This works like a charm but please not that NVF0_COMPUTE have to be set
because compute support is still not enabled by default on GK110+. This
will require more testing to make sure it won't break the 3D state.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
#define NVE4_COMPUTE_CLASS 0x0000a0c0
#define NVF0_COMPUTE_CLASS 0x0000a1c0
#define GM107_COMPUTE_CLASS 0x0000b0c0
+#define GM200_COMPUTE_CLASS 0x0000b1c0
#define NV84_CRYPT_CLASS 0x000074c1
#define BLOB_NVC0_PCOPY1_CLASS 0x000090b8
#define BLOB_NVC0_PCOPY0_CLASS 0x000090b5
case 0xf0:
case 0x100:
case 0x110:
+ case 0x120:
if (debug_get_bool_option("NVF0_COMPUTE", false))
return nve4_screen_compute_setup(screen, screen->base.pushbuf);
- case 0x120:
- return 0;
default:
return -1;
}
case 0x110:
obj_class = GM107_COMPUTE_CLASS;
break;
+ case 0x120:
+ obj_class = GM200_COMPUTE_CLASS;
+ break;
default:
NOUVEAU_ERR("unsupported chipset: NV%02x\n", dev->chipset);
return -1;