enum r600_blitter_op /* bitmask */
{
- R600_CLEAR = 1,
- R600_CLEAR_SURFACE = 2,
- R600_COPY = 4
+ R600_SAVE_TEXTURES = 1,
+ R600_SAVE_FRAMEBUFFER = 2,
+ R600_DISABLE_RENDER_COND = 4,
+
+ R600_CLEAR = 0,
+
+ R600_CLEAR_SURFACE = R600_SAVE_FRAMEBUFFER,
+
+ R600_COPY = R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES |
+ R600_DISABLE_RENDER_COND,
+
+ R600_DECOMPRESS = R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND,
};
static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op)
rctx->vbuf_mgr->nr_vertex_buffers,
rctx->vbuf_mgr->vertex_buffer);
- if (op & (R600_CLEAR_SURFACE | R600_COPY))
+ if (op & R600_SAVE_FRAMEBUFFER)
util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
- if (op & R600_COPY) {
+ if (op & R600_SAVE_TEXTURES) {
util_blitter_save_fragment_sampler_states(
rctx->blitter, rctx->ps_samplers.n_samplers,
(void**)rctx->ps_samplers.samplers);
(struct pipe_sampler_view**)rctx->ps_samplers.views);
}
+ if ((op & R600_DISABLE_RENDER_COND) && rctx->current_render_cond) {
+ rctx->saved_render_cond = rctx->current_render_cond;
+ rctx->saved_render_cond_mode = rctx->current_render_cond_mode;
+ rctx->context.render_condition(&rctx->context, NULL, 0);
+ }
+
}
static void r600_blitter_end(struct pipe_context *ctx)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ if (rctx->saved_render_cond) {
+ rctx->context.render_condition(&rctx->context,
+ rctx->saved_render_cond,
+ rctx->saved_render_cond_mode);
+ rctx->saved_render_cond = NULL;
+ }
r600_context_queries_resume(&rctx->ctx);
rctx->blit = false;
}
rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
depth = 0.0f;
- r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
+ r600_blitter_begin(ctx, R600_DECOMPRESS);
util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth);
r600_blitter_end(ctx);