* arange-set.c: Delete.
* arange-set.h: Delete.
* dwarf2.c: Revert 2007-09-21 changes.
* Makefile.am: Likewise.
* Makefile.in: Regenerate.
* po/SRC-POTFILES.in: Regenerate.
format.lo init.lo libbfd.lo opncls.lo reloc.lo \
section.lo syms.lo targets.lo hash.lo linker.lo \
srec.lo binary.lo tekhex.lo ihex.lo stabs.lo stab-syms.lo \
- merge.lo dwarf2.lo simple.lo arange-set.lo
+ merge.lo dwarf2.lo simple.lo
BFD64_LIBS = archive64.lo
format.c init.c libbfd.c opncls.c reloc.c \
section.c syms.c targets.c hash.c linker.c \
srec.c binary.c tekhex.c ihex.c stabs.c stab-syms.c \
- merge.c dwarf2.c simple.c arange-set.c
+ merge.c dwarf2.c simple.c
BFD64_LIBS_CFILES = archive64.c
## This is a list of all .h files which are in the source tree.
SOURCE_HFILES = \
- arange-set.h aout-target.h aoutf1.h aoutx.h coffcode.h coffswap.h \
- ecoffswap.h elf-bfd.h elf-hppa.h elf32-hppa.h \
+ aout-target.h aoutf1.h aoutx.h coffcode.h coffswap.h ecoffswap.h \
+ elf-bfd.h elf-hppa.h elf32-hppa.h \
elf64-hppa.h elfcode.h elfcore.h \
freebsd.h genlink.h go32stub.h \
libaout.h libbfd.h libcoff.h libecoff.h libhppa.h libieee.h \
dwarf2.lo: dwarf2.c $(INCDIR)/filenames.h $(INCDIR)/libiberty.h \
$(INCDIR)/hashtab.h elf-bfd.h $(INCDIR)/elf/common.h \
$(INCDIR)/elf/internal.h $(INCDIR)/elf/external.h $(INCDIR)/bfdlink.h \
- $(INCDIR)/elf/dwarf2.h arange-set.h
+ $(INCDIR)/elf/dwarf2.h
simple.lo: simple.c $(INCDIR)/filenames.h $(INCDIR)/hashtab.h \
$(INCDIR)/bfdlink.h
-arange-set.lo: arange-set.c $(INCDIR)/filenames.h $(INCDIR)/libiberty.h \
- $(INCDIR)/hashtab.h arange-set.h $(INCDIR)/splay-tree.h
archive64.lo: archive64.c $(INCDIR)/filenames.h $(INCDIR)/hashtab.h \
$(INCDIR)/aout/ar.h
cpu-alpha.lo: cpu-alpha.c $(INCDIR)/filenames.h $(INCDIR)/hashtab.h
cache.lo coffgen.lo corefile.lo format.lo init.lo libbfd.lo \
opncls.lo reloc.lo section.lo syms.lo targets.lo hash.lo \
linker.lo srec.lo binary.lo tekhex.lo ihex.lo stabs.lo \
- stab-syms.lo merge.lo dwarf2.lo simple.lo arange-set.lo
+ stab-syms.lo merge.lo dwarf2.lo simple.lo
am_libbfd_la_OBJECTS = $(am__objects_1)
libbfd_la_OBJECTS = $(am_libbfd_la_OBJECTS)
DEFAULT_INCLUDES = -I. -I$(srcdir) -I.
format.lo init.lo libbfd.lo opncls.lo reloc.lo \
section.lo syms.lo targets.lo hash.lo linker.lo \
srec.lo binary.lo tekhex.lo ihex.lo stabs.lo stab-syms.lo \
- merge.lo dwarf2.lo simple.lo arange-set.lo
+ merge.lo dwarf2.lo simple.lo
BFD64_LIBS = archive64.lo
BFD32_LIBS_CFILES = \
format.c init.c libbfd.c opncls.c reloc.c \
section.c syms.c targets.c hash.c linker.c \
srec.c binary.c tekhex.c ihex.c stabs.c stab-syms.c \
- merge.c dwarf2.c simple.c arange-set.c
+ merge.c dwarf2.c simple.c
BFD64_LIBS_CFILES = archive64.c
CFILES = $(SOURCE_CFILES) $(BUILD_CFILES)
SOURCE_HFILES = \
- arange-set.h aout-target.h aoutf1.h aoutx.h coffcode.h coffswap.h \
- ecoffswap.h elf-bfd.h elf-hppa.h elf32-hppa.h \
+ aout-target.h aoutf1.h aoutx.h coffcode.h coffswap.h ecoffswap.h \
+ elf-bfd.h elf-hppa.h elf32-hppa.h \
elf64-hppa.h elfcode.h elfcore.h \
freebsd.h genlink.h go32stub.h \
libaout.h libbfd.h libcoff.h libecoff.h libhppa.h libieee.h \
dwarf2.lo: dwarf2.c $(INCDIR)/filenames.h $(INCDIR)/libiberty.h \
$(INCDIR)/hashtab.h elf-bfd.h $(INCDIR)/elf/common.h \
$(INCDIR)/elf/internal.h $(INCDIR)/elf/external.h $(INCDIR)/bfdlink.h \
- $(INCDIR)/elf/dwarf2.h arange-set.h
+ $(INCDIR)/elf/dwarf2.h
simple.lo: simple.c $(INCDIR)/filenames.h $(INCDIR)/hashtab.h \
$(INCDIR)/bfdlink.h
-arange-set.lo: arange-set.c $(INCDIR)/filenames.h $(INCDIR)/libiberty.h \
- $(INCDIR)/hashtab.h arange-set.h $(INCDIR)/splay-tree.h
archive64.lo: archive64.c $(INCDIR)/filenames.h $(INCDIR)/hashtab.h \
$(INCDIR)/aout/ar.h
cpu-alpha.lo: cpu-alpha.c $(INCDIR)/filenames.h $(INCDIR)/hashtab.h
+++ /dev/null
-/* DWARF 2 Arange-Set.
- Copyright 2007 Free Software Foundation, Inc.
- Contributed by Doug Kwan, Google Inc.
-
- This file is part of BFD.
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or (at
- your option) any later version.
-
- This program is distributed in the hope that it will be useful, but
- WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
- MA 02110-1301, USA. */
-
-#include "sysdep.h"
-#include "bfd.h"
-#include "libiberty.h"
-#include "libbfd.h"
-#include "arange-set.h"
-#include "splay-tree.h"
-
-/* Implementation of an arange-set. The set is implemented using the
- splay tree support in libiberty. The advantage of using this is
- that it has been well tested and is relatively simple to use. The
- disadvantage is that it is too general and it does not fit our design
- exactly. So we waste a bit of memory for unneeded generality and work
- around for mis-match between the splay tree API and the arange-set
- internals. A specialized implentation of a balanced tree type for
- arange-set exclusively may speed up things a little and reduce memory
- consumption. Until there is a pressing need, we stick to the splay
- tree in libiberty. */
-
-struct arange_set_s
-{
- /* Splay tree containing aranges. */
- splay_tree ranges;
-
- /* Lowest address in set. If set is empty, it is ~0. */
- bfd_vma lower_bound;
-
- /* Highest address in set. If set is empty, it is 0. */
- bfd_vma upper_bound;
-
- /* TRUE if aranges in this set have values. */
- bfd_boolean value_p;
-
- /* Function to compare arange values. */
- arange_value_equal_fn value_equal_fn;
-
- /* Function to copy an arange value. */
- arange_value_copy_fn value_copy_fn;
-
- /* Function to combine arange values. */
- arange_value_combine_fn value_combine_fn;
-
- /* Function to delete an arange value. */
- arange_value_delete_fn value_delete_fn;
-
- /* Function to allocate a piece of memory. */
- arange_set_allocate_fn allocate_fn;
-
- /* Function to deallocate a piece of memory. */
- arange_set_deallocate_fn deallocate_fn;
-
- /* Call back data shared by all callbacks. */
- void *data;
-};
-
-/* Structure for aranges with a value attached. Since a splay tree
- node can only hold one value, we need to use the container struct
- to store data associated with an arange and have the splay tree value
- to be a pointer to this struct. */
-
-typedef struct
-{
- /* High-pc of an arange. This is different from the DWARF2 semantics that
- the high-pc is really the last location in an arange. */
- bfd_vma high;
-
- /* We need to store a pointer to the set because splay_tree_value_delete
- only takes a pointer to the value deleted. If we use a deallocator
- that need extra information like a pointer to the memory pool, we need to
- look up via the set pointer. This adds one extra pointer per arange. */
- arange_set set;
-
- /* Value associated with this arange. */
- arange_value_type value;
-
-} arange_value_container_t;
-
-
-
-static void
-arange_set_delete_value (arange_set set, arange_value_type value)
-{
- if (set->value_delete_fn)
- (set->value_delete_fn) (value, set->data);
-}
-
-/* Compare two VMAs as keys of splay tree nodes. */
-
-static int
-splay_tree_compare_bfd_vmas (splay_tree_key k1, splay_tree_key k2)
-{
- if ((bfd_vma) k1 < (bfd_vma) k2)
- return -1;
- else if ((bfd_vma) k1 > (bfd_vma) k2)
- return 1;
-
- return 0;
-}
-
-/* Default memory allocator and deallocator. */
-
-void *
-arange_set_allocate (arange_set set, int size)
-{
- if (set->allocate_fn)
- return (set->allocate_fn) (size, set->data);
-
- return xmalloc (size);
-}
-
-void
-arange_set_deallocate (arange_set set, void *object)
-{
- if (set->deallocate_fn)
- (set->deallocate_fn) (object, set->data);
- else
- free (object);
-}
-
-static void
-arange_set_delete_value_container (splay_tree_value value)
-{
- arange_value_container_t *container;
-
- container = (arange_value_container_t*) value;
- arange_set_delete_value (container->set, container->value);
- arange_set_deallocate (container->set, container);
-}
-
-/* Create an arange set. Return the new set of NULL if there is any
- error.
-
- allocate_fn is the memory allocator function of this arange set. If
- it is NULL, the default allocator will be used.
-
- deallocate_fn is the memory deallocator function of this arange set. If
- it is NULL, the default allocator will be used.
-
- value_p specifies whether an arange set supports values. If it is
- TURE. Each arange can be associated with a value of type arange_value_type.
- If it is FALSE, the following parameters value_equal_fn, value_copy_fn,
- value_combine_fn and value_delete_fn will be ignored.
-
- value_equal_fn is the value equality function. An arange uses it to
- check if two values are the same. If it is NULL, the default bit-wise
- equality function will be used.
-
- value_copy_fn is the value copy function. An arange uses it to copy
- values of type arange_value_type. If it is NULL, the default bit-wise
- copy function will be used.
-
- value_combine_fn is the value combine function. An arange uses it to
- combine values of two identical arange. If it is NULL, the default
- constant zero function will be used.
-
- value_delete_fn is the value deletion function. If it is not NULL,
- it will be called when an arange deletes a value.
-
- data is pointer to an object, which will be passed to all allocate_fn,
- deallocate_fn, value_equal_fn, value_copy_fn, value_combine_fn and
- value_delete_fn. */
-
-arange_set
-arange_set_new (arange_set_allocate_fn allocate_fn,
- arange_set_deallocate_fn deallocate_fn,
- bfd_boolean value_p,
- arange_value_equal_fn value_equal_fn,
- arange_value_copy_fn value_copy_fn,
- arange_value_combine_fn value_combine_fn,
- arange_value_delete_fn value_delete_fn,
- void *data)
-{
- arange_set set;
- splay_tree sp;
- splay_tree_delete_value_fn fn;
-
- /* Allocate space for arange structure. */
- set = (arange_set)
- (*allocate_fn) (sizeof (struct arange_set_s), data);
- if (!set)
- return set;
-
- fn = value_p ? arange_set_delete_value_container : NULL;
- sp = splay_tree_new_with_allocator (splay_tree_compare_bfd_vmas, NULL,
- fn, allocate_fn, deallocate_fn,
- data);
- if (!sp)
- {
- (deallocate_fn) (set, data);
- return NULL;
- }
-
- set->ranges = sp;
- set->lower_bound = ~0;
- set->upper_bound = 0;
- set->value_p = value_p;
- set->allocate_fn = allocate_fn;
- set->deallocate_fn = deallocate_fn;
- set->value_equal_fn = value_equal_fn;
- set->value_copy_fn = value_copy_fn;
- set->value_combine_fn = value_combine_fn;
- set->value_delete_fn = value_delete_fn;
- set->data = data;
- return set;
-}
-
-/* Delete an arange set. */
-
-void
-arange_set_delete (arange_set set)
-{
- splay_tree_delete (set->ranges);
- (*set->deallocate_fn) (set, set->data);
-}
-
-/* Return TRUE if and only if arange set is empty. */
-
-bfd_boolean
-arange_set_empty_p (arange_set set)
-{
- return set->lower_bound > set->upper_bound;
-}
-
-/* Accessors for low and high of an arange.
-
- There is no arange_set_node_set_low since the low address is the
- key of the splay tree node. */
-
-/* Get the high VMA address of a node. */
-
-static bfd_vma
-arange_set_node_high (arange_set set, splay_tree_node node)
-{
- arange_value_container_t *container;
-
- if (set->value_p)
- {
- container = (arange_value_container_t*) node->value;
- return container->high;
- }
-
- return (bfd_vma) node->value;
-}
-
-/* Set the high VMA address of a node. */
-
-static void
-arange_set_node_set_high (arange_set set, splay_tree_node node, bfd_vma address)
-{
- arange_value_container_t *container;
-
- if (set->value_p)
- {
- container = (arange_value_container_t*) node->value;
- container->high = address;
- }
- else
- node->value = (splay_tree_value) address;
-}
-
-/* Get the low VMA address of a node. */
-
-static bfd_vma
-arange_set_node_low (splay_tree_node node)
-{
- return (bfd_vma) node->key;
-}
-
-/* If arange set supports values, return value of an arange; otheriwse
- always return 0 so that it appears that all aranges have the same value. */
-
-static arange_value_type
-arange_set_node_value (arange_set set, splay_tree_node node)
-{
- arange_value_container_t *container;
-
- if (set->value_p)
- {
- container = (arange_value_container_t*) node->value;
- return container->value;
- }
-
- return 0;
-}
-
-/* If arange set supports values, return value of an arange; otheriwse
- always return 0 so that it appears that all aranges have the same value. */
-
-static void
-arange_set_node_set_value (arange_set set,
- splay_tree_node node,
- arange_value_type value)
-{
- arange_value_container_t *container;
-
- if (set->value_p)
- {
- container = (arange_value_container_t*) node->value;
- container->value = value;
- }
-}
-
-/* Return TRUE if and only if arange set supports values. */
-
-bfd_boolean
-arange_set_has_values_p (arange_set set)
-{
- return set->value_p;
-}
-
-/* Copy a value using the value copying function of an arange set. If
- the set does not support values or if there is not value copying
- function specified, it simply returns the input value. */
-
-arange_value_type
-arange_set_copy_value (arange_set set, arange_value_type value)
-{
- /* If no copy function is specified or set does not support values,
- default is bit-wise copy. */
- if (set->value_p && set->value_copy_fn)
- return (set->value_copy_fn) (value, set->data);
-
- return value;
-}
-
-static arange_value_type
-arange_set_combine_value (arange_set set,
- arange_value_type value1,
- arange_value_type value2)
-{
- /* If no combine function is specified or set does not support values,
- default is returning 0. */
- if (set->value_p && set->value_combine_fn)
- return (set->value_combine_fn) (value1, value2, set->data);
-
- return (arange_value_type) 0;
-}
-
-/* Compares two values for equality. If the arange set does not support values
- or if no value equality function is specified, this function simply does
- a bit-wise comparison. */
-
-bfd_boolean
-arange_set_value_equal_p (arange_set set,
- arange_value_type value1,
- arange_value_type value2)
-{
- /* If no equality function is specified or set does not support values,
- default is bit-wise comparison. */
- if (set->value_p && set->value_equal_fn)
- return (set->value_equal_fn) (value1, value2, set->data);
-
- return value1 == value2;
-}
-
-/* Check to see if a given address is in an arange set. Return TRUE if the
- address is inside one of the aranges. If low_ptr, high_ptr and value_ptr are
- used to return lower address, upper address and value associated with a
- found arounge. If anyone of them is NULL, the corresponding information
- is not returned. For arange set without values, no information is returned
- through the pointer value_ptr. */
-
-bfd_boolean
-arange_set_lookup_address (arange_set set, bfd_vma address,
- bfd_vma *low_ptr, bfd_vma *high_ptr,
- arange_value_type *value_ptr)
-{
- splay_tree_node pred, node;
-
- if (address < set->lower_bound || address > set->upper_bound)
- return FALSE;
-
- /* Find immediate predecessor. */
- pred = splay_tree_predecessor (set->ranges, (splay_tree_key) address);
- if (pred
- && arange_set_node_high (set, pred) >= address)
- node = pred;
- else
- /* If the predecessor range does not cover this address, the address
- is in the arange set only if itself starts an arange. */
- node = splay_tree_lookup (set->ranges, (splay_tree_key) address);
-
- if (node)
- {
- /* Also return arange boundaries if caller supplies pointers. */
- if (low_ptr)
- *low_ptr = arange_set_node_low (node);
- if (high_ptr)
- *high_ptr = arange_set_node_high (set, node);
- if (set->value_p && value_ptr)
- *value_ptr = arange_set_node_value (set, node);
- return TRUE;
- }
-
- return FALSE;
-}
-
-/* Insert an arange [low, high] into a set's splay tree. If the set supports
- value, also insert with the given value. Return the inserted node if there
- is no error or NULL otherwise. */
-
-static splay_tree_node
-arange_set_splay_tree_insert (arange_set set,
- bfd_vma low,
- bfd_vma high,
- arange_value_type value)
-{
- splay_tree_value sp_value;
- arange_value_container_t *container;
-
- if (set->value_p)
- {
- int size = sizeof (arange_value_container_t);
- void *data = set->ranges->allocate_data;
-
- container =
- (arange_value_container_t*) (*set->ranges->allocate) (size, data);
- if (!container)
- return NULL;
- container->high = high;
-
- /* Due to the design of splay tree API, there is no way of passing
- callback data to the splay tree value delete function. Hence we need
- to store a pointer to set in every containier! */
- container->set = set;
-
- container->value = value;
- sp_value = (splay_tree_value) container;
- }
- else
- sp_value = (splay_tree_value) high;
-
- /* Currently splay_tree_insert does not return any status to tell if there
- is an error. */
- return splay_tree_insert (set->ranges, (splay_tree_key) low, sp_value);
-}
-
-/* Split [low, high] to [low, address) & [address, high]. */
-
-static bfd_boolean
-arange_set_split_node (arange_set set, splay_tree_node node, bfd_vma address)
-{
- splay_tree_node node2;
- arange_value_type value;
- bfd_vma low, high;
-
- low = arange_set_node_low (node);
- high = arange_set_node_high (set, node);
-
- BFD_ASSERT (low < address && address <= high);
-
- value = arange_set_copy_value (set, arange_set_node_value (set, node));
- node2 = arange_set_splay_tree_insert (set, address, high, value);
- if (!node2)
- return FALSE;
-
- arange_set_node_set_high (set, node, address - 1);
- return TRUE;
-}
-
-static splay_tree_node
-arange_set_maybe_merge_with_predecessor (arange_set set, splay_tree_node node)
-{
- splay_tree_node pred;
- bfd_vma low, high;
-
- low = arange_set_node_low (node);
- high = arange_set_node_high (set, node);
-
- pred = splay_tree_predecessor (set->ranges, low);
- if (! pred)
- return node;
-
- if (arange_set_node_high (set, pred) + 1 == low
- && arange_set_value_equal_p (set,
- arange_set_node_value (set, pred),
- arange_set_node_value (set, node)))
- {
- splay_tree_remove (set->ranges, arange_set_node_low (node));
- arange_set_node_set_high (set, pred, high);
- return arange_set_maybe_merge_with_predecessor (set, pred);
- }
-
- return node;
-}
-
-/* Insert an arange [low,high] into a set. Return TRUE if and only if there
- is no error. Note that the address high is also included where as in
- DWARF2 an address range between low & high means [low,high).
