On new vertex program bind only the Current ptr where updated to
point to the new program; this could lead to _Current pointing to
and out of date or even a no more existing program which in turn
could lead to a segfault in some driver. To avoid this _Current
ptr is updated along Current if _Current where previously pointing
to the same program.
/* bind newProg */
if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */
+ if (ctx->VertexProgram._Current == ctx->VertexProgram.Current)
+ ctx->VertexProgram._Current = (struct gl_vertex_program *) newProg;
ctx->VertexProgram.Current = (struct gl_vertex_program *) newProg;
}
else if (target == GL_FRAGMENT_PROGRAM_NV ||
* \note Not compiled into display lists.
* \note Called by both glDeleteProgramsNV and glDeleteProgramsARB.
*/
-void GLAPIENTRY
+void GLAPIENTRY
_mesa_DeletePrograms(GLsizei n, const GLuint *ids)
{
GLint i;