assorted warning clean-ups for x86_64, etc (Mikko T.)
authorBrian Paul <brian.paul@tungstengraphics.com>
Sat, 7 May 2005 17:06:49 +0000 (17:06 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Sat, 7 May 2005 17:06:49 +0000 (17:06 +0000)
progs/demos/Makefile
progs/samples/Makefile
progs/samples/blendxor.c
progs/samples/loadppm.c
progs/xdemos/glxgears_fbconfig.c
src/glu/sgi/libutil/mipmap.c
src/glut/glx/Makefile
src/glut/glx/glut_cursor.c
src/glw/Makefile
src/mesa/main/texcompress_fxt1.c

index 5827b46c28fde9160b947f80cff285bb0cda4295..75e2f5878c3109e6051db8060a847929c79d7c41 100644 (file)
@@ -127,4 +127,4 @@ osdemo32: osdemo32.c
 clean:
        -rm -f $(PROGS)
        -rm -f *.o *~
-       -rm -f readtex.[ch]
+       -rm -f readtex.[ch] showbuffer.[ch]
index 0a8750698b7be393c5355027e32537f9e8ce14e9..f14b7dfc009174ce91b20a1df27781a597c8b000 100644 (file)
@@ -45,3 +45,4 @@ readtex.o: readtex.c readtex.h
 clean:
        -rm -f $(PROGS)
        -rm -f *.o *~
+       -rm -f readtex.c readtex.h
index 6f34e28461c8138aa283184d3ddb74debfab8f9e..5bc4aa9bea47801aeb43469f9f30ed4c5156b844 100644 (file)
@@ -14,7 +14,9 @@
 #include <windows.h>
 #endif
 #define GL_GLEXT_LEGACY
+#define GL_GLEXT_PROTOTYPES
 #include <GL/glut.h>
+#include <GL/glext.h>
 
 
 GLenum doubleBuffer;
index b4b1b387fd57134cc6d962a17a632643865923f6..be056d62940503949a0bea7e58d73c58ed0d366b 100644 (file)
@@ -37,7 +37,7 @@ static PPMImage *LoadPPM(const char *filename)
        exit(1);
     }
 
-    if (fscanf(fp, "%d %d", &result->sizeX, &result->sizeY) != 2)
+    if (fscanf(fp, "%lu %lu", &result->sizeX, &result->sizeY) != 2)
     {
        fprintf(stderr, "Error loading image `%s'\n", filename);
        exit(1);
index cadcaeccf8366df641b21d3245bb400884f32780..ba692b41630436898c7a8f7755142a2e8b1c970e 100644 (file)
@@ -360,19 +360,19 @@ init_fbconfig_functions(Display *dpy, int scrnum)
 
    if ( glx_1_3_supported ) {
       choose_fbconfig = (PFNGLXCHOOSEFBCONFIGSGIXPROC) glXGetProcAddressARB( 
-               (GLbyte *) "glXChooseFBConfig");
+               (GLubyte *) "glXChooseFBConfig");
       get_visual_from_fbconfig = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) glXGetProcAddressARB( 
-               (GLbyte *) "glXGetVisualFromFBConfig");
+               (GLubyte *) "glXGetVisualFromFBConfig");
       create_new_context = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) glXGetProcAddressARB(
-               (GLbyte *) "glXCreateNewContext");
+               (GLubyte *) "glXCreateNewContext");
    }
    else if ( ext_version_supported ) {
       choose_fbconfig = (PFNGLXCHOOSEFBCONFIGSGIXPROC) glXGetProcAddressARB( 
-               (GLbyte *) "glXChooseFBConfigSGIX");
+               (GLubyte *) "glXChooseFBConfigSGIX");
       get_visual_from_fbconfig = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) glXGetProcAddressARB( 
-               (GLbyte *) "glXGetVisualFromFBConfigSGIX");
+               (GLubyte *) "glXGetVisualFromFBConfigSGIX");
       create_new_context = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) glXGetProcAddressARB(
-               (GLbyte *) "glXCreateContextWithConfigSGIX");
+               (GLubyte *) "glXCreateContextWithConfigSGIX");
    }
    else {
       printf( "This demo requires either GLX 1.3 or %s be supported.\n",
index b81b9bc39d3e1abd26785a8faa068b1e8faae3e5..ea17438dd6374bbd651ed4c2a1f4eb03edc97407 100644 (file)
@@ -1169,15 +1169,15 @@ static void halveImage_float(GLint components, GLuint width, GLuint height,
     for (i = 0; i < newheight; i++) {
        for (j = 0; j < newwidth; j++) {
            for (k = 0; k < components; k++) {
-               GLuint b;
-               b = __GLU_SWAP_4_BYTES(t);
-               s[0] = *(GLfloat*)&b;
-               b = __GLU_SWAP_4_BYTES(t+group_size);
-               s[0] += *(GLfloat*)&b;
-               b = __GLU_SWAP_4_BYTES(t+ysize);
-               s[0] += *(GLfloat*)&b;
-               b = __GLU_SWAP_4_BYTES(t+ysize+group_size);
-               s[0] += *(GLfloat*)&b;
+               union { GLuint b; GLfloat f; } swapbuf;
+               swapbuf.b = __GLU_SWAP_4_BYTES(t);
+               s[0] = swapbuf.f;
+               swapbuf.b = __GLU_SWAP_4_BYTES(t+group_size);
+               s[0] += swapbuf.f;
+               swapbuf.b = __GLU_SWAP_4_BYTES(t+ysize);
+               s[0] += swapbuf.f;
+               swapbuf.b = __GLU_SWAP_4_BYTES(t+ysize+group_size);
+               s[0] += swapbuf.f;
                s[0] /= 4;
                s++; t += element_size;
            }
@@ -2980,7 +2980,7 @@ static void scale_internal_float(GLint components, GLint widthin,
     int l, m;
     const char *left, *right;
 
