The iterator `i` already walks the right amount now that is
incremented by `dmul`, so no need to `* 2`. Fixes invalid memory
access in upcoming ARB_gl_spirv tests.
Failure bisected by Arcady Goldmints-Orlov.
Fixes: b019fe8a5b6 "glsl/nir: Fix handling of 64-bit values in uniform storage"
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
/* XXX need to check on big-endian */
- memcpy(&storage[i * 2].u, &val->values[row].f64, sizeof(double));
+ memcpy(&storage[i].u, &val->values[row].f64, sizeof(double));
break;
case GLSL_TYPE_BOOL:
storage[i].b = val->values[row].u32 ? boolean_true : 0;