vl: prefix size defines with VL_
authorChristian König <deathsimple@vodafone.de>
Wed, 25 Jan 2012 10:53:00 +0000 (11:53 +0100)
committerChristian König <deathsimple@vodafone.de>
Mon, 6 Feb 2012 09:35:59 +0000 (10:35 +0100)
Signed-off-by: Christian König <deathsimple@vodafone.de>
src/gallium/auxiliary/vl/vl_decoder.c
src/gallium/auxiliary/vl/vl_defines.h
src/gallium/auxiliary/vl/vl_idct.c
src/gallium/auxiliary/vl/vl_mc.c
src/gallium/auxiliary/vl/vl_mpeg12_decoder.c
src/gallium/auxiliary/vl/vl_video_buffer.c
src/gallium/auxiliary/vl/vl_zscan.c

index a88347fca62746991c57803b654b3c697481cee8..d6909cbfc0d3155bea7c7ca387634fdb22b9e833 100644 (file)
@@ -65,8 +65,8 @@ vl_create_decoder(struct pipe_context *pipe,
       PIPE_VIDEO_CAP_NPOT_TEXTURES
    );
 
-   buffer_width = pot_buffers ? util_next_power_of_two(width) : align(width, MACROBLOCK_WIDTH);
-   buffer_height = pot_buffers ? util_next_power_of_two(height) : align(height, MACROBLOCK_HEIGHT);
+   buffer_width = pot_buffers ? util_next_power_of_two(width) : align(width, VL_MACROBLOCK_WIDTH);
+   buffer_height = pot_buffers ? util_next_power_of_two(height) : align(height, VL_MACROBLOCK_HEIGHT);
 
    switch (u_reduce_video_profile(profile)) {
       case PIPE_VIDEO_CODEC_MPEG12:
index 7568db027e6be9191b973d2620d7e3e8f0957d10..c53d15c26803eea87537a65130a6b9ec02a7c47c 100644 (file)
 #define vl_defines_h
 
 /* constants usually used with all known codecs */
-#define MACROBLOCK_WIDTH 16
-#define MACROBLOCK_HEIGHT 16
+#define VL_MACROBLOCK_WIDTH 16
+#define VL_MACROBLOCK_HEIGHT 16
 
-#define BLOCK_WIDTH 8
-#define BLOCK_HEIGHT 8
+#define VL_BLOCK_WIDTH 8
+#define VL_BLOCK_HEIGHT 8
 
 #define VL_MAX_PLANES 3
 #define VL_MAX_REF_FRAMES 2
index 1166de017598f993593c9cdbf36232b44dbdd05c..18697d3172711ada041a582911fd328bf0f305b2 100644 (file)
@@ -162,9 +162,9 @@ create_mismatch_vert_shader(struct vl_idct *idct)
    o_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1);
 
    /*
-    * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
+    * scale = (VL_BLOCK_WIDTH, VL_BLOCK_HEIGHT) / (dst.width, dst.height)
     *
-    * t_vpos = vpos + 7 / BLOCK_WIDTH
+    * t_vpos = vpos + 7 / VL_BLOCK_WIDTH
     * o_vpos.xy = t_vpos * scale
     *
     * o_addr = calc_addr(...)
@@ -172,8 +172,8 @@ create_mismatch_vert_shader(struct vl_idct *idct)
     */
 
    scale = ureg_imm2f(shader,
-      (float)BLOCK_WIDTH / idct->buffer_width,
-      (float)BLOCK_HEIGHT / idct->buffer_height);
+      (float)VL_BLOCK_WIDTH / idct->buffer_width,
+      (float)VL_BLOCK_HEIGHT / idct->buffer_height);
 
    ureg_MAD(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), vpos, scale, scale);
    ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f));
@@ -283,7 +283,7 @@ create_stage1_vert_shader(struct vl_idct *idct)
    o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1);
 
