glsl: Remove varying "base" parameters
authorIan Romanick <ian.d.romanick@intel.com>
Sun, 27 Apr 2014 00:45:35 +0000 (17:45 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Fri, 2 May 2014 14:16:54 +0000 (07:16 -0700)
In February 2013 Paul unified the values used for shader stage outputs
and shader stage inputs.  See commits 8a076c5f0^..eed6baf76.  Since that
time, the location_base parameters are always VARYING_SLOT_VAR0.
Instead of passing that around, just hard code it.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
src/glsl/ir_optimization.h
src/glsl/link_varyings.cpp
src/glsl/lower_packed_varyings.cpp

index 40bb61392851d0084aa5139666ce1730ba773a94..30b3d17b4e956c7145a0f2666b9d9421478768b4 100644 (file)
@@ -112,7 +112,7 @@ bool lower_clip_distance(gl_shader *shader);
 void lower_output_reads(exec_list *instructions);
 bool lower_packing_builtins(exec_list *instructions, int op_mask);
 void lower_ubo_reference(struct gl_shader *shader, exec_list *instructions);
-void lower_packed_varyings(void *mem_ctx, unsigned location_base,
+void lower_packed_varyings(void *mem_ctx,
                            unsigned locations_used, ir_variable_mode mode,
                            unsigned gs_input_vertices, gl_shader *shader);
 bool lower_vector_insert(exec_list *instructions, bool lower_nonconstant_index);
index a9b15f6f7b197ce7b8cf3fb2fec7b2ae64e1edc6..adb23593b65a29d93f4a317b30e21e1a335202d7 100644 (file)
@@ -622,7 +622,7 @@ public:
    ~varying_matches();
    void record(ir_variable *producer_var, ir_variable *consumer_var);
    unsigned assign_locations();
-   void store_locations(unsigned producer_base, unsigned consumer_base) const;
+   void store_locations() const;
 
 private:
    /**
@@ -842,8 +842,7 @@ varying_matches::assign_locations()
  * assignments that were made by varying_matches::assign_locations().
  */
 void
-varying_matches::store_locations(unsigned producer_base,
-                                 unsigned consumer_base) const
+varying_matches::store_locations() const
 {
    for (unsigned i = 0; i < this->num_matches; i++) {
       ir_variable *producer_var = this->matches[i].producer_var;
@@ -852,11 +851,11 @@ varying_matches::store_locations(unsigned producer_base,
       unsigned slot = generic_location / 4;
       unsigned offset = generic_location % 4;
 
-      producer_var->data.location = producer_base + slot;
+      producer_var->data.location = VARYING_SLOT_VAR0 + slot;
       producer_var->data.location_frac = offset;
       if (consumer_var) {
          assert(consumer_var->data.location == -1);
-         consumer_var->data.location = consumer_base + slot;
+         consumer_var->data.location = VARYING_SLOT_VAR0 + slot;
          consumer_var->data.location_frac = offset;
       }
    }
@@ -1069,8 +1068,6 @@ assign_varying_locations(struct gl_context *ctx,
                          tfeedback_decl *tfeedback_decls,
                          unsigned gs_input_vertices)
 {
-   const unsigned producer_base = VARYING_SLOT_VAR0;
-   const unsigned consumer_base = VARYING_SLOT_VAR0;
    varying_matches matches(ctx->Const.DisableVaryingPacking,
                            consumer && consumer->Stage == MESA_SHADER_FRAGMENT);
    hash_table *tfeedback_candidates
@@ -1162,7 +1159,7 @@ assign_varying_locations(struct gl_context *ctx,
    }
 
    const unsigned slots_used = matches.assign_locations();
-   matches.store_locations(producer_base, consumer_base);
+   matches.store_locations();
 
    for (unsigned i = 0; i < num_tfeedback_decls; ++i) {
       if (!tfeedback_decls[i].is_varying())
@@ -1187,11 +1184,11 @@ assign_varying_locations(struct gl_context *ctx,
        */
       assert(!ctx->Extensions.EXT_transform_feedback);
    } else {
-      lower_packed_varyings(mem_ctx, producer_base, slots_used,
-                            ir_var_shader_out, 0, producer);
+      lower_packed_varyings(mem_ctx, slots_used, ir_var_shader_out,
+                            0, producer);
       if (consumer) {
-         lower_packed_varyings(mem_ctx, consumer_base, slots_used,
-                               ir_var_shader_in, gs_input_vertices, consumer);
+         lower_packed_varyings(mem_ctx, slots_used, ir_var_shader_in,
+                               gs_input_vertices, consumer);
       }
    }
 