-
- This only handles sets with values. For the simpler case of sets without
- value, it is handled in arange_set_insert(). This function is
- tail-recurive. It is guaranteed to terminate because it only recurses
- with a smaller range than it is given. */
-
-static bfd_boolean
-arange_set_insert_value (arange_set set,
- bfd_vma low,
- bfd_vma high,
- arange_value_type value)
-{
- splay_tree_node succ, pred, node;
- bfd_vma succ_high, succ_low;
- arange_value_type combined, old_value;
-
- if (low > high)
- {
- arange_set_delete_value (set, value);
- return FALSE;
- }
-
- pred = splay_tree_predecessor (set->ranges, low);
- if (pred && arange_set_node_high (set, pred) >= low)
- arange_set_split_node (set, pred, low);
-
- node = splay_tree_lookup (set->ranges, low);
- if (node)
- {
- /* Split node if its arange is larger than inserted arange. */
- if (arange_set_node_high (set, node) > high)
- arange_set_split_node (set, node, high + 1);
-
- old_value = arange_set_node_value (set, node);
- combined = arange_set_combine_value (set, old_value, value);
- arange_set_node_set_value (set, node, combined);
- node = arange_set_maybe_merge_with_predecessor (set, node);
- arange_set_delete_value (set, old_value);
-
- /* Insert remaining arange by tail-recursion. */
- if (high > arange_set_node_high (set, node))
- return arange_set_insert_value (set,
- arange_set_node_high (set, node) + 1,
- high, value);
- else
- {
- /* Node must cover exactly the range. */
- BFD_ASSERT (high == arange_set_node_high (set, node));
- arange_set_delete_value (set, value);
- succ = splay_tree_successor (set->ranges, arange_set_node_low (node));
- if (succ)
- succ = arange_set_maybe_merge_with_predecessor (set, succ);
- return TRUE;
- }
- }
-
- succ = splay_tree_successor (set->ranges, low);
- if (succ)
- {
- succ_low = arange_set_node_low (succ);
- succ_high = arange_set_node_high (set, succ);
-
- if (succ_low <= high)
- {
- node = arange_set_splay_tree_insert (set, low, succ_low - 1, value);
- if (!node)
- return FALSE;
-
- /* Update set lower bound only after insertion is successful. */
- if (low < set->lower_bound)
- set->lower_bound = low;
-
- node = arange_set_maybe_merge_with_predecessor (set, node);
-
- /* Recurse to handle rest of insertion. Note that we have to copy
- value here since it has already been used in the node above. */
- return arange_set_insert_value (set, succ_low, high,
- arange_set_copy_value (set, value));
- }
- }
-
- node = arange_set_splay_tree_insert (set, low, high, value);
- if (!node)
- return FALSE;
-
- /* Update set boundaries only after insertion is successful. */
- if (low < set->lower_bound)
- set->lower_bound = low;
- if (high > set->upper_bound)
- set->upper_bound = high;
-
- node = arange_set_maybe_merge_with_predecessor (set, node);
-
- succ = splay_tree_successor (set->ranges, arange_set_node_low (node));
- if (succ)
- succ = arange_set_maybe_merge_with_predecessor (set, succ);
-
- return TRUE;
-}
-
-bfd_boolean
-arange_set_insert (arange_set set,
- bfd_vma low,
- bfd_vma high,
- arange_value_type value)
-{
- splay_tree tree = set->ranges;
- splay_tree_node pred, succ, node = NULL;
- bfd_vma pred_high, node_low;
-
- if (set->value_p)
- return arange_set_insert_value (set, low, high, value);
-
- if (low > high)
- return FALSE;
-
- pred = splay_tree_predecessor (tree, low);
- if (pred)
- {
- pred_high = arange_set_node_high (set, pred);
-
- /* Nothing to be done if predecessor contains new aranges. */
- if (pred_high >= high)
- return TRUE;
-
- /* If we can expand predecessor, do so. Test for the case in which
- predecessor does not contain new arange but touches it. */
- if (pred_high >= low || pred_high + 1 == low)
- {
- node = pred;
- arange_set_node_set_high (set, node, high);
- }
- }
-
- /* Try to see if [low,something] is already in splay tree. */
- if (node == NULL)
- {
- node = splay_tree_lookup (tree, low);
- if (node)
- {
- /* Nothing to be done if node contains new aranges. */
- if (arange_set_node_high (set, node) >= high)
- return TRUE;
-
- arange_set_node_set_high (set, node, high);
- }
- }
-
- if (node == NULL)
- {
- node = arange_set_splay_tree_insert (set, low, high, 0);
- if (!node)
- return FALSE;
- }
-
- BFD_ASSERT (node
- && arange_set_node_low (node) <= low
- && arange_set_node_high (set, node) >= high);
-
- /* Update set upper and lower bounds. */
- if (low < set->lower_bound)
- set->lower_bound = low;
- if (high > set->upper_bound)
- set->upper_bound = high;
-
- /* Merge successor if it overlaps or touches node. */
- node_low = arange_set_node_low (node);
- while ((succ = splay_tree_successor (tree, node_low)) != NULL
- && ((arange_set_node_high (set, node) >= arange_set_node_low (succ))
- || (arange_set_node_high (set, node) + 1
- == arange_set_node_low (succ))))
- {
- if (arange_set_node_high (set, succ) > high)
- arange_set_node_set_high (set, node, arange_set_node_high (set, succ));
- splay_tree_remove (tree, arange_set_node_low (succ));
- }
- return TRUE;
-}
-
-struct arange_set_foreach_adapter_data
-{
- void *data;
- arange_set set;
- arange_set_foreach_fn foreach_fn;
-};
-
-/* Adaptor to make arange_set_foreach works with splay_tree_foreach. */
-
-static int
-arange_set_foreach_adapter (splay_tree_node node, void *data)
-{
- struct arange_set_foreach_adapter_data *adapter_data;
- arange_set set;
-
- adapter_data = data;
- set = adapter_data->set;
- return (adapter_data->foreach_fn) (arange_set_node_low (node),
- arange_set_node_high (set, node),
- arange_set_node_value (set, node),
- adapter_data->data);
-}
-
-/* Traverse aranges in a set. For each arange in ascending order of
- low addresses, call foreach_fn with arange boundaries and data.
