const char *s;
uint32_t mask;
} map[] = {
- { "blend_support_multiply", BLEND_MULTIPLY },
- { "blend_support_screen", BLEND_SCREEN },
- { "blend_support_overlay", BLEND_OVERLAY },
- { "blend_support_darken", BLEND_DARKEN },
- { "blend_support_lighten", BLEND_LIGHTEN },
- { "blend_support_colordodge", BLEND_COLORDODGE },
- { "blend_support_colorburn", BLEND_COLORBURN },
- { "blend_support_hardlight", BLEND_HARDLIGHT },
- { "blend_support_softlight", BLEND_SOFTLIGHT },
- { "blend_support_difference", BLEND_DIFFERENCE },
- { "blend_support_exclusion", BLEND_EXCLUSION },
- { "blend_support_hsl_hue", BLEND_HSL_HUE },
- { "blend_support_hsl_saturation", BLEND_HSL_SATURATION },
- { "blend_support_hsl_color", BLEND_HSL_COLOR },
- { "blend_support_hsl_luminosity", BLEND_HSL_LUMINOSITY },
- { "blend_support_all_equations", BLEND_ALL },
+ { "blend_support_multiply", BITFIELD_BIT(BLEND_MULTIPLY) },
+ { "blend_support_screen", BITFIELD_BIT(BLEND_SCREEN) },
+ { "blend_support_overlay", BITFIELD_BIT(BLEND_OVERLAY) },
+ { "blend_support_darken", BITFIELD_BIT(BLEND_DARKEN) },
+ { "blend_support_lighten", BITFIELD_BIT(BLEND_LIGHTEN) },
+ { "blend_support_colordodge", BITFIELD_BIT(BLEND_COLORDODGE) },
+ { "blend_support_colorburn", BITFIELD_BIT(BLEND_COLORBURN) },
+ { "blend_support_hardlight", BITFIELD_BIT(BLEND_HARDLIGHT) },
+ { "blend_support_softlight", BITFIELD_BIT(BLEND_SOFTLIGHT) },
+ { "blend_support_difference", BITFIELD_BIT(BLEND_DIFFERENCE) },
+ { "blend_support_exclusion", BITFIELD_BIT(BLEND_EXCLUSION) },
+ { "blend_support_hsl_hue", BITFIELD_BIT(BLEND_HSL_HUE) },
+ { "blend_support_hsl_saturation", BITFIELD_BIT(BLEND_HSL_SATURATION) },
+ { "blend_support_hsl_color", BITFIELD_BIT(BLEND_HSL_COLOR) },
+ { "blend_support_hsl_luminosity", BITFIELD_BIT(BLEND_HSL_LUMINOSITY) },
+ { "blend_support_all_equations", (1u << (BLEND_HSL_LUMINOSITY + 1)) - 2 },
};
for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
if (match_layout_qualifier($1, map[i].s, state) == 0) {
*/
enum gl_advanced_blend_mode
{
- BLEND_NONE = 0x0000,
-
- BLEND_MULTIPLY = 0x0001,
- BLEND_SCREEN = 0x0002,
- BLEND_OVERLAY = 0x0004,
- BLEND_DARKEN = 0x0008,
- BLEND_LIGHTEN = 0x0010,
- BLEND_COLORDODGE = 0x0020,
- BLEND_COLORBURN = 0x0040,
- BLEND_HARDLIGHT = 0x0080,
- BLEND_SOFTLIGHT = 0x0100,
- BLEND_DIFFERENCE = 0x0200,
- BLEND_EXCLUSION = 0x0400,
- BLEND_HSL_HUE = 0x0800,
- BLEND_HSL_SATURATION = 0x1000,
- BLEND_HSL_COLOR = 0x2000,
- BLEND_HSL_LUMINOSITY = 0x4000,
-
- BLEND_ALL = 0x7fff,
+ BLEND_NONE = 0,
+ BLEND_MULTIPLY,
+ BLEND_SCREEN,
+ BLEND_OVERLAY,
+ BLEND_DARKEN,
+ BLEND_LIGHTEN,
+ BLEND_COLORDODGE,
+ BLEND_COLORBURN,
+ BLEND_HARDLIGHT,
+ BLEND_SOFTLIGHT,
+ BLEND_DIFFERENCE,
+ BLEND_EXCLUSION,
+ BLEND_HSL_HUE,
+ BLEND_HSL_SATURATION,
+ BLEND_HSL_COLOR,
+ BLEND_HSL_LUMINOSITY,
};
enum blend_func