/**
* Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
- * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
+ * If width < 0 or height < 0 or format or type are invalid we'll just
+ * return NULL. We will not generate an error since OpenGL command
+ * arguments aren't error-checked until the command is actually executed
+ * (not when they're compiled).
+ * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
*/
static GLvoid *
unpack_image(struct gl_context *ctx, GLuint dimensions,
GLenum format, GLenum type, const GLvoid * pixels,
const struct gl_pixelstore_attrib *unpack)
{
+ if (width <= 0 || height <= 0) {
+ return NULL;
+ }
+
+ if (_mesa_bytes_per_pixel(format, type) <= 0) {
+ /* bad format and/or type */
+ return NULL;
+ }
+
if (!_mesa_is_bufferobj(unpack->BufferObj)) {
/* no PBO */
GLvoid *image = _mesa_unpack_image(dimensions, width, height, depth,