-    GLuint swapbuf;    /* unsigned buffer */
+    union { GLuint b; GLfloat f; } swapbuf;
 
     if (widthin == widthout*2 && heightin == heightout*2) {
        halveImage_float(components, widthin, heightin,
@@ -3029,8 +3029,8 @@ static void scale_internal_float(GLint components, GLint widthin,
                for (k = 0, temp_index = temp; k < components;
                     k++, temp_index += element_size) {
                    if (myswap_bytes) {
-                       swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-                       totals[k] += *(const GLfloat*)&swapbuf * percent;
+                       swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+                       totals[k] += swapbuf.f * percent;
                    } else {
                        totals[k] += *(const GLfloat*)temp_index * percent;
                    }
@@ -3041,8 +3041,8 @@ static void scale_internal_float(GLint components, GLint widthin,
                    for (k = 0, temp_index = temp; k < components;
                         k++, temp_index += element_size) {
                        if (myswap_bytes) {
-                           swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-                           totals[k] += *(const GLfloat*)&swapbuf * y_percent;
+                           swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+                           totals[k] += swapbuf.f * y_percent;
                        } else {
                            totals[k] += *(const GLfloat*)temp_index * y_percent;
                        }
@@ -3054,8 +3054,8 @@ static void scale_internal_float(GLint components, GLint widthin,
                for (k = 0, temp_index = temp; k < components;
                     k++, temp_index += element_size) {
                    if (myswap_bytes) {
-                       swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-                       totals[k] += *(const GLfloat*)&swapbuf * percent;
+                       swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+                       totals[k] += swapbuf.f * percent;
                    } else {
                        totals[k] += *(const GLfloat*)temp_index * percent;
                    }
@@ -3068,8 +3068,8 @@ static void scale_internal_float(GLint components, GLint widthin,
                for (k = 0, temp_index = temp; k < components;
                     k++, temp_index += element_size) {
                    if (myswap_bytes) {
-                       swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-                       totals[k] += *(const GLfloat*)&swapbuf * percent;
+                       swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+                       totals[k] += swapbuf.f * percent;
                    } else {
                        totals[k] += *(const GLfloat*)temp_index * percent;
                    }
@@ -3079,8 +3079,8 @@ static void scale_internal_float(GLint components, GLint widthin,
                    for (k = 0, temp_index = temp; k < components;
                         k++, temp_index += element_size) {
                        if (myswap_bytes) {
-                           swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-                           totals[k] += *(const GLfloat*)&swapbuf * y_percent;
+                           swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+                           totals[k] += swapbuf.f * y_percent;
                        } else {
                            totals[k] += *(const GLfloat*)temp_index * y_percent;
                        }
@@ -3091,8 +3091,8 @@ static void scale_internal_float(GLint components, GLint widthin,
                for (k = 0, temp_index = temp; k < components;
                     k++, temp_index += element_size) {
                    if (myswap_bytes) {
-                       swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-                       totals[k] += *(const GLfloat*)&swapbuf * percent;
+                       swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+                       totals[k] += swapbuf.f * percent;
                    } else {
                        totals[k] += *(const GLfloat*)temp_index * percent;
                    }
@@ -3105,10 +3105,10 @@ static void scale_internal_float(GLint components, GLint widthin,
                    for (k = 0; k < components;
                         k++, left += element_size, right += element_size) {
                        if (myswap_bytes) {
-                           swapbuf = __GLU_SWAP_4_BYTES(left);
-                           totals[k] += *(const GLfloat*)&swapbuf * (1-lowx_float);
-                           swapbuf = __GLU_SWAP_4_BYTES(right);
-                           totals[k] += *(const GLfloat*)&swapbuf * highx_float;
+                           swapbuf.b = __GLU_SWAP_4_BYTES(left);
+                           totals[k] += swapbuf.f * (1-lowx_float);
+                           swapbuf.b = __GLU_SWAP_4_BYTES(right);
+                           totals[k] += swapbuf.f * highx_float;
                        } else {
                            totals[k] += *(const GLfloat*)left * (1-lowx_float)
                                       + *(const GLfloat*)right * highx_float;
@@ -3122,8 +3122,8 @@ static void scale_internal_float(GLint components, GLint widthin,
                for (k = 0, temp_index = temp; k < components;
                     k++, temp_index += element_size) {
                    if (myswap_bytes) {
