}
}
+/**
+ * Connect a piece of driver storage with a part of a uniform
+ *
+ * \param uni The uniform with which the storage will be associated
+ * \param element_stride Byte-stride between array elements.
+ * \sa gl_uniform_driver_storage::element_stride.
+ * \param vector_stride Byte-stride between vectors (in a matrix).
+ * \sa gl_uniform_driver_storage::vector_stride.
+ * \param format Conversion from native format to driver format
+ * required by the driver.
+ * \param data Location to dump the data.
+ */
+void
+_mesa_uniform_attach_driver_storage(struct gl_uniform_storage *uni,
+ unsigned element_stride,
+ unsigned vector_stride,
+ enum gl_uniform_driver_format format,
+ void *data)
+{
+ uni->driver_storage = (struct gl_uniform_driver_storage*)
+ realloc(uni->driver_storage,
+ sizeof(struct gl_uniform_driver_storage)
+ * (uni->num_driver_storage + 1));
+
+ uni->driver_storage[uni->num_driver_storage].element_stride = element_stride;
+ uni->driver_storage[uni->num_driver_storage].vector_stride = vector_stride;
+ uni->driver_storage[uni->num_driver_storage].format = (uint8_t) format;
+ uni->driver_storage[uni->num_driver_storage].data = data;
+
+ uni->num_driver_storage++;
+}
+
+/**
+ * Sever all connections with all pieces of driver storage for all uniforms
+ *
+ * \warning
+ * This function does \b not release any of the \c data pointers
+ * previously passed in to \c _mesa_uniform_attach_driver_stoarge.
+ */
+void
+_mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage *uni)
+{
+ free(uni->driver_storage);
+ uni->driver_storage = NULL;
+ uni->num_driver_storage = 0;
+}
+
void GLAPIENTRY
_mesa_Uniform1fARB(GLint location, GLfloat v0)
{
#include "glheader.h"
#include "program/prog_parameter.h"
+#include "../glsl/ir_uniform.h"
struct gl_program;
struct _glapi_table;
_mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location,
GLsizei bufSize, GLenum returnType, GLvoid *paramsOut);
+extern void
+_mesa_uniform_attach_driver_storage(struct gl_uniform_storage *,
+ unsigned element_stride,
+ unsigned vector_stride,
+ enum gl_uniform_driver_format format,
+ void *data);
+
+extern void
+_mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage *uni);
+
extern void
_mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni,
unsigned array_index,