- If any invocation of foreach_fn returns a non-zero value, stop traversal
- and return that value. Otherwise, return 0. */
-
-int
-arange_set_foreach (arange_set set,
- arange_set_foreach_fn foreach_fn,
- void *data)
-{
- struct arange_set_foreach_adapter_data adapter_data;
-
- adapter_data.data = data;
- adapter_data.foreach_fn = foreach_fn;
- adapter_data.set = set;
- return splay_tree_foreach (set->ranges, arange_set_foreach_adapter,
- (void *) &adapter_data);
-}
+++ /dev/null
-/* DWARF 2 Arange-Set.
- Copyright 2007 Free Software Foundation, Inc.
- Contributed by Doug Kwan, Google Inc.
-
- This file is part of BFD.
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or (at
- your option) any later version.
-
- This program is distributed in the hope that it will be useful, but
- WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
- MA 02110-1301, USA. */
-
-/* Scalable DWARF2 Arange Set.
-
- The original code in dwarf2.c uses an unsorted singly-linked list to
- represent aranges in a compilation unit. Looking up for an address
- became very in-efficient for extremely large binaries with many
- compilation units, each of which having long list of aranges.
-
- The arange-set implemented here supports insertion and address
- containment queries for an arbitrary large collection of aranges in
- an efficient manner. In addition, it also supports aranges with
- values.
-
- Arange insertion with value.
-
- For valued arange-set, we need to specify 4 operations during set
- creation. If unspecified, reasonable default behaviours are assumed.
- The operations define how arange insertion merges two identical aranges
- with different values. The 4 operations are:
-
- Equality
- Copy
- Combination
- Deletion
-
- When arange_set_insert () inserts an arange. It breaks the to-be-inserted
- arange into smaller aranges using the boundaries of any overlapping
- aranges as cutting point. In addition, arange_set_insert () may also
- splilt any existing arange that overlap the ends of the to-be-inserted
- arange. After such splitting of the new and existing aranges, the
- to-be-inserted arange becomes a collection of smaller aranges, each of
- which either does not overlapping with any existing arange or overlapping
- completely with one existing arange. While splitting aranges, values
- are copied using the Copy operation specified in the set.
-
- The for each smaller new arange, arange_set_insert () inserts the new
- arange according to these rules:
-
- 1. If there is no overlapping existing arange, insert new arange.
-
- 2. If there is an overlapping existing arange and its value equals
- to the inserted value according to the value equality operation
- of the set, do nothing.
-
- 3. If there is an overlapping existing arange and its value is not
- the inserted value according to the value equality operation,
- combine the inserted value with that of the existing arange using
- the value combination operation of set.
-
- If as a result of insertion, there are adjacent aranges with equal values,
- the adjacent aranges will be merge. */
-
-#ifndef ARANGE_SET_H
-#define ARANGE_SET_H
-
-#include "sysdep.h"
-#include "bfd.h"
-
-/* An arange_set is a pointer to an arange_set_s struct, whose implementation
- is opaque to clients using the arange set. */
-typedef struct arange_set_s *arange_set;
-
-#ifndef _WIN64
- typedef unsigned long int arange_set_uhostptr_t;
-#else
- typedef unsigned long long arange_set_uhostptr_t;
-#endif
-
-/* Type of value attached to an arange. This should be wide enough to be
- converted from and back to any type without loss. */
-typedef arange_set_uhostptr_t arange_value_type;
-
-/* Type of function that is used to allocate memory for an arange-set. */
-typedef void* (*arange_set_allocate_fn)(int, void*);
-
-/* Type of function that is used to deallocate memory of an arange-set. */
-typedef void (*arange_set_deallocate_fn)(void*, void*);
-
-/* Type of function that is called for each arange during a traversal of
- the set containing that arange. */
-typedef int (*arange_set_foreach_fn)(bfd_vma, bfd_vma, arange_value_type,
- void *);
-
-/* Type of function that is called to test equality of range values. */
-typedef bfd_boolean (*arange_value_equal_fn)(arange_value_type,
- arange_value_type, void *);
-
-/* Type of function that is called to copy a range value. */
-typedef arange_value_type (*arange_value_copy_fn)(arange_value_type, void *);
-
-/* Type of function that is called to combine two range values. */
-typedef arange_value_type (*arange_value_combine_fn)(arange_value_type,
- arange_value_type,
- void *);
-
-/* Type of function that is called to delete a range value. */
-typedef void (*arange_value_delete_fn)(arange_value_type, void *);
-
-/* Create an arange set. Return the new set of NULL if there is any
- error. */
-extern arange_set arange_set_new (arange_set_allocate_fn,
- arange_set_deallocate_fn,
- bfd_boolean,
- arange_value_equal_fn,
- arange_value_copy_fn,
- arange_value_combine_fn,
- arange_value_delete_fn,
- void *);
-
-/* Delete an arange set. */
-extern void arange_set_delete (arange_set);
-
-/* Return TRUE if an only if arange set is empty. */
-extern bfd_boolean arange_set_empty_p (arange_set);
-
-/* Check to see if a given address is in an arange set. Return TRUE if the
- address is inside one of the aranges and if also low_ptr and high_ptr are
- not NULL, return the boundaries of the arange.
-
- If the address is not in any arange in set, return FALSE. */
-extern bfd_boolean arange_set_lookup_address (arange_set, bfd_vma, bfd_vma *,
- bfd_vma *, arange_value_type *);
-
-/* Insert an arange [low,high] into a set. Note that the address high is
- also included where as in DWARF2 an address range between low & high means
- [low,high).
-
- If the set is created with no capability of storing values, the value
- argument is ignored. Otherwise, the value is stored in the inserted range.
- If there are overlapping ranges, values are combined according to
- value_combine_fn.