    /*
-    * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
+    * scale = (VL_BLOCK_WIDTH, VL_BLOCK_HEIGHT) / (dst.width, dst.height)
     *
     * t_vpos = vpos + vrect
     * o_vpos.xy = t_vpos * scale
@@ -295,8 +295,8 @@ create_stage1_vert_shader(struct vl_idct *idct)
     */
 
    scale = ureg_imm2f(shader,
-      (float)BLOCK_WIDTH / idct->buffer_width,
-      (float)BLOCK_HEIGHT / idct->buffer_height);
+      (float)VL_BLOCK_WIDTH / idct->buffer_width,
+      (float)VL_BLOCK_HEIGHT / idct->buffer_height);
 
    ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, vrect);
    ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale);
@@ -307,7 +307,7 @@ create_stage1_vert_shader(struct vl_idct *idct)
    ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
 
    calc_addr(shader, o_l_addr, ureg_src(t_tex), ureg_src(t_start), false, false, idct->buffer_width / 4);
-   calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, BLOCK_WIDTH / 4);
+   calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, VL_BLOCK_WIDTH / 4);
 
    ureg_release_temporary(shader, t_tex);
    ureg_release_temporary(shader, t_start);
@@ -366,7 +366,7 @@ create_stage1_frag_shader(struct vl_idct *idct)
    for (i = 0; i < idct->nr_of_render_targets; ++i) {
       struct ureg_src s_addr[2];
 
-      increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, BLOCK_HEIGHT);
+      increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, VL_BLOCK_HEIGHT);
 
       s_addr[0] = ureg_src(r[0]);
       s_addr[1] = ureg_src(r[1]);
@@ -414,15 +414,15 @@ vl_idct_stage2_vert_shader(struct vl_idct *idct, struct ureg_program *shader,
    o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR1);
 
    scale = ureg_imm2f(shader,
-      (float)BLOCK_WIDTH / idct->buffer_width,
-      (float)BLOCK_HEIGHT / idct->buffer_height);
+      (float)VL_BLOCK_WIDTH / idct->buffer_width,
+      (float)VL_BLOCK_HEIGHT / idct->buffer_height);
 
    ureg_MUL(shader, ureg_writemask(tex, TGSI_WRITEMASK_Z),
       ureg_scalar(vrect, TGSI_SWIZZLE_X),
-      ureg_imm1f(shader, BLOCK_WIDTH / idct->nr_of_render_targets));
+      ureg_imm1f(shader, VL_BLOCK_WIDTH / idct->nr_of_render_targets));
    ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
 
-   calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, BLOCK_WIDTH / 4);
+   calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, VL_BLOCK_WIDTH / 4);
    calc_addr(shader, o_r_addr, ureg_src(tex), ureg_src(t_start), true, false, idct->buffer_height / 4);
 
    ureg_MOV(shader, ureg_writemask(o_r_addr[0], TGSI_WRITEMASK_Z), ureg_src(tex));
@@ -690,8 +690,8 @@ vl_idct_upload_matrix(struct pipe_context *pipe, float scale)
    struct pipe_box rect =
    {
       0, 0, 0,
-      BLOCK_WIDTH / 4,
-      BLOCK_HEIGHT,
+      VL_BLOCK_WIDTH / 4,
+      VL_BLOCK_HEIGHT,
       1
    };
 
@@ -728,8 +728,8 @@ vl_idct_upload_matrix(struct pipe_context *pipe, float scale)
    if (!f)
       goto error_map;
 
-   for(i = 0; i < BLOCK_HEIGHT; ++i)
-      for(j = 0; j < BLOCK_WIDTH; ++j)
+   for(i = 0; i < VL_BLOCK_HEIGHT; ++i)
+      for(j = 0; j < VL_BLOCK_WIDTH; ++j)
          // transpose and scale
          f[i * pitch + j] = ((const float (*)[8])const_matrix)[j][i] * scale;
 
index 976b526d1a3ee44b9e5b53dc4c09d9402909aadd..e3cd0c007e41f43b26d9823ce678ec95220cfc13 100644 (file)
@@ -64,7 +64,7 @@ calc_position(struct vl_mc *r, struct ureg_program *shader, struct ureg_src bloc
    o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
 
