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+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 6.5.3 Release Notes / (in progress)</H1>
+
+<p>
+Mesa 6.5.3 is a 6.5 follow-on development release mostly consisting of
+bug fixes</a>.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+TBD
+</pre>
+
+
+<h2>New features</h2>
+<ul>
+</ul>
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Fog was errantly applied when a fragment shader was enabled (bug 9346)
+</ul>
+
+
+<h2>Internal code changes</h2>
+
+<ul>
+<li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
+_TnlProgram fields have been moved.
+<li>The ctx->FragmentProgram._Active field has been removed.
+<li>The ctx->Vertex/FragmentProgram._Current fields point to the program
+in effect, whether it comes from a shader, user-program or generated
+fixed-function program.
+<li>The _UseTexEnvProgram field has been removed.
+</ul>
+
+
+<h2>To Do (someday) items</h2>
+<ul>
+<li>Switch to freeglut
+<li>Increase MAX_DRAWBUFFERS
+<li>Fix linux-glide target/driver.
+<li>Improved lambda and derivative calculation for frag progs.
+</ul>
+
+
+<h2>Driver Status</h2>
+
+<pre>
+Driver Status
+---------------------- ----------------------
+DRI drivers varies with the driver
+XMesa/GLX (on Xlib) implements OpenGL 1.5
+OSMesa (off-screen) implements OpenGL 1.5
+Glide (3dfx Voodoo1/2) implements OpenGL 1.3
+SVGA implements OpenGL 1.3
+Wind River UGL implements OpenGL 1.3
+Windows/Win32 implements OpenGL 1.5
+DJGPP implements OpenGL 1.5
+GGI implements OpenGL 1.3
+BeOS implements OpenGL 1.5
+Allegro needs updating
+D3D needs updating
+</pre>
+
+</body>
+</html>