-
- If value is an object, arange_set_insert () takes ownership of that objec.
- Caller should not deallocate objects that are passed to arange_set_insert().
-
- Return TRUE if and only if there is no error. */
-extern bfd_boolean arange_set_insert (arange_set, bfd_vma, bfd_vma,
- arange_value_type);
-
-/* Return TRUE if and only if arange set supports arang evalues. */
-extern bfd_boolean arange_set_has_values_p (arange_set);
-
-/* Traverse aranges in a set. For each arange in ascending order of
- low addresses, call foreach_fn with arange boundaries and data.
- If any invocation of foreach_fn returns a non-zero value, stop traversal
- and return that value. Otherwise, return 0. */
-extern int arange_set_foreach (arange_set, arange_set_foreach_fn, void *);
-
-/* Return TRUE if two values are considered equal by the value comparison
- function of an arange_set. If the arange set does not support values or
- if it has no value equality function specified, this function performs
- a bit-wise comparison of its input. */
-extern bfd_boolean arange_set_value_equal_p (arange_set, arange_value_type,
- arange_value_type);
-
-/* Duplicate a value. If the arange set does not support values or if it
- has no value copying function specified, this function returns the input
- value. */
-extern arange_value_type arange_set_copy_value (arange_set, arange_value_type);
-
-/* Allocate memory using the allocator of an arange set. */
-extern void * arange_set_allocate (arange_set, int);
-
-/* Deallocate memory allocated from arange_set_allocate (). */
-extern void arange_set_deallocate (arange_set, void *);
-
-#endif /* ARANGE_SET_H */
/* DWARF 2 support.
Copyright 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003,
- 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
+ 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
Adapted from gdb/dwarf2read.c by Gavin Koch of Cygnus Solutions
(gavin@cygnus.com).
#include "libbfd.h"
#include "elf-bfd.h"
#include "elf/dwarf2.h"
-#include "arange-set.h"
/* The data in the .debug_line statement prologue looks like this. */
/* Last comp unit in list above. */
struct comp_unit *last_comp_unit;
- /* Number of comp units. */
- int comp_unit_count;
-
/* The next unread compilation unit within the .debug_info section.
Zero indicates that the .debug_info section has not been loaded
into a buffer yet. */
#define STASH_INFO_HASH_OFF 0
#define STASH_INFO_HASH_ON 1
#define STASH_INFO_HASH_DISABLED 2
-
- /* Arange-set for fast lookup. The aranges in this set have pointers
- to compilation units containing them. In the unlikely case that there
- are multiple compilation units associated with an arange, the arange-set
- is a NULL pointer and we need to fall back to sequential search. */
- arange_set comp_unit_arange_set;
-
- /* Status of global arange set. */
- int arange_set_status;
-#define STASH_ARANGE_SET_OFF 0
-#define STASH_ARANGE_SET_ON 1
-#define STASH_ARANGE_SET_DISABLED 2
-
- /* Build a whole binary arange-set for compilation unit look-up
- if there are at least this many compilation units. */
-#define STASH_ARANGE_SET_TRIGGER 500
};
-/* Simple singly linked list for aranges. We now use a more scalable
- arange-set for aranges in compilation units. For functions, we still
- use this since it is more efficient for simple cases. */
-
struct arange
{
struct arange *next;
- /* The lowest and highest addresses contained a compilation
- unit as specified in the compilation unit's header. */
bfd_vma low;
bfd_vma high;
};
/* Keep the bfd convenient (for memory allocation). */
bfd *abfd;
- /* The set of aranges in a compilation unit. */
- arange_set arange_set;
+ /* The lowest and highest addresses contained in this compilation
+ unit as specified in the compilation unit header. */
+ struct arange arange;
/* The DW_AT_name attribute (for error messages). */
char *name;
char *comp_dir;
char **dirs;
struct fileinfo* files;
- struct line_info* last_line; /* Largest VMA. */
- struct line_info* lcl_head; /* Local head; used in 'add_line_info'. */
+ struct line_info* last_line; /* largest VMA */
+ struct line_info* lcl_head; /* local head; used in 'add_line_info' */
};
/* Remember some information about each function. If the function is
struct funcinfo
{
- struct funcinfo *prev_func; /* Pointer to previous function in list of all functions. */
- struct funcinfo *caller_func; /* Pointer to function one scope higher. */
- char *caller_file; /* Source location file name where caller_func inlines this func. */
- int caller_line; /* Source location line number where caller_func inlines this func. */
- char *file; /* Source location file name. */
- int line; /* Source location line number. */
+ struct funcinfo *prev_func; /* Pointer to previous function in list of all functions */
+ struct funcinfo *caller_func; /* Pointer to function one scope higher */
+ char *caller_file; /* Source location file name where caller_func inlines this func */
+ int caller_line; /* Source location line number where caller_func inlines this func */
+ char *file; /* Source location file name */
+ int line; /* Source location line number */
int tag;
char *name;
struct arange arange;
- asection *sec; /* Where the symbol is defined. */
+ asection *sec; /* Where the symbol is defined */
};
struct varinfo
{
- /* Pointer to previous variable in list of all variables. */
+ /* Pointer to previous variable in list of all variables */
struct varinfo *prev_var;
- /* Source location file name. */
+ /* Source location file name */
char *file;
- /* Source location line number. */
+ /* Source location line number */
int line;
int tag;
char *name;
bfd_vma addr;
- /* Where the symbol is defined. */
+ /* Where the symbol is defined */
asection *sec;
- /* Is this a stack variable? */
+ /* Is this a stack variable? */
unsigned int stack: 1;
};
-/* Arange-sets:
-
- To handle extremely large binaries, we want to use a more efficient data
- structure than a singly-linked list to represent aranges. So instead we
- use an arange-set, which supports efficient insertions and queries. We
- use a simple arange-set with no values attached to represent the aranges
- in a compilation unit and we also use a global arange-set to store all
- the aranges in all the compilation units. The global arange-set stores
- values which are pointers to the compilation units.
-
- Normally aranges in the global set do not overlap, but this can happen.
