#include "brw_defines.h"
#include "main/framebuffer.h"
-static void
-upload_clip_vp(struct brw_context *brw)
-{
- struct gl_context *ctx = &brw->ctx;
- struct brw_clipper_viewport *vp;
-
- vp = brw_state_batch(brw, sizeof(*vp), 32, &brw->clip.vp_offset);
-
- const float maximum_post_clamp_delta = 4096;
- float gbx = maximum_post_clamp_delta / ctx->ViewportArray[0].Width;
- float gby = maximum_post_clamp_delta / ctx->ViewportArray[0].Height;
-
- vp->xmin = -gbx;
- vp->xmax = gbx;
- vp->ymin = -gby;
- vp->ymax = gby;
-}
-
static void
brw_upload_clip_unit(struct brw_context *brw)
{
const float fb_width = (float)_mesa_geometric_width(fb);
const float fb_height = (float)_mesa_geometric_height(fb);
- upload_clip_vp(brw);
-
clip = brw_state_batch(brw, sizeof(*clip), 32, &brw->clip.state_offset);
memset(clip, 0, sizeof(*clip));
#include "brw_state.h"
#include "brw_defines.h"
-static void upload_sf_vp(struct brw_context *brw)
-{
- struct gl_context *ctx = &brw->ctx;
- struct brw_sf_viewport *sfv;
- GLfloat y_scale, y_bias;
- float scale[3], translate[3];
- const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
-
- sfv = brw_state_batch(brw, sizeof(*sfv), 32, &brw->sf.vp_offset);
- memset(sfv, 0, sizeof(*sfv));
-
- /* Accessing the fields Width and Height of gl_framebuffer to produce the
- * values to program the viewport and scissor is fine as long as the
- * gl_framebuffer has atleast one attachment.
- */
- assert(ctx->DrawBuffer->_HasAttachments);
-
- if (render_to_fbo) {
- y_scale = 1.0;
- y_bias = 0;
- }
- else {
- y_scale = -1.0;
- y_bias = ctx->DrawBuffer->Height;
- }
-
- /* _NEW_VIEWPORT */
-
- _mesa_get_viewport_xform(ctx, 0, scale, translate);
- sfv->viewport.m00 = scale[0];
- sfv->viewport.m11 = scale[1] * y_scale;
- sfv->viewport.m22 = scale[2];
- sfv->viewport.m30 = translate[0];
- sfv->viewport.m31 = translate[1] * y_scale + y_bias;
- sfv->viewport.m32 = translate[2];
-
- /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT
- * for DrawBuffer->_[XY]{min,max}
- */
-
- /* The scissor only needs to handle the intersection of drawable
- * and scissor rect, since there are no longer cliprects for shared
- * buffers with DRI2.
- *
- * Note that the hardware's coordinates are inclusive, while Mesa's min is
- * inclusive but max is exclusive.
- */
-
- if (ctx->DrawBuffer->_Xmin == ctx->DrawBuffer->_Xmax ||
- ctx->DrawBuffer->_Ymin == ctx->DrawBuffer->_Ymax) {
- /* If the scissor was out of bounds and got clamped to 0
- * width/height at the bounds, the subtraction of 1 from
- * maximums could produce a negative number and thus not clip
- * anything. Instead, just provide a min > max scissor inside
- * the bounds, which produces the expected no rendering.
- */
- sfv->scissor.xmin = 1;
- sfv->scissor.xmax = 0;
- sfv->scissor.ymin = 1;
- sfv->scissor.ymax = 0;
- } else if (render_to_fbo) {
- /* texmemory: Y=0=bottom */
- sfv->scissor.xmin = ctx->DrawBuffer->_Xmin;
- sfv->scissor.xmax = ctx->DrawBuffer->_Xmax - 1;
- sfv->scissor.ymin = ctx->DrawBuffer->_Ymin;
- sfv->scissor.ymax = ctx->DrawBuffer->_Ymax - 1;
- }
- else {
- /* memory: Y=0=top */
- sfv->scissor.xmin = ctx->DrawBuffer->_Xmin;
- sfv->scissor.xmax = ctx->DrawBuffer->_Xmax - 1;
- sfv->scissor.ymin = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax;
- sfv->scissor.ymax = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymin - 1;
- }
-
- brw->ctx.NewDriverState |= BRW_NEW_SF_VP;
-}
-
-const struct brw_tracked_state brw_sf_vp = {
- .dirty = {
- .mesa = _NEW_BUFFERS |
- _NEW_SCISSOR |
- _NEW_VIEWPORT,
- .brw = BRW_NEW_BATCH |
- BRW_NEW_BLORP,
- },
- .emit = upload_sf_vp
-};
-
static void upload_sf_unit( struct brw_context *brw )
{
struct gl_context *ctx = &brw->ctx;
/* ---------------------------------------------------------------------- */
-#if GEN_GEN >= 6
static void
brw_calculate_guardband_size(uint32_t fb_width, uint32_t fb_height,
float m00, float m11, float m30, float m31,
clv.YMinClipGuardband = gb_ymin;
clv.YMaxClipGuardband = gb_ymax;
-#if GEN_GEN >= 8
+#if GEN_GEN < 6
+ set_scissor_bits(ctx, i, render_to_fbo, fb_width, fb_height,
+ &sfv.ScissorRectangle);
+#elif GEN_GEN >= 8
/* _NEW_VIEWPORT | _NEW_BUFFERS: Screen Space Viewport
* The hardware will take the intersection of the drawing rectangle,
* scissor rectangle, and the viewport extents. We don't need to be
vp.PointertoSF_VIEWPORT = sf_vp_offset;
}
#else
+ brw->sf.vp_offset = sf_vp_offset;
+ brw->clip.vp_offset = clip_vp_offset;
brw->ctx.NewDriverState |= BRW_NEW_SF_VP | BRW_NEW_CLIP_VP;
#endif
}
static const struct brw_tracked_state genX(sf_clip_viewport) = {
.dirty = {
.mesa = _NEW_BUFFERS |
- _NEW_VIEWPORT,
+ _NEW_VIEWPORT |
+ (GEN_GEN <= 5 ? _NEW_SCISSOR : 0),
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_VIEWPORT_COUNT,
},
.emit = genX(upload_sf_clip_viewport),
};
-#endif
/* ---------------------------------------------------------------------- */
/* These set up state for brw_psp_urb_cbs */
&brw_wm_unit,
- &brw_sf_vp,
+ &genX(sf_clip_viewport),
&brw_sf_unit,
&genX(vs_state), /* always required, enabled or not */
&brw_clip_unit,