This is needed to support the core's usage of coherent buffers for
glVertex-style input. The reason why this was disallowed is that any
mappings will be invalidated. Let the state tracker worry about that,
and just reallocate when we're told.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Cc: mesa-stable@lists.freedesktop.org
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5276>
if (unlikely(buf->base.bind & PIPE_BIND_SHARED))
return;
- /* We can't touch persistent/coherent buffers */
- if (buf->base.flags & (PIPE_RESOURCE_FLAG_MAP_PERSISTENT |
- PIPE_RESOURCE_FLAG_MAP_COHERENT))
- return;
-
/* If the buffer is sub-allocated and not currently being written, just
* wipe the valid buffer range. Otherwise we have to create fresh
* storage. (We don't keep track of fences for non-sub-allocated BO's.)