-/* $Id: s_texture.c,v 1.74 2002/10/28 23:01:24 kschultz Exp $ */
+/* $Id: s_texture.c,v 1.75 2002/11/12 19:27:24 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 5.0
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
GLchan dot = ((arg0[i][RCOMP]-0.5F) * (arg1[i][RCOMP]-0.5F) +
(arg0[i][GCOMP]-0.5F) * (arg1[i][GCOMP]-0.5F) +
(arg0[i][BCOMP]-0.5F) * (arg1[i][BCOMP]-0.5F))
- * 4.0F;
- dot = CLAMP(dot, 0.0, CHAN_MAXF) * RGBmult;
+ * 4.0F * RGBmult;
+ dot = CLAMP(dot, 0.0, CHAN_MAXF);
#else
GLint dot = (S_PROD((GLint)arg0[i][RCOMP] - half,
(GLint)arg1[i][RCOMP] - half) +
(GLint)arg1[i][GCOMP] - half) +
S_PROD((GLint)arg0[i][BCOMP] - half,
(GLint)arg1[i][BCOMP] - half)) >> 6;
- dot = CLAMP(dot, 0, CHAN_MAX) << RGBshift;
+ dot <<= RGBshift;
+ dot = CLAMP(dot, 0, CHAN_MAX);
#endif
rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = (GLchan) dot;
}