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glthread: use GLenum16 in batch buffers to save space
author
Marek Olšák
<marek.olsak@amd.com>
Mon, 23 Mar 2020 01:07:38 +0000
(21:07 -0400)
committer
Marge Bot
<eric+marge@anholt.net>
Mon, 27 Apr 2020 11:56:06 +0000
(11:56 +0000)
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4758>
src/mapi/glapi/gen/gl_marshal.py
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diff --git
a/src/mapi/glapi/gen/gl_marshal.py
b/src/mapi/glapi/gen/gl_marshal.py
index 0572458fd974938e0a3766b74280dd717da55ee5..16b3a6e04db75b0bd8ddf70a619f8e22e0b436ef 100644
(file)
--- a/
src/mapi/glapi/gen/gl_marshal.py
+++ b/
src/mapi/glapi/gen/gl_marshal.py
@@
-153,7
+153,10
@@
class PrintCode(gl_XML.gl_print_base):
out('{0} {1}[{2}];'.format(
p.get_base_type_string(), p.name, p.count))
else:
- out('{0} {1};'.format(p.type_string(), p.name))
+ type = p.type_string()
+ if type == 'GLenum':
+ type = 'GLenum16'
+ out('{0} {1};'.format(type, p.name))
for p in func.variable_params:
if p.img_null_flag: