The ARB_gpu_shader5 extension is made up of a lot of small sub-parts.
Instead of adding PIPE_CAP's for each of these, just rely on the GLSL
version reported by the pipe driver. The remaining extensions lend
themselves naturally to being checked through a single CAP.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
consts->ForceGLSLVersion = options->force_glsl_version;
}
+ if (glsl_feature_level >= 400)
+ extensions->ARB_gpu_shader5 = GL_TRUE;
+
/* This extension needs full OpenGL 3.2, but we don't know if that's
* supported at this point. Only check the GLSL version. */
if (consts->GLSLVersion >= 150 &&