FREE(shader);
}
-/**
- * Return the type (PIPE_SHADER_x) of the shader.
- */
-int
-ilo_shader_get_type(const struct ilo_shader_state *shader)
-{
- return shader->info.type;
-}
-
/**
* Select a kernel for the given context. This will compile a new kernel if
* none of the existing kernels work with the context.
void
ilo_shader_destroy(struct ilo_shader_state *shader);
-int
-ilo_shader_get_type(const struct ilo_shader_state *shader);
-
bool
ilo_shader_select_kernel(struct ilo_shader_state *shader,
const struct ilo_state_vector *vec,