-                       swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-                       totals[k] += *(const GLfloat*)&swapbuf * percent;
+                       swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+                       totals[k] += swapbuf.f * percent;
                    } else {
                        totals[k] += *(const GLfloat*)temp_index * percent;
                    }
@@ -3133,8 +3133,8 @@ static void scale_internal_float(GLint components, GLint widthin,
                    for (k = 0, temp_index = temp; k < components;
                         k++, temp_index += element_size) {
                        if (myswap_bytes) {
-                           swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-                           totals[k] += *(const GLfloat*)&swapbuf * x_percent;
+                           swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+                           totals[k] += swapbuf.f * x_percent;
                        } else {
                            totals[k] += *(const GLfloat*)temp_index * x_percent;
                        }
@@ -3145,8 +3145,8 @@ static void scale_internal_float(GLint components, GLint widthin,
                for (k = 0, temp_index = temp; k < components;
                     k++, temp_index += element_size) {
                    if (myswap_bytes) {
-                       swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-                       totals[k] += *(const GLfloat*)&swapbuf * percent;
+                       swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+                       totals[k] += swapbuf.f * percent;
                    } else {
                        totals[k] += *(const GLfloat*)temp_index * percent;
                    }
@@ -3159,8 +3159,8 @@ static void scale_internal_float(GLint components, GLint widthin,
                for (k = 0, temp_index = temp; k < components;
                     k++, temp_index += element_size) {
                    if (myswap_bytes) {
-                       swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-                       totals[k] += *(const GLfloat*)&swapbuf * percent;
+                       swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+                       totals[k] += swapbuf.f * percent;
                    } else {
                        totals[k] += *(const GLfloat*)temp_index * percent;
                    }
@@ -3170,8 +3170,8 @@ static void scale_internal_float(GLint components, GLint widthin,
                    for (k = 0, temp_index = temp; k < components;
                         k++, temp_index += element_size) {
                        if (myswap_bytes) {
-                           swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-                           totals[k] += *(const GLfloat*)&swapbuf * y_percent;
+                           swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+                           totals[k] += swapbuf.f * y_percent;
                        } else {
                            totals[k] += *(const GLfloat*)temp_index * y_percent;
                        }
@@ -3182,8 +3182,8 @@ static void scale_internal_float(GLint components, GLint widthin,
                for (k = 0, temp_index = temp; k < components;
                     k++, temp_index += element_size) {
                    if (myswap_bytes) {
-                       swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-                       totals[k] += *(const GLfloat*)&swapbuf * percent;
+                       swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+                       totals[k] += swapbuf.f * percent;
                    } else {
                        totals[k] += *(const GLfloat*)temp_index * percent;
                    }
@@ -3194,8 +3194,8 @@ static void scale_internal_float(GLint components, GLint widthin,
                for (k = 0, temp_index = temp; k < components;
                     k++, temp_index += element_size) {
                    if (myswap_bytes) {
-                       swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-                       totals[k] += *(const GLfloat*)&swapbuf * percent;
+                       swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+                       totals[k] += swapbuf.f * percent;
                    } else {
                        totals[k] += *(const GLfloat*)temp_index * percent;
                    }
@@ -3211,8 +3211,8 @@ static void scale_internal_float(GLint components, GLint widthin,
                    for (k = 0, temp_index = temp; k < components;
                         k++, temp_index += element_size) {
                        if (myswap_bytes) {
-                           swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-                           totals[k] += *(const GLfloat*)&swapbuf;
+                           swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+                           totals[k] += swapbuf.f;
                        } else {
                            totals[k] += *(const GLfloat*)temp_index;
                        }
@@ -7397,19 +7397,17 @@ static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth,
       GLint depthAtLevelOne= (depthPowerOf2 > 1) ?
                              depthPowerOf2 >> 1 :
                              depthPowerOf2;
-      GLenum proxyTarget;
+      GLenum proxyTarget = GL_PROXY_TEXTURE_3D;
       assert(widthAtLevelOne > 0);
       assert(heightAtLevelOne > 0);
       assert(depthAtLevelOne > 0);
 