    /*
-    * block_scale = (MACROBLOCK_WIDTH, MACROBLOCK_HEIGHT) / (dst.width, dst.height)
+    * block_scale = (VL_MACROBLOCK_WIDTH, VL_MACROBLOCK_HEIGHT) / (dst.width, dst.height)
     *
     * t_vpos = (vpos + vrect) * block_scale
     * o_vpos.xy = t_vpos
@@ -116,8 +116,8 @@ create_ref_vert_shader(struct vl_mc *r)
    vmv[1] = ureg_DECL_vs_input(shader, VS_I_MV_BOTTOM);
 
    t_vpos = calc_position(r, shader, ureg_imm2f(shader,
-      (float)MACROBLOCK_WIDTH / r->buffer_width,
-      (float)MACROBLOCK_HEIGHT / r->buffer_height)
+      (float)VL_MACROBLOCK_WIDTH / r->buffer_width,
+      (float)VL_MACROBLOCK_HEIGHT / r->buffer_height)
    );
 
    o_vmv[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTOP);
@@ -157,7 +157,7 @@ create_ref_frag_shader(struct vl_mc *r)
 {
    const float y_scale =
       r->buffer_height / 2 *
-      r->macroblock_size / MACROBLOCK_HEIGHT;
+      r->macroblock_size / VL_MACROBLOCK_HEIGHT;
 
    struct ureg_program *shader;
    struct ureg_src tc[2], sampler;
@@ -231,8 +231,8 @@ create_ycbcr_vert_shader(struct vl_mc *r, vl_mc_ycbcr_vert_shader vs_callback, v
    struct ureg_dst o_vpos, o_flags;
 
    struct vertex2f scale = {
-      (float)BLOCK_WIDTH / r->buffer_width * MACROBLOCK_WIDTH / r->macroblock_size,
-      (float)BLOCK_HEIGHT / r->buffer_height * MACROBLOCK_HEIGHT / r->macroblock_size
+      (float)VL_BLOCK_WIDTH / r->buffer_width * VL_MACROBLOCK_WIDTH / r->macroblock_size,
+      (float)VL_BLOCK_HEIGHT / r->buffer_height * VL_MACROBLOCK_HEIGHT / r->macroblock_size
    };
 
    unsigned label;
@@ -271,7 +271,7 @@ create_ycbcr_vert_shader(struct vl_mc *r, vl_mc_ycbcr_vert_shader vs_callback, v
             ureg_scalar(vpos, TGSI_SWIZZLE_Z), ureg_imm1f(shader, 0.5f));
    ureg_MOV(shader, ureg_writemask(o_flags, TGSI_WRITEMASK_W), ureg_imm1f(shader, -1.0f));
 
-   if (r->macroblock_size == MACROBLOCK_HEIGHT) { //TODO
+   if (r->macroblock_size == VL_MACROBLOCK_HEIGHT) { //TODO
       ureg_IF(shader, ureg_scalar(vpos, TGSI_SWIZZLE_W), &label);
 
          ureg_CMP(shader, ureg_writemask(t_vtex, TGSI_WRITEMASK_XY),
@@ -427,7 +427,7 @@ init_pipe_state(struct vl_mc *r)
    /*rs_state.sprite_coord_enable */
    rs_state.sprite_coord_mode = PIPE_SPRITE_COORD_UPPER_LEFT;
    rs_state.point_quad_rasterization = true;
-   rs_state.point_size = BLOCK_WIDTH;
+   rs_state.point_size = VL_BLOCK_WIDTH;
    rs_state.gl_rasterization_rules = true;
    rs_state.depth_clip = 1;
    r->rs_state = r->pipe->create_rasterizer_state(r->pipe, &rs_state);
@@ -616,8 +616,8 @@ vl_mc_render_ref(struct vl_mc *renderer, struct vl_mc_buffer *buffer, struct pip
    renderer->pipe->bind_fragment_sampler_states(renderer->pipe, 1, &renderer->sampler_ref);
 
