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mesa: Add a BUFFER_BITS mask for depth+stencil
author
Jason Ekstrand
<jason.ekstrand@intel.com>
Wed, 12 Oct 2016 21:15:41 +0000
(14:15 -0700)
committer
Jason Ekstrand
<jason.ekstrand@intel.com>
Thu, 15 Jun 2017 01:15:05 +0000
(18:15 -0700)
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
src/mesa/main/mtypes.h
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diff --git
a/src/mesa/main/mtypes.h
b/src/mesa/main/mtypes.h
index 7f913608f6054275fa2b3c79b6ae721833983b45..65f638b89e692b788d8b3a3b9fc85b178f658dbf 100644
(file)
--- a/
src/mesa/main/mtypes.h
+++ b/
src/mesa/main/mtypes.h
@@
-189,6
+189,9
@@
typedef enum
BUFFER_BIT_COLOR6 | \
BUFFER_BIT_COLOR7)
+/* Mask of bits for depth+stencil buffers */
+#define BUFFER_BITS_DEPTH_STENCIL (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)
+
/**
* Framebuffer configuration (aka visual / pixelformat)
* Note: some of these fields should be boolean, but it appears that