i965: Untested Sandybridge SF setup.
authorEric Anholt <eric@anholt.net>
Fri, 29 Jan 2010 19:03:04 +0000 (11:03 -0800)
committerEric Anholt <eric@anholt.net>
Thu, 25 Feb 2010 18:53:08 +0000 (10:53 -0800)
src/mesa/drivers/dri/i965/Makefile
src/mesa/drivers/dri/i965/brw_defines.h
src/mesa/drivers/dri/i965/brw_state.h
src/mesa/drivers/dri/i965/brw_state_upload.c
src/mesa/drivers/dri/i965/gen6_sf_state.c [new file with mode: 0644]
src/mesa/drivers/dri/i965/gen6_vs_state.c
src/mesa/drivers/dri/intel/intel_batchbuffer.h

index 32eb3f8fcdfecf6e71b64696a76b75c9f7ef01fc..d614fbb6a9be3ebddf4f614504ead07c63900740 100644 (file)
@@ -90,6 +90,7 @@ DRIVER_SOURCES = \
        gen6_depthstencil.c \
        gen6_gs_state.c \
        gen6_scissor_state.c \
+       gen6_sf_state.c \
        gen6_urb.c \
        gen6_viewport_state.c \
        gen6_vs_state.c
index ae16fab5661a9738a035659e2cc9c0a392ffbc5c..f34575355e4c39948eeddf8e73a7e1d47274d541 100644 (file)
 # define GEN6_CLIP_MIN_POINT_WIDTH_SHIFT               17
 # define GEN6_CLIP_MAX_POINT_WIDTH_SHIFT               6
 