    util_draw_arrays_instanced(renderer->pipe, PIPE_PRIM_QUADS, 0, 4, 0,
-                              renderer->buffer_width / MACROBLOCK_WIDTH *
-                              renderer->buffer_height / MACROBLOCK_HEIGHT);
+                              renderer->buffer_width / VL_MACROBLOCK_WIDTH *
+                              renderer->buffer_height / VL_MACROBLOCK_HEIGHT);
 
    buffer->surface_cleared = true;
 }
index dae063e501db5b3e7355eea7e6ec7dab62c4f375..96e1c840b1ffa31ebdbf0a4144c4b507c81c88f5 100644 (file)
@@ -96,7 +96,7 @@ init_zscan_buffer(struct vl_mpeg12_decoder *dec, struct vl_mpeg12_buffer *buffer
    memset(&res_tmpl, 0, sizeof(res_tmpl));
    res_tmpl.target = PIPE_TEXTURE_2D;
    res_tmpl.format = dec->zscan_source_format;
-   res_tmpl.width0 = dec->blocks_per_line * BLOCK_WIDTH * BLOCK_HEIGHT;
+   res_tmpl.width0 = dec->blocks_per_line * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT;
    res_tmpl.height0 = align(dec->num_blocks, dec->blocks_per_line) / dec->blocks_per_line;
    res_tmpl.depth0 = 1;
    res_tmpl.array_size = 1;
@@ -463,8 +463,8 @@ vl_mpeg12_get_decode_buffer(struct vl_mpeg12_decoder *dec, struct pipe_video_buf
       return NULL;
 
    if (!vl_vb_init(&buffer->vertex_stream, dec->base.context,
-                   dec->base.width / MACROBLOCK_WIDTH,
-                   dec->base.height / MACROBLOCK_HEIGHT))
+                   dec->base.width / VL_MACROBLOCK_WIDTH,
+                   dec->base.height / VL_MACROBLOCK_HEIGHT))
       goto error_vertex_buffer;
 
    if (!init_mc_buffer(dec, buffer))
@@ -1026,7 +1026,7 @@ vl_create_mpeg12_decoder(struct pipe_context *context,
                          unsigned width, unsigned height, unsigned max_references,
                          bool expect_chunked_decode)
 {
-   const unsigned block_size_pixels = BLOCK_WIDTH * BLOCK_HEIGHT;
+   const unsigned block_size_pixels = VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT;
    const struct format_config *format_config;
    struct vl_mpeg12_decoder *dec;
 
@@ -1054,7 +1054,7 @@ vl_create_mpeg12_decoder(struct pipe_context *context,
 
    dec->blocks_per_line = MAX2(util_next_power_of_two(dec->base.width) / block_size_pixels, 4);
    dec->num_blocks = (dec->base.width * dec->base.height) / block_size_pixels;
-   dec->width_in_macroblocks = align(dec->base.width, MACROBLOCK_WIDTH) / MACROBLOCK_WIDTH;
+   dec->width_in_macroblocks = align(dec->base.width, VL_MACROBLOCK_WIDTH) / VL_MACROBLOCK_WIDTH;
    dec->expect_chunked_decode = expect_chunked_decode;
 
    /* TODO: Implement 422, 444 */
@@ -1077,8 +1077,8 @@ vl_create_mpeg12_decoder(struct pipe_context *context,
    dec->quads = vl_vb_upload_quads(dec->base.context);
    dec->pos = vl_vb_upload_pos(
       dec->base.context,
-      dec->base.width / MACROBLOCK_WIDTH,
-      dec->base.height / MACROBLOCK_HEIGHT
+      dec->base.width / VL_MACROBLOCK_WIDTH,
+      dec->base.height / VL_MACROBLOCK_HEIGHT
    );
 
    dec->ves_ycbcr = vl_vb_get_ves_ycbcr(dec->base.context);
@@ -1120,13 +1120,13 @@ vl_create_mpeg12_decoder(struct pipe_context *context,
    }
 
    if (!vl_mc_init(&dec->mc_y, dec->base.context, dec->base.width, dec->base.height,
-                   MACROBLOCK_HEIGHT, format_config->mc_scale,
+                   VL_MACROBLOCK_HEIGHT, format_config->mc_scale,
                    mc_vert_shader_callback, mc_frag_shader_callback, dec))
       goto error_mc_y;
 
