#include "util/u_hash_table.h"
#include "util/u_memory.h"
+#include "util/u_string.h"
#include "util/ralloc.h"
#include "vc4_context.h"
static void
vc4_bo_cache_free_all(struct vc4_bo_cache *cache);
+void
+vc4_bo_debug_describe(char* buf, const struct vc4_bo *ptr)
+{
+ util_sprintf(buf, "vc4_bo<%s,%u,%u>", ptr->name ? ptr->name : "?",
+ ptr->handle, ptr->size);
+}
+
void
vc4_bo_label(struct vc4_screen *screen, struct vc4_bo *bo, const char *fmt, ...)
{
bo = util_hash_table_get(screen->bo_handles, (void*)(uintptr_t)handle);
if (bo) {
- pipe_reference(NULL, &bo->reference);
+ vc4_bo_reference(bo);
goto done;
}
bool vc4_bo_flink(struct vc4_bo *bo, uint32_t *name);
int vc4_bo_get_dmabuf(struct vc4_bo *bo);
+void vc4_bo_debug_describe(char* buf, const struct vc4_bo *ptr);
static inline struct vc4_bo *
vc4_bo_reference(struct vc4_bo *bo)
{
- pipe_reference(NULL, &bo->reference);
+ pipe_reference_described(NULL, &bo->reference,
+ (debug_reference_descriptor)
+ vc4_bo_debug_describe);
return bo;
}
if ((*bo)->private) {
/* Avoid the mutex for private BOs */
- if (pipe_reference(&(*bo)->reference, NULL))
+ if (pipe_reference_described(&(*bo)->reference, NULL,
+ (debug_reference_descriptor)
+ vc4_bo_debug_describe)) {
vc4_bo_last_unreference(*bo);
+ }
} else {
screen = (*bo)->screen;
mtx_lock(&screen->bo_handles_mutex);
- if (pipe_reference(&(*bo)->reference, NULL)) {
+ if (pipe_reference_described(&(*bo)->reference, NULL,
+ (debug_reference_descriptor)
+ vc4_bo_debug_describe)) {
util_hash_table_remove(screen->bo_handles,
(void *)(uintptr_t)(*bo)->handle);
vc4_bo_last_unreference(*bo);
if (!*bo)
return;
- if (pipe_reference(&(*bo)->reference, NULL))
+ if (pipe_reference_described(&(*bo)->reference, NULL,
+ (debug_reference_descriptor)
+ vc4_bo_debug_describe)) {
vc4_bo_last_unreference_locked_timed(*bo, time);
+ }
*bo = NULL;
}