- To simplify things and to prevent excessive memory usage, an arange in
- the global set can only point to at most one compilation unit. In case
- of an overlap, the pointer is set to NULL, meaning that there are more
- than one compilation units containing that arange. Code that looks up
- the global set should fall back to searching all compilation units if
- that happens. */
-
-/* Allocate memory for an arange set. */
-
-static void *
-dwarf2_arange_set_allocate (int size, void *data)
-{
- return bfd_alloc ((bfd *) data, size);
-}
-
-/* Deallocate memory of an arange set. */
-
-static void
-dwarf2_arange_set_deallocate (void *object ATTRIBUTE_UNUSED,
- void *data ATTRIBUTE_UNUSED)
-{
- /* Do nothing. Let BFD clean up when it's done. */
-}
-
-/* Combine two comp unit pointers. If they are the same,
- return either one, otherwise return NULL. */
-
-static arange_value_type
-dwarf2_combine_arange_value (arange_value_type value1,
- arange_value_type value2,
- void *data ATTRIBUTE_UNUSED)
-{
- return ((value1 == value2) ? value1 : 0);
-}
-
-/* Create a simple arange set that does not store values. */
-
-static arange_set
-dwarf2_arange_set_new (bfd *abfd)
-{
- return arange_set_new (dwarf2_arange_set_allocate,
- dwarf2_arange_set_deallocate,
- FALSE, NULL, NULL, NULL, NULL, (void *) abfd);
-}
-
-/* Create an arange set that stores pointers to compilation units. */
-
-static arange_set
-dwarf2_arange_set_with_value_new (bfd *abfd)
-{
- return arange_set_new (dwarf2_arange_set_allocate,
- dwarf2_arange_set_deallocate,
- TRUE, NULL, NULL, dwarf2_combine_arange_value,
- NULL, (void *) abfd);
-}
-
-/* Add an arange to a compilation unit. Add the arange to both the
- unit's valueless arange set and the global arange set. */
-
-static void
-dwarf2_comp_unit_arange_add (struct comp_unit *unit,
- bfd_vma low,
- bfd_vma high)
-{
- /* Add arange to unit's local arange set. */
- arange_set_insert (unit->arange_set, low, high - 1, 0);
-
- if (unit->stash->arange_set_status == STASH_ARANGE_SET_ON)
- {
- BFD_ASSERT (unit->stash->comp_unit_arange_set);
- arange_set_insert (unit->stash->comp_unit_arange_set, low, high - 1,
- (arange_value_type) unit);
- }
-}
-
/* Return TRUE if NEW_LINE should sort after LINE. */
static inline bfd_boolean
int end_sequence)
{
bfd_size_type amt = sizeof (struct line_info);
- struct line_info * info = bfd_alloc (table->abfd, amt);
+ struct line_info* info = bfd_alloc (table->abfd, amt);
/* Set member data of 'info'. */
info->address = address;
table->last_line = info;
}
else if (!table->last_line
- || new_line_sorts_after (info, table->last_line))
+ || new_line_sorts_after (info, table->last_line))
{
- /* Normal case: add 'info' to the beginning of the list. */
+ /* Normal case: add 'info' to the beginning of the list */
info->prev_line = table->last_line;
table->last_line = info;
{
/* Abnormal and hard: Neither 'last_line' nor 'lcl_head' are valid
heads for 'info'. Reset 'lcl_head'. */
- struct line_info* li2 = table->last_line; /* Always non-NULL. */
+ struct line_info* li2 = table->last_line; /* always non-NULL */
struct line_info* li1 = li2->prev_line;
while (li1)
&& new_line_sorts_after (info, li1))
break;
- li2 = li1; /* Always non-NULL. */
+ li2 = li1; /* always non-NULL */
li1 = li1->prev_line;
}
table->lcl_head = li2;
}
static void
-arange_add (bfd *abfd, struct arange *first_arange, bfd_vma low_pc,
- bfd_vma high_pc)
+arange_add (bfd *abfd, struct arange *first_arange, bfd_vma low_pc, bfd_vma high_pc)
{
struct arange *arange;
- /* If the first arange is empty, use it. */
+ /* If the first arange is empty, use it. */
if (first_arange->high == 0)
{
first_arange->low = low_pc;
while (arange);
/* Need to allocate a new arange and insert it into the arange list.
- Order isn't significant, so just insert after the first arange. */
+ Order isn't significant, so just insert after the first arange. */
arange = bfd_zalloc (abfd, sizeof (*arange));
arange->low = low_pc;
arange->high = high_pc;
low_pc = address;
if (address > high_pc)
high_pc = address;
- dwarf2_comp_unit_arange_add (unit, low_pc, high_pc);
+ arange_add (unit->abfd, &unit->arange, low_pc, high_pc);
break;
case DW_LNE_set_address:
address = read_address (unit, line_ptr);
}
}
}
- return name;
-}
-
-/* Type of callback function used in read_rangelist below. */
-
-typedef void (*read_rangelist_callback_t)(struct comp_unit*, bfd_vma,
- bfd_vma, void*);
-
-/* Call back to add an arange to the old-style arange list. */
-
-static void
-read_rangelist_insert_arange_list (struct comp_unit *unit,
- bfd_vma low,
- bfd_vma high,
- void *data)
-{
- arange_add (unit->abfd, (struct arange*) data, low, high);
+ return (name);
}
-/* Callback to add an arange in the arange set of a compilation unit. */
-
static void
-read_rangelist_comp_unit_arange_add (struct comp_unit *unit,
- bfd_vma low,
- bfd_vma high,
- void *data ATTRIBUTE_UNUSED)
-{
- dwarf2_comp_unit_arange_add (unit, low, high);
-}
-
-/* Read ARANGE list of a compilation unit. For each read arange,
- call the supplied callback function for further processing. */
-
-static void
-read_rangelist (struct comp_unit *unit,
- bfd_uint64_t offset,
- read_rangelist_callback_t callback,
- void *callback_data)
+read_rangelist (struct comp_unit *unit, struct arange *arange, bfd_uint64_t offset)
{
bfd_byte *ranges_ptr;
bfd_vma base_address = unit->base_address;
if (low_pc == -1UL && high_pc != -1UL)
base_address = high_pc;
else
- /* Call callback to process new arange. */
- (callback) (unit, base_address + low_pc, base_address + high_pc,
- callback_data);
+ arange_add (unit->abfd, arange, base_address + low_pc, base_address + high_pc);
}
}
break;
case DW_AT_ranges:
- read_rangelist (unit, attr.u.val,
- read_rangelist_insert_arange_list,
