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r300/compiler: fix the instruction limit in vertex shaders
author
Marek Olšák
<maraeo@gmail.com>
Sat, 4 Sep 2010 22:43:34 +0000
(
00:43
+0200)
committer
Marek Olšák
<maraeo@gmail.com>
Sat, 4 Sep 2010 22:44:52 +0000
(
00:44
+0200)
Broken with commit
d774b0c710bb7d833d17bd12f5151a0176baad96
.
Reported by Chris Rankin.
src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
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diff --git
a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
index 4076825b48346cd03cb1a0caa907acb8c4d00ad8..08785716db5614e89518c04cf77685efe4f1c3cf 100644
(file)
--- a/
src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
+++ b/
src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
@@
-503,7
+503,7
@@
static void translate_vertex_program(struct radeon_compiler *c, void *user)
}
}
- if (compiler->code->length >= c->max_alu_insts) {
+ if (compiler->code->length >= c->max_alu_insts
* 4
) {
rc_error(&compiler->Base, "Vertex program has too many instructions\n");
return;
}