Only one of the three checks for dim was updated, so we would try to set a
UBO buffer index source value on a nir_load_uniform, and wouldn't actually
declare non-UBO uniforms.
Fixes: 37dd8e8dee1d ("gallium: all drivers should accept two-dimensional constant buffer indexing")
Tested-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
file == TGSI_FILE_CONSTANT);
/* nothing to do for UBOs: */
- if ((file == TGSI_FILE_CONSTANT) && decl->Declaration.Dimension) {
+ if ((file == TGSI_FILE_CONSTANT) && decl->Declaration.Dimension &&
+ decl->Dim.Index2D != 0) {
b->shader->info.num_ubos =
MAX2(b->shader->info.num_ubos, decl->Dim.Index2D);
return;
load = nir_intrinsic_instr_create(b->shader, op);
load->num_components = 4;
- if (dim) {
+ if (dim && (dim->Index > 0 || dim->Indirect)) {
if (dimind) {
load->src[srcn] =
ttn_src_for_file_and_index(c, dimind->File, dimind->Index,