{
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
struct lp_build_context *base = &bld_base->base;
- LLVMValueRef args[9];
int i;
/* Clamp color */
color[3] = si_scale_alpha_by_sample_mask(bld_base, color[3]);
/* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
- if (index == 0 &&
- si_shader_ctx->shader->key.ps.last_cbuf > 0) {
- for (int c = 1; c <= si_shader_ctx->shader->key.ps.last_cbuf; c++) {
+ if (si_shader_ctx->shader->key.ps.last_cbuf > 0) {
+ LLVMValueRef args[8][9];
+ int c, last = -1;
+
+ /* Get the export arguments, also find out what the last one is. */
+ for (c = 0; c <= si_shader_ctx->shader->key.ps.last_cbuf; c++) {
si_llvm_init_export_args(bld_base, color,
- V_008DFC_SQ_EXP_MRT + c, args);
+ V_008DFC_SQ_EXP_MRT + c, args[c]);
+ if (args[c][0] != bld_base->uint_bld.zero)
+ last = c;
+ }
+
+ /* Emit all exports. */
+ for (c = 0; c <= si_shader_ctx->shader->key.ps.last_cbuf; c++) {
+ if (is_last && last == c) {
+ args[c][1] = bld_base->uint_bld.one; /* whether the EXEC mask is valid */
+ args[c][2] = bld_base->uint_bld.one; /* DONE bit */
+ } else if (args[c][0] == bld_base->uint_bld.zero)
+ continue; /* unnecessary NULL export */
+
lp_build_intrinsic(base->gallivm->builder, "llvm.SI.export",
LLVMVoidTypeInContext(base->gallivm->context),
- args, 9, 0);
+ args[c], 9, 0);
}
+ } else {
+ LLVMValueRef args[9];
+
+ /* Export */
+ si_llvm_init_export_args(bld_base, color, V_008DFC_SQ_EXP_MRT + index,
+ args);
+ if (is_last) {
+ args[1] = bld_base->uint_bld.one; /* whether the EXEC mask is valid */
+ args[2] = bld_base->uint_bld.one; /* DONE bit */
+ } else if (args[0] == bld_base->uint_bld.zero)
+ return; /* unnecessary NULL export */
+
+ lp_build_intrinsic(base->gallivm->builder, "llvm.SI.export",
+ LLVMVoidTypeInContext(base->gallivm->context),
+ args, 9, 0);
}
-
- /* Export */
- si_llvm_init_export_args(bld_base, color, V_008DFC_SQ_EXP_MRT + index,
- args);
- if (is_last) {
- args[1] = bld_base->uint_bld.one; /* whether the EXEC mask is valid */
- args[2] = bld_base->uint_bld.one; /* DONE bit */
- }
- lp_build_intrinsic(base->gallivm->builder, "llvm.SI.export",
- LLVMVoidTypeInContext(base->gallivm->context),
- args, 9, 0);
}
static void si_export_null(struct lp_build_tgsi_context *bld_base)
int last_color_export = -1;
int i;
- /* If there are no outputs, add a dummy export. */
- if (!info->num_outputs) {
- si_export_null(bld_base);
- return;
- }
-
/* Determine the last export. If MRTZ is present, it's always last.
* Otherwise, find the last color export.
*/
- if (!info->writes_z && !info->writes_stencil && !info->writes_samplemask)
- for (i = 0; i < info->num_outputs; i++)
- if (info->output_semantic_name[i] == TGSI_SEMANTIC_COLOR)
+ if (!info->writes_z && !info->writes_stencil && !info->writes_samplemask) {
+ unsigned spi_format = shader->key.ps.spi_shader_col_format;
+
+ /* Don't export NULL and return if alpha-test is enabled. */
+ if (shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS &&
+ shader->key.ps.alpha_func != PIPE_FUNC_NEVER &&
+ (spi_format & 0xf) == 0)
+ spi_format |= V_028714_SPI_SHADER_32_AR;
+
+ for (i = 0; i < info->num_outputs; i++) {
+ unsigned index = info->output_semantic_index[i];
+
+ if (info->output_semantic_name[i] != TGSI_SEMANTIC_COLOR)
+ continue;
+
+ /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
+ if (shader->key.ps.last_cbuf > 0) {
+ /* Just set this if any of the colorbuffers are enabled. */
+ if (spi_format &
+ ((1llu << (4 * (shader->key.ps.last_cbuf + 1))) - 1))
+ last_color_export = i;
+ continue;
+ }
+
+ if ((spi_format >> (index * 4)) & 0xf)
last_color_export = i;
+ }
+
+ /* If there are no outputs, export NULL. */
+ if (last_color_export == -1) {
+ si_export_null(bld_base);
+ return;
+ }
+ }
for (i = 0; i < info->num_outputs; i++) {
unsigned semantic_name = info->output_semantic_name[i];