If the texture format is integer, the incoming user data must also be
integer (and similarly for non-integer textures).
NOTE: This is a candidate for the stable branches.
Reviewed-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
}
}
+ if (ctx->VersionMajor >= 3 || ctx->Extensions.EXT_texture_integer) {
+ /* both source and dest must be integer-valued, or neither */
+ if (_mesa_is_format_integer_color(destTex->TexFormat) !=
+ _mesa_is_integer_format(format)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexSubImage%dD(integer/non-integer format mismatch)",
+ dimensions);
+ return GL_TRUE;
+ }
+ }
+
return GL_FALSE;
}