- & func->arange);
+ read_rangelist (unit, &func->arange, attr.u.val);
break;
case DW_AT_decl_file:
unit->end_ptr = end_ptr;
unit->stash = stash;
unit->info_ptr_unit = info_ptr_unit;
- unit->arange_set = dwarf2_arange_set_new (abfd);
for (i = 0; i < abbrev->num_attrs; ++i)
{
break;
case DW_AT_ranges:
- read_rangelist (unit, attr.u.val,
- read_rangelist_comp_unit_arange_add, NULL);
+ read_rangelist (unit, &unit->arange, attr.u.val);
break;
case DW_AT_comp_dir:
{
char *comp_dir = attr.u.str;
-
if (comp_dir)
{
/* Irix 6.2 native cc prepends <machine>.: to the compilation
break;
}
}
-
if (high_pc != 0)
- dwarf2_comp_unit_arange_add (unit, low_pc, high_pc);
+ {
+ arange_add (unit->abfd, &unit->arange, low_pc, high_pc);
+ }
unit->first_child_die_ptr = info_ptr;
return unit;
static bfd_boolean
comp_unit_contains_address (struct comp_unit *unit, bfd_vma addr)
{
- return arange_set_lookup_address (unit->arange_set, addr, NULL, NULL, NULL);
+ struct arange *arange;
+
+ if (unit->error)
+ return FALSE;
+
+ arange = &unit->arange;
+ do
+ {
+ if (addr >= arange->low && addr < arange->high)
+ return TRUE;
+ arange = arange->next;
+ }
+ while (arange);
+
+ return FALSE;
}
/* If UNIT contains ADDR, set the output parameters to the values for
filename_ptr, linenumber_ptr);
}
-typedef struct
-{
- struct dwarf2_debug * stash;
- arange_set set;
- struct comp_unit * unit;
-} stash_copy_local_aranges_data_t;
-
-static int
-stash_copy_local_aranges (bfd_vma low,
- bfd_vma high,
- arange_value_type data ATTRIBUTE_UNUSED,
- void *info)
-{
- bfd_boolean status;
-
- stash_copy_local_aranges_data_t *copy_data = info;
- status = arange_set_insert (copy_data->set, low, high,
- (arange_value_type) copy_data->unit);
-
- return status ? 0 : 1;
-}
-
-static bfd_boolean
-stash_maybe_enable_arange_set (bfd *abfd, struct dwarf2_debug *stash)
-{
- struct comp_unit *unit;
- stash_copy_local_aranges_data_t copy_data;
-
- if (stash->arange_set_status != STASH_ARANGE_SET_OFF)
- return TRUE;
-
- if (stash->comp_unit_count < STASH_ARANGE_SET_TRIGGER)
- return TRUE;
-
- if (stash->comp_unit_arange_set == NULL)
- {
- stash->comp_unit_arange_set =
- dwarf2_arange_set_with_value_new (abfd);
- if (!stash->comp_unit_arange_set)
- {
- stash->arange_set_status = STASH_ARANGE_SET_DISABLED;
- return FALSE;
- }
- }
-
- copy_data.stash = stash;
- copy_data.set = stash->comp_unit_arange_set;
- for (unit = stash->all_comp_units; unit; unit = unit->next_unit)
- {
- copy_data.unit = unit;
- if (arange_set_foreach (unit->arange_set, stash_copy_local_aranges,
- & copy_data))
- {
- stash->arange_set_status = STASH_ARANGE_SET_DISABLED;
- return FALSE;
- }
- }
- stash->arange_set_status = STASH_ARANGE_SET_ON;
- return TRUE;
-}
-
-/* Find the nearest line to a given address and record filename,
- function name and line number if found. Return TRUE if a line is
- found or FALSE otherwise. */
-
-static bfd_boolean ATTRIBUTE_UNUSED
-stash_find_nearest_line_fast (struct dwarf2_debug *stash,
- bfd_vma addr,
- const char **filename_ptr,
- const char **functionname_ptr,
- unsigned int *linenumber_ptr)
-{
- arange_value_type value;
- struct comp_unit *unit;
-
- /* Try looking up global arange set first. */
- if (stash->arange_set_status == STASH_ARANGE_SET_ON
- && arange_set_lookup_address (stash->comp_unit_arange_set, addr, NULL,
- NULL, &value))
- {
- if ((unit = (struct comp_unit *) value) != NULL)
- /* There is only one compilation unit containing this address. */
- return comp_unit_find_nearest_line (unit, addr, filename_ptr,
- functionname_ptr, linenumber_ptr,
- stash);
- }
-
- /* The arange set is not available or there are multiple compilation
- units containing this address. Search all compilation units. */
- for (unit = stash->all_comp_units; unit; unit = unit->next_unit)
- {
- if (comp_unit_contains_address (unit, addr)
- && comp_unit_find_nearest_line (unit, addr, filename_ptr,
- functionname_ptr,
- linenumber_ptr, stash))
- return TRUE;
- }
-
- return FALSE;
-}
-
/* Find the source code location of SYMBOL. If SYMBOL is NULL
then find the nearest source code location corresponding to
the address SECTION + OFFSET.
}
else
{
- if (stash->arange_set_status == STASH_ARANGE_SET_OFF)
- stash_maybe_enable_arange_set (abfd, stash);
-
- found = stash_find_nearest_line_fast (stash, addr, filename_ptr,
- functionname_ptr, linenumber_ptr);
- if (found)
- goto done;
+ for (each = stash->all_comp_units; each; each = each->next_unit)
+ {
+ found = (comp_unit_contains_address (each, addr)
+ && comp_unit_find_nearest_line (each, addr,
+ filename_ptr,
+ functionname_ptr,
+ linenumber_ptr,
+ stash));
+ if (found)
+ goto done;
+ }
}
/* The DWARF2 spec says that the initial length field, and the
each->next_unit = stash->all_comp_units;
stash->all_comp_units = each;
- stash->comp_unit_count++;
/* DW_AT_low_pc and DW_AT_high_pc are optional for
- compilation units. If we don't have them, we need to
- consult the line info table to see if a compilation unit
- contains the given address. */
+ compilation units. If we don't have them (i.e.,
+ unit->high == 0), we need to consult the line info
+ table to see if a compilation unit contains the given
+ address. */
if (do_line)
found = (((symbol->flags & BSF_FUNCTION) == 0
- || arange_set_empty_p (each->arange_set)
+ || each->arange.high == 0
|| comp_unit_contains_address (each, addr))
&& comp_unit_find_line (each, symbol, addr,
filename_ptr,
linenumber_ptr,
stash));
else
- found = ((arange_set_empty_p (each->arange_set)
+ found = ((each->arange.high == 0
|| comp_unit_contains_address (each, addr))
&& comp_unit_find_nearest_line (each, addr,
filename_ptr,
aout-target.h
aout-tic30.c
aoutx.h
-arange-set.c
-arange-set.h
archive64.c
archive.c
archures.c