-/* $Id: osmesa.c,v 1.83 2002/06/25 08:44:56 keithw Exp $ */
+/* $Id: osmesa.c,v 1.84 2002/06/25 15:25:17 brianp Exp $ */
/*
* Mesa 3-D graphics library
osmesa->format != OSMESA_BGRA &&
osmesa->format != OSMESA_ARGB) return (swrast_tri_func) NULL;
if (ctx->Polygon.CullFlag &&
- ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK))
+ ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
return (swrast_tri_func) NULL;
if (swrast->_RasterMask == DEPTH_BIT &&
-/* $Id: xm_tri.c,v 1.25 2002/06/25 08:44:27 keithw Exp $ */
+/* $Id: xm_tri.c,v 1.26 2002/06/25 15:25:17 brianp Exp $ */
/*
* Mesa 3-D graphics library
if (ctx->Texture._EnabledUnits) return (swrast_tri_func) NULL;
if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_tri_func) NULL;
if (ctx->Polygon.CullFlag &&
- ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK))
+ ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
return (swrast_tri_func) NULL;
if (xmesa->xm_buffer->buffer==XIMAGE) {