This doesn't fix anything, just reports the LDS size used by
merged ESGS shaders, such as vertex_geometry_gs and
tess_eval_geometry_gs.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4388>
nir_foreach_variable(variable, &nir->inputs) {
variable->data.driver_location = util_bitcount64(ctx->input_masks[nir->info.stage] & ((1ull << variable->data.location) - 1ull)) * 4;
}
+ ctx->program->config->lds_size = ctx->program->info->gs_ring_info.lds_size; /* Already in units of the alloc granularity */
} else if (ctx->stage == geometry_gs) {
//TODO: make this more compact
nir_foreach_variable(variable, &nir->inputs) {