}
+/**
+ * Parse the list of surface attributes and return the proper error code.
+ */
+static EGLint
+_eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
+{
+ EGLint type = surf->Type;
+ EGLint i, err = EGL_SUCCESS;
+
+ if (!attrib_list)
+ return EGL_SUCCESS;
+
+ for (i = 0; attrib_list[i] != EGL_NONE; i++) {
+ EGLint attr = attrib_list[i++];
+ EGLint val = attrib_list[i];
+
+ switch (attr) {
+#ifdef EGL_VERSION_1_3
+ /* common (except for screen surfaces) attributes */
+ case EGL_VG_COLORSPACE:
+ if (type == EGL_SCREEN_BIT_MESA) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ switch (val) {
+ case EGL_VG_COLORSPACE_sRGB:
+ case EGL_VG_COLORSPACE_LINEAR:
+ break;
+ default:
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ if (err != EGL_SUCCESS)
+ break;
+ surf->Colorspace = val;
+ break;
+ case EGL_VG_ALPHA_FORMAT:
+ if (type == EGL_SCREEN_BIT_MESA) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ switch (val) {
+ case EGL_VG_ALPHA_FORMAT_NONPRE:
+ case EGL_VG_ALPHA_FORMAT_PRE:
+ break;
+ default:
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ if (err != EGL_SUCCESS)
+ break;
+ surf->AlphaFormat = val;
+ break;
+ /* window surface attributes */
+ case EGL_RENDER_BUFFER:
+ if (type != EGL_WINDOW_BIT) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ if (val != EGL_BACK_BUFFER && val != EGL_SINGLE_BUFFER) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ surf->RenderBuffer = val;
+ break;
+#endif /* EGL_VERSION_1_3 */
+ /* pbuffer surface attributes */
+ case EGL_WIDTH:
+ if (type != EGL_PBUFFER_BIT && type != EGL_SCREEN_BIT_MESA) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ if (val < 0) {
+ err = EGL_BAD_PARAMETER;
+ break;
+ }
+ surf->Width = val;
+ break;
+ case EGL_HEIGHT:
+ if (type != EGL_PBUFFER_BIT && type != EGL_SCREEN_BIT_MESA) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ if (val < 0) {
+ err = EGL_BAD_PARAMETER;
+ break;
+ }
+ surf->Height = val;
+ break;
+ case EGL_LARGEST_PBUFFER:
+ if (type != EGL_PBUFFER_BIT) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ break;
+ case EGL_TEXTURE_FORMAT:
+ if (type != EGL_PBUFFER_BIT) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ surf->TextureFormat = val;
+ break;
+ case EGL_TEXTURE_TARGET:
+ if (type != EGL_PBUFFER_BIT) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ surf->TextureTarget = val;
+ break;
+ case EGL_MIPMAP_TEXTURE:
+ if (type != EGL_PBUFFER_BIT) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ surf->MipmapTexture = val;
+ break;
+ /* no pixmap surface specific attributes */
+ default:
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+
+ if (err != EGL_SUCCESS) {
+ _eglLog(_EGL_WARNING, "bad surface attribute 0x%04x", attr);
+ break;
+ }
+ }
+
+ return err;
+}
+
+
/**
* Do error check on parameters and initialize the given _EGLSurface object.
* \return EGL_TRUE if no errors, EGL_FALSE otherwise.
_EGLConfig *conf, const EGLint *attrib_list)
{
const char *func;
- EGLint width = 0, height = 0, largest = 0;
- EGLint texFormat = EGL_NO_TEXTURE, texTarget = EGL_NO_TEXTURE;
- EGLint mipmapTex = EGL_FALSE;
EGLint renderBuffer = EGL_BACK_BUFFER;
-#ifdef EGL_VERSION_1_2
- EGLint colorspace = EGL_COLORSPACE_sRGB;
- EGLint alphaFormat = EGL_ALPHA_FORMAT_NONPRE;
-#endif
- EGLint i;
+ EGLint err;
switch (type) {
case EGL_WINDOW_BIT:
return EGL_FALSE;
}
- if (!conf) {
- _eglError(EGL_BAD_CONFIG, func);
- return EGL_FALSE;
- }
-
if ((GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE) & type) == 0) {
/* The config can't be used to create a surface of this type */
_eglError(EGL_BAD_CONFIG, func);
return EGL_FALSE;
}
- /*
- * Parse attribute list. Different kinds of surfaces support different
- * attributes.