    // TODO
    if (!vl_mc_init(&dec->mc_c, dec->base.context, dec->base.width, dec->base.height,
-                   BLOCK_HEIGHT, format_config->mc_scale,
+                   VL_BLOCK_HEIGHT, format_config->mc_scale,
                    mc_vert_shader_callback, mc_frag_shader_callback, dec))
       goto error_mc_c;
 
index f7134a57c29872d501c5eb07fec549d2352b59d1..fdda59002d1f5870b915a2564c11d7af52a33901 100644 (file)
@@ -346,9 +346,9 @@ vl_video_buffer_create(struct pipe_context *pipe,
 
    templat = *tmpl;
    templat.width = pot_buffers ? util_next_power_of_two(tmpl->width)
-                 : align(tmpl->width, MACROBLOCK_WIDTH);
+                 : align(tmpl->width, VL_MACROBLOCK_WIDTH);
    templat.height = pot_buffers ? util_next_power_of_two(tmpl->height)
-                  : align(tmpl->height, MACROBLOCK_HEIGHT);
+                  : align(tmpl->height, VL_MACROBLOCK_HEIGHT);
 
    if (tmpl->interlaced)
       templat.height /= 2;
index 6ff4056a241edd9216afd776946b89d8f02124de..762ab3f28419e368bd4048d25fc82c84523f9004 100644 (file)
@@ -109,8 +109,8 @@ create_vert_shader(struct vl_zscan *zscan)
    o_vtex = MALLOC(zscan->num_channels * sizeof(struct ureg_dst));
 
    scale = ureg_imm2f(shader,
-      (float)BLOCK_WIDTH / zscan->buffer_width,
-      (float)BLOCK_HEIGHT / zscan->buffer_height);
+      (float)VL_BLOCK_WIDTH / zscan->buffer_width,
+      (float)VL_BLOCK_HEIGHT / zscan->buffer_height);
 
    vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
    vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
@@ -147,7 +147,8 @@ create_vert_shader(struct vl_zscan *zscan)
 
    for (i = 0; i < zscan->num_channels; ++i) {
       ureg_ADD(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y),
-               ureg_imm1f(shader, 1.0f / (zscan->blocks_per_line * BLOCK_WIDTH) * (i - (signed)zscan->num_channels / 2)));
+               ureg_imm1f(shader, 1.0f / (zscan->blocks_per_line * VL_BLOCK_WIDTH)
+                * (i - (signed)zscan->num_channels / 2)));
 
       ureg_MAD(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_X), vrect,
                ureg_imm1f(shader, 1.0f / zscan->blocks_per_line), ureg_src(tmp));
@@ -343,7 +344,7 @@ cleanup_state(struct vl_zscan *zscan)
 struct pipe_sampler_view *
 vl_zscan_layout(struct pipe_context *pipe, const int layout[64], unsigned blocks_per_line)
 {
-   const unsigned total_size = blocks_per_line * BLOCK_WIDTH * BLOCK_HEIGHT;
+   const unsigned total_size = blocks_per_line * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT;
 
    int patched_layout[64];
 
@@ -356,8 +357,8 @@ vl_zscan_layout(struct pipe_context *pipe, const int layout[64], unsigned blocks
    struct pipe_box rect =
    {
       0, 0, 0,
-      BLOCK_WIDTH * blocks_per_line,
-      BLOCK_HEIGHT,
+      VL_BLOCK_WIDTH * blocks_per_line,
+      VL_BLOCK_HEIGHT,
       1
    };
 
