inc_include = include_directories('.')
inc_d3d9 = include_directories('D3D9')
-inc_gl_internal = include_directories('GL/internal')
inc_haikugl = include_directories('HaikuGL')
if with_gles1
#include "glxclient.h"
#include "glx_error.h"
-#include "dri_interface.h"
+#include "GL/internal/dri_interface.h"
#include "dri2_priv.h"
#if defined(HAVE_DRI3)
#include "dri3_priv.h"
#include "glxclient.h"
#include "glx_error.h"
-#include "dri_interface.h"
+#include "GL/internal/dri_interface.h"
#include "dri2_priv.h"
#if defined(HAVE_DRI3)
#include "dri3_priv.h"
libglx = static_library(
'glx',
[files_libglx, glx_generated],
- include_directories : [inc_common, inc_glapi, inc_loader, inc_gl_internal],
+ include_directories : [inc_common, inc_glapi, inc_loader],
c_args : [
c_vis_args, gl_lib_cargs,
'-DGL_LIB_NAME="lib@0@.so.@1@"'.format(gl_lib_name, gl_lib_version.split('.')[0]),
[files_glx_test, glx_indirect_size_h, main_dispatch_h],
link_with : [libglx, libglapi],
include_directories : [
- inc_src, inc_include, inc_mesa, inc_mapi, inc_gl_internal,
- inc_glx,
+ inc_src, inc_include, inc_mesa, inc_mapi, inc_glx,
],
dependencies : [dep_libdrm, dep_glproto, dep_thread, idep_gtest]
),
#include "glxclient.h"
#include "glx_error.h"
#include "dri2.h"
-#include "dri_interface.h"
+#include "GL/internal/dri_interface.h"
#include "dri2_priv.h"
struct attribute_test_vector {