break;
}
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT: {
+ VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *features =
+ (VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *)ext;
+ features->vertexAttributeInstanceRateDivisor = VK_TRUE;
+ features->vertexAttributeInstanceRateZeroDivisor = VK_TRUE;
+ break;
+ }
+
default:
anv_debug_ignored_stype(ext->sType);
break;
'device->has_context_priority'),
Extension('VK_EXT_shader_viewport_index_layer', 1, True),
Extension('VK_EXT_shader_stencil_export', 1, 'device->info.gen >= 9'),
- Extension('VK_EXT_vertex_attribute_divisor', 2, True),
+ Extension('VK_EXT_vertex_attribute_divisor', 3, True),
Extension('VK_EXT_post_depth_coverage', 1, 'device->info.gen >= 9'),
Extension('VK_EXT_sampler_filter_minmax', 1, 'device->info.gen >= 9'),
]