       /* does width x height x depth at level 1 & all their mipmaps fit? */
-      if (target == GL_TEXTURE_3D || target == GL_PROXY_TEXTURE_3D) {
-        proxyTarget = GL_PROXY_TEXTURE_3D;
-        gluTexImage3D(proxyTarget, 1, /* must be non-zero */
-                     internalFormat,
-                     widthAtLevelOne,heightAtLevelOne,depthAtLevelOne,
-                     0,format,type,NULL);
-      }
+      assert(target == GL_TEXTURE_3D || target == GL_PROXY_TEXTURE_3D);
+      gluTexImage3D(proxyTarget, 1, /* must be non-zero */
+                    internalFormat,
+                    widthAtLevelOne,heightAtLevelOne,depthAtLevelOne,
+                    0,format,type,NULL);
       glGetTexLevelParameteriv(proxyTarget, 1,GL_TEXTURE_WIDTH,&proxyWidth);
       /* does it fit??? */
       if (proxyWidth == 0) { /* nope, so try again with these sizes */
index 0b43aeac30e4430b53ed9708f057c795bf25ded4..2b7180493f78ebea2060da337815cf431c92fa88 100644 (file)
@@ -101,7 +101,7 @@ clean:
        -rm -f *.lo
        -rm -f *.la
        -rm -rf .libs
-       -rm -rf depend
+       -rm -rf depend depend.bak
 
 
 depend: $(SOURCES)
index ff5c89f88684e5a1e7cf8a689e947ebbd7af2bb7..797cb49fb0916dee16590816bcb949d53e370893 100644 (file)
@@ -61,7 +61,7 @@ getFullCrosshairCursor(void)
   Atom crosshairAtom, actualType;
   int rc, actualFormat;
   unsigned long n, left;
-  unsigned long *value;
+  unsigned char *value;
 
   if (fullCrosshairCusor == None) {
     crosshairAtom = XInternAtom(__glutDisplay,
@@ -70,9 +70,9 @@ getFullCrosshairCursor(void)
       value = 0;        /* Make compiler happy. */
       rc = XGetWindowProperty(__glutDisplay, __glutRoot,
         crosshairAtom, 0, 1, False, XA_CURSOR, &actualType,
-        &actualFormat, &n, &left, (unsigned char **) &value);
+        &actualFormat, &n, &left, &value);
       if (rc == Success && actualFormat == 32 && n >= 1) {
-        cursor = value[0];
+        cursor = ((unsigned long *)value)[0];
         XFree(value);
         return cursor;
       }
index b426d755c5cdcfd10b16b9ddb3100aa8f404ab48..4f1abf5d31dd1eb759331e3dd9c8bd378ed476ce 100644 (file)
@@ -27,7 +27,7 @@ default: $(LIB_DIR)/$(GLW_LIB_NAME)
 
 
 clean:
-       -rm depend
+       -rm depend depend.bak
        -rm -f *.o *~
 
 
index b59b7f1c50a1eae8abbc049b819cfeb2241d8dd9..d5e2c790f609201bea537347caac16ce19d5a66c 100644 (file)
@@ -932,7 +932,7 @@ fxt1_quantize_HI (GLuint *cc,
    /* add in texels */
    for (k = N_TEXELS - 1; k >= 0; k--) {
       GLint t = k * 3;
-      GLuint *kk = (GLuint *)((GLuint)cc + t / 8);
+      GLuint *kk = (GLuint *)((char *)cc + t / 8);
       GLint texel = n_vect + 1; /* transparent black */
 
       if (!ISTBLACK(input[k])) {
@@ -1011,7 +1011,7 @@ fxt1_quantize_MIXED1 (GLuint *cc,
    /* left microtile */
    if (maxColL == -1) {
       /* all transparent black */
-      cc[0] = ~0ul;
+      cc[0] = ~0u;
       for (i = 0; i < n_comp; i++) {
          vec[0][i] = 0;
          vec[1][i] = 0;
@@ -1045,7 +1045,7 @@ fxt1_quantize_MIXED1 (GLuint *cc,
    /* right microtile */
    if (maxColR == -1) {
       /* all transparent black */
-      cc[1] = ~0ul;
+      cc[1] = ~0u;
       for (i = 0; i < n_comp; i++) {
          vec[2][i] = 0;
          vec[3][i] = 0;
@@ -1332,7 +1332,7 @@ fxt1_quantize (GLuint *cc, const GLubyte *lines[], GLint comps)
    if (trualpha) {
       fxt1_quantize_ALPHA1(cc, input);
    } else if (l == 0) {
-      cc[0] = cc[1] = cc[2] = ~0ul;
+      cc[0] = cc[1] = cc[2] = ~0u;
       cc[3] = 0;
    } else if (l < N_TEXELS) {
       fxt1_quantize_MIXED1(cc, input);