEN7_WM_DW1_PS_DISPATCH_ENABLE;
+
+ if (ps_params_get_gen6_kill_pixel(dev, params, &ps->conds))
+ ps->ps[0] |= GEN7_WM_DW1_PS_KILL_PIXEL;
+ else
+ ps->ps[0] &= ~GEN7_WM_DW1_PS_KILL_PIXEL;
+
+ if (params->dual_source_blending)
+ ps->ps[4] |= GEN7_PS_DW4_DUAL_SOURCE_BLEND;
+ else
+ ps->ps[4] &= ~GEN7_PS_DW4_DUAL_SOURCE_BLEND;
+ } else {
+ if (ps_params_get_gen6_dispatch_enable(dev, params, &ps->conds))
+ ps->ps[3] |= GEN6_WM_DW5_PS_DISPATCH_ENABLE;
+ else
+ ps->ps[3] &= ~GEN6_WM_DW5_PS_DISPATCH_ENABLE;
+
+ if (ps_params_get_gen6_kill_pixel(dev, params, &ps->conds))
+ ps->ps[3] |= GEN6_WM_DW5_PS_KILL_PIXEL;
+ else
+ ps->ps[3] &= ~GEN6_WM_DW5_PS_KILL_PIXEL;
+
+ if (params->dual_source_blending)
+ ps->ps[3] |= GEN6_WM_DW5_PS_DUAL_SOURCE_BLEND;
+ else
+ ps->ps[3] &= ~GEN6_WM_DW5_PS_DUAL_SOURCE_BLEND;
+ }
+ }
+
+ return true;
+}