- */
- for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
- switch (attrib_list[i]) {
- case EGL_WIDTH:
- if (type == EGL_PBUFFER_BIT || type == EGL_SCREEN_BIT_MESA) {
- width = attrib_list[++i];
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
- case EGL_HEIGHT:
- if (type == EGL_PBUFFER_BIT || type == EGL_SCREEN_BIT_MESA) {
- height = attrib_list[++i];
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
- case EGL_LARGEST_PBUFFER:
- if (type == EGL_PBUFFER_BIT) {
- largest = attrib_list[++i];
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
- case EGL_TEXTURE_FORMAT:
- if (type == EGL_PBUFFER_BIT) {
- texFormat = attrib_list[++i];
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
- case EGL_TEXTURE_TARGET:
- if (type == EGL_PBUFFER_BIT) {
- texTarget = attrib_list[++i];
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
- case EGL_MIPMAP_TEXTURE:
- if (type == EGL_PBUFFER_BIT) {
- mipmapTex = attrib_list[++i];
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
-#ifdef EGL_VERSION_1_2
- case EGL_RENDER_BUFFER:
- if (type == EGL_WINDOW_BIT) {
- renderBuffer = attrib_list[++i];
- if (renderBuffer != EGL_BACK_BUFFER &&
- renderBuffer != EGL_SINGLE_BUFFER) {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
- case EGL_COLORSPACE:
- if (type == EGL_WINDOW_BIT ||
- type == EGL_PBUFFER_BIT ||
- type == EGL_PIXMAP_BIT) {
- colorspace = attrib_list[++i];
- if (colorspace != EGL_COLORSPACE_sRGB &&
- colorspace != EGL_COLORSPACE_LINEAR) {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
- case EGL_ALPHA_FORMAT:
- if (type == EGL_WINDOW_BIT ||
- type == EGL_PBUFFER_BIT ||
- type == EGL_PIXMAP_BIT) {
- alphaFormat = attrib_list[++i];
- if (alphaFormat != EGL_ALPHA_FORMAT_NONPRE &&
- alphaFormat != EGL_ALPHA_FORMAT_PRE) {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
-
-#endif /* EGL_VERSION_1_2 */
- default:
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- }
-
- if (width < 0 || height < 0) {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
-
memset(surf, 0, sizeof(_EGLSurface));
- surf->Config = conf;
surf->Type = type;
- surf->Width = width;
- surf->Height = height;
- surf->TextureFormat = texFormat;
- surf->TextureTarget = texTarget;
- surf->MipmapTexture = mipmapTex;
+ surf->Config = conf;
+
+ surf->Width = 0;
+ surf->Height = 0;
+ surf->TextureFormat = EGL_NO_TEXTURE;
+ surf->TextureTarget = EGL_NO_TEXTURE;
+ surf->MipmapTexture = EGL_FALSE;
surf->MipmapLevel = 0;
/* the default swap interval is 1 */
_eglClampSwapInterval(surf, 1);
surf->VerticalResolution = EGL_UNKNOWN; /* set by caller */
surf->AspectRatio = EGL_UNKNOWN; /* set by caller */
surf->RenderBuffer = renderBuffer;
- surf->AlphaFormat = alphaFormat;
- surf->Colorspace = colorspace;
+ surf->AlphaFormat = EGL_ALPHA_FORMAT_NONPRE;
+ surf->Colorspace = EGL_COLORSPACE_sRGB;
#endif
+ err = _eglParseSurfaceAttribList(surf, attrib_list);
+ if (err != EGL_SUCCESS)
+ return _eglError(err, func);
+
return EGL_TRUE;
}