@@ -369,8 +370,8 @@ vl_zscan_layout(struct pipe_context *pipe, const int layout[64], unsigned blocks
    memset(&res_tmpl, 0, sizeof(res_tmpl));
    res_tmpl.target = PIPE_TEXTURE_2D;
    res_tmpl.format = PIPE_FORMAT_R32_FLOAT;
-   res_tmpl.width0 = BLOCK_WIDTH * blocks_per_line;
-   res_tmpl.height0 = BLOCK_HEIGHT;
+   res_tmpl.width0 = VL_BLOCK_WIDTH * blocks_per_line;
+   res_tmpl.height0 = VL_BLOCK_HEIGHT;
    res_tmpl.depth0 = 1;
    res_tmpl.array_size = 1;
    res_tmpl.usage = PIPE_USAGE_IMMUTABLE;
@@ -396,14 +397,14 @@ vl_zscan_layout(struct pipe_context *pipe, const int layout[64], unsigned blocks
       goto error_map;
 
    for (i = 0; i < blocks_per_line; ++i)
-      for (y = 0; y < BLOCK_HEIGHT; ++y)
-         for (x = 0; x < BLOCK_WIDTH; ++x) {
-            float addr = patched_layout[x + y * BLOCK_WIDTH] +
-               i * BLOCK_WIDTH * BLOCK_HEIGHT;
+      for (y = 0; y < VL_BLOCK_HEIGHT; ++y)
+         for (x = 0; x < VL_BLOCK_WIDTH; ++x) {
+            float addr = patched_layout[x + y * VL_BLOCK_WIDTH] +
+               i * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT;
 
             addr /= total_size;
 
-            f[i * BLOCK_WIDTH + y * pitch + x] = addr;
+            f[i * VL_BLOCK_WIDTH + y * pitch + x] = addr;
          }
 
    pipe->transfer_unmap(pipe, buf_transfer);
@@ -493,8 +494,8 @@ vl_zscan_init_buffer(struct vl_zscan *zscan, struct vl_zscan_buffer *buffer,
    memset(&res_tmpl, 0, sizeof(res_tmpl));
    res_tmpl.target = PIPE_TEXTURE_3D;
    res_tmpl.format = PIPE_FORMAT_R8_UNORM;
-   res_tmpl.width0 = BLOCK_WIDTH * zscan->blocks_per_line;
-   res_tmpl.height0 = BLOCK_HEIGHT;
+   res_tmpl.width0 = VL_BLOCK_WIDTH * zscan->blocks_per_line;
+   res_tmpl.height0 = VL_BLOCK_HEIGHT;
    res_tmpl.depth0 = 2;
    res_tmpl.array_size = 1;
    res_tmpl.usage = PIPE_USAGE_IMMUTABLE;
@@ -547,8 +548,8 @@ vl_zscan_upload_quant(struct vl_zscan *zscan, struct vl_zscan_buffer *buffer,
    struct pipe_box rect =
    {
       0, 0, intra ? 1 : 0,
-      BLOCK_WIDTH,
-      BLOCK_HEIGHT,
+      VL_BLOCK_WIDTH,
+      VL_BLOCK_HEIGHT,
       1
    };
 
@@ -575,9 +576,9 @@ vl_zscan_upload_quant(struct vl_zscan *zscan, struct vl_zscan_buffer *buffer,
       goto error_map;
 
    for (i = 0; i < zscan->blocks_per_line; ++i)
-      for (y = 0; y < BLOCK_HEIGHT; ++y)
-         for (x = 0; x < BLOCK_WIDTH; ++x)
-            data[i * BLOCK_WIDTH + y * pitch + x] = matrix[x + y * BLOCK_WIDTH];
+      for (y = 0; y < VL_BLOCK_HEIGHT; ++y)
+         for (x = 0; x < VL_BLOCK_WIDTH; ++x)
+            data[i * VL_BLOCK_WIDTH + y * pitch + x] = matrix[x + y * VL_BLOCK_WIDTH];
 
    pipe->transfer_unmap(pipe, buf_transfer);