index 8c1b8850ba20b432efa197557a52a8a4eabcf19b..35f1c5f60cc59ff2aa3bda77fba87301ed5008a4 100644 (file)
@@ -160,8 +160,7 @@ namespace {
 class lower_packed_varyings_visitor
 {
 public:
-   lower_packed_varyings_visitor(void *mem_ctx, unsigned location_base,
-                                 unsigned locations_used,
+   lower_packed_varyings_visitor(void *mem_ctx, unsigned locations_used,
                                  ir_variable_mode mode,
                                  unsigned gs_input_vertices,
                                  exec_list *out_instructions);
@@ -189,19 +188,11 @@ private:
     */
    void * const mem_ctx;
 
-   /**
-    * Location representing the first generic varying slot for this shader
-    * stage (e.g. VARYING_SLOT_VAR0 if we are packing vertex shader outputs).
-    * Varyings whose location is less than this value are assumed to
-    * correspond to special fixed function hardware, so they are not lowered.
-    */
-   const unsigned location_base;
-
    /**
     * Number of generic varying slots which are used by this shader.  This is
     * used to allocate temporary intermediate data structures.  If any varying
     * used by this shader has a location greater than or equal to
-    * location_base + locations_used, an assertion will fire.
+    * VARYING_SLOT_VAR0 + locations_used, an assertion will fire.
     */
    const unsigned locations_used;
 
@@ -235,11 +226,9 @@ private:
 } /* anonymous namespace */
 
 lower_packed_varyings_visitor::lower_packed_varyings_visitor(
-      void *mem_ctx, unsigned location_base, unsigned locations_used,
-      ir_variable_mode mode, unsigned gs_input_vertices,
-      exec_list *out_instructions)
+      void *mem_ctx, unsigned locations_used, ir_variable_mode mode,
+      unsigned gs_input_vertices, exec_list *out_instructions)
    : mem_ctx(mem_ctx),
-     location_base(location_base),
      locations_used(locations_used),
      packed_varyings((ir_variable **)
                      rzalloc_array_size(mem_ctx, sizeof(*packed_varyings),
@@ -259,7 +248,7 @@ lower_packed_varyings_visitor::run(exec_list *instructions)
          continue;
 
       if (var->data.mode != this->mode ||
-          var->data.location < (int) this->location_base ||
+          var->data.location < VARYING_SLOT_VAR0 ||
           !this->needs_lowering(var))
          continue;
 
@@ -542,7 +531,7 @@ lower_packed_varyings_visitor::get_packed_varying_deref(
       unsigned location, ir_variable *unpacked_var, const char *name,
       unsigned vertex_index)
 {
-   unsigned slot = location - this->location_base;
+   unsigned slot = location - VARYING_SLOT_VAR0;
    assert(slot < locations_used);
    if (this->packed_varyings[slot] == NULL) {
       char *packed_name = ralloc_asprintf(this->mem_ctx, "packed:%s", name);
@@ -654,9 +643,9 @@ lower_packed_varyings_gs_splicer::visit(ir_emit_vertex *ev)
 
 
 void
-lower_packed_varyings(void *mem_ctx, unsigned location_base,
-                      unsigned locations_used, ir_variable_mode mode,
-                      unsigned gs_input_vertices, gl_shader *shader)
+lower_packed_varyings(void *mem_ctx, unsigned locations_used,
+                      ir_variable_mode mode, unsigned gs_input_vertices,
+                      gl_shader *shader)
 {
    exec_list *instructions = shader->ir;
    ir_function *main_func = shader->symbols->get_function("main");
@@ -664,8 +653,7 @@ lower_packed_varyings(void *mem_ctx, unsigned location_base,
    ir_function_signature *main_func_sig
       = main_func->matching_signature(NULL, &void_parameters);
    exec_list new_instructions;
-   lower_packed_varyings_visitor visitor(mem_ctx, location_base,
-                                         locations_used, mode,
+   lower_packed_varyings_visitor visitor(mem_ctx, locations_used, mode,
                                          gs_input_vertices, &new_instructions);
    visitor.run(instructions);
    if (mode == ir_var_shader_out) {