+#define CMD_3D_SF_STATE                                0x7813 /* GEN6+ */
+/* DW1 */
+# define GEN6_SF_NUM_OUTPUTS_SHIFT                     22
+# define GEN6_SF_SWIZZLE_ENABLE                                (1 << 21)
+# define GEN6_SF_POINT_SPRITE_LOWERLEFT                        (1 << 20)
+# define GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT           11
+# define GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT           4
+/* DW2 */
+# define GEN6_SF_LEGACY_GLOBAL_DEPTH_BIAS              (1 << 11)
+# define GEN6_SF_STATISTICS_ENABLE                     (1 << 10)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID             (1 << 9)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME         (1 << 8)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT             (1 << 7)
+# define GEN6_SF_FRONT_SOLID                           (0 << 5)
+# define GEN6_SF_FRONT_WIREFRAME                       (1 << 5)
+# define GEN6_SF_FRONT_POINT                           (2 << 5)
+# define GEN6_SF_BACK_SOLID                            (0 << 3)
+# define GEN6_SF_BACK_WIREFRAME                                (1 << 3)
+# define GEN6_SF_BACK_POINT                            (2 << 3)
+# define GEN6_SF_VIEWPORT_TRANSFORM_ENABLE             (1 << 1)
+# define GEN6_SF_WINDING_CCW                           (1 << 0)
+/* DW3 */
+# define GEN6_SF_LINE_AA_ENABLE                                (1 << 31)
+# define GEN6_SF_CULL_BOTH                             (0 << 29)
+# define GEN6_SF_CULL_NONE                             (1 << 29)
+# define GEN6_SF_CULL_FRONT                            (2 << 29)
+# define GEN6_SF_CULL_BACK                             (3 << 29)
+# define GEN6_SF_LINE_WIDTH_SHIFT                      18 /* U3.7 */
+# define GEN6_SF_LINE_END_CAP_WIDTH_0_5                        (0 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_1_0                        (1 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_2_0                        (2 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_4_0                        (3 << 16)
+# define GEN6_SF_SCISSOR_ENABLE                                (1 << 11)
+# define GEN6_SF_MSRAST_OFF_PIXEL                      (0 << 8)
+# define GEN6_SF_MSRAST_OFF_PATTERN                    (1 << 8)
+# define GEN6_SF_MSRAST_ON_PIXEL                       (2 << 8)
+# define GEN6_SF_MSRAST_ON_PATTERN                     (3 << 8)
+/* DW4 */
+# define GEN6_SF_TRI_PROVOKE_SHIFT                     29
+# define GEN6_SF_LINE_PROVOKE_SHIFT                    27
+# define GEN6_SF_TRIFAN_PROVOKE_SHIFT                  25
+# define GEN6_SF_LINE_AA_MODE_MANHATTAN                        (0 << 14)
+# define GEN6_SF_LINE_AA_MODE_TRUE                     (1 << 14)
+# define GEN6_SF_VERTEX_SUBPIXEL_8BITS                 (0 << 12)
+# define GEN6_SF_VERTEX_SUBPIXEL_4BITS                 (1 << 12)
+# define GEN6_SF_USE_STATE_POINT_WIDTH                 (1 << 11)
+# define GEN6_SF_POINT_WIDTH_SHIFT                     0 /* U8.3 */
+/* DW5: depth offset constant */
+/* DW6: depth offset scale */
+/* DW7: depth offset clamp */
+/* DW8 */
+# define ATTRIBUTE_1_OVERRIDE_W                                (1 << 31)
+# define ATTRIBUTE_1_OVERRIDE_Z                                (1 << 30)
+# define ATTRIBUTE_1_OVERRIDE_Y                                (1 << 29)
+# define ATTRIBUTE_1_OVERRIDE_X                                (1 << 28)
+# define ATTRIBUTE_1_CONST_SOURCE_SHIFT                        25
+# define ATTRIBUTE_1_SWIZZLE_SHIFT                     22
+# define ATTRIBUTE_1_SOURCE_SHIFT                      16
+# define ATTRIBUTE_0_OVERRIDE_W                                (1 << 15)
+# define ATTRIBUTE_0_OVERRIDE_Z                                (1 << 14)
+# define ATTRIBUTE_0_OVERRIDE_Y                                (1 << 13)
+# define ATTRIBUTE_0_OVERRIDE_X                                (1 << 12)
+# define ATTRIBUTE_0_CONST_SOURCE_SHIFT                        9
+# define ATTRIBUTE_0_SWIZZLE_SHIFT                     6
+# define ATTRIBUTE_0_SOURCE_SHIFT                      0
+/* DW16: Point sprite texture coordinate enables */
+/* DW17: Constant interpolation enables */
+/* DW18: attr 0-7 wrap shortest enables */
+/* DW19: attr 8-16 wrap shortest enables */
+
 #define CMD_3D_CONSTANT_VS_STATE             0x7815 /* GEN6+ */
 #define CMD_3D_CONSTANT_GS_STATE             0x7816 /* GEN6+ */
 # define GEN6_CONSTANT_BUFFER_3_ENABLE                 (1 << 15)
index 7c5819fc1b5f9083ff2c3a831363e352533f665b..f2579d7cdc9b33defabb26d555a8610cf9ba6f3d 100644 (file)
@@ -100,6 +100,7 @@ const struct brw_tracked_state gen6_color_calc_state;
 const struct brw_tracked_state gen6_depth_stencil_state;
 const struct brw_tracked_state gen6_gs_state;
 const struct brw_tracked_state gen6_scissor_state;
+const struct brw_tracked_state gen6_sf_state;
 const struct brw_tracked_state gen6_sf_vp;
 const struct brw_tracked_state gen6_urb;
 const struct brw_tracked_state gen6_viewport_state;
index 3e6c967f53413240e46ae4732c622fd7e7ad2a68..9874d725bb1ce098cbb456bf69d0bd93472caaf5 100644 (file)
@@ -110,7 +110,6 @@ const struct brw_tracked_state *gen6_atoms[] =
    &brw_vs_prog,
    &brw_gs_prog,
 #if 0
-   &brw_sf_prog,
    &brw_wm_prog,
 
    /* Once all the programs are done, we know how large urb entry
@@ -118,8 +117,6 @@ const struct brw_tracked_state *gen6_atoms[] =
     * layout.
     */
    &brw_curbe_offsets,
-
-
 #endif
    &gen6_clip_vp,
    &gen6_sf_vp,
@@ -144,11 +141,11 @@ const struct brw_tracked_state *gen6_atoms[] =
 
    &brw_wm_unit,
 #endif
+   &gen6_sf_state,
+
    &gen6_scissor_state,
 
 #if 0
-   &brw_sf_unit,
-
    /* Command packets:
     */
    &brw_invarient_state,
diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c
new file mode 100644 (file)
index 0000000..548cdb9
--- /dev/null
@@ -0,0 +1,149 @@
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ *    Eric Anholt <eric@anholt.net>
+ *
+ */
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_util.h"
+#include "main/macros.h"
+#include "main/enums.h"
+#include "intel_batchbuffer.h"
+
+static void
+upload_sf_state(struct brw_context *brw)
+{
+   struct intel_context *intel = &brw->intel;
+   GLcontext *ctx = &intel->ctx;
+   /* CACHE_NEW_VS_PROG */
+   uint32_t num_inputs = brw_count_bits(brw->vs.prog_data->outputs_written);
+   /* This should probably be FS inputs read */
+   uint32_t num_outputs = brw_count_bits(brw->vs.prog_data->outputs_written);
+   uint32_t dw1, dw2, dw3, dw4;
+   int i;
+   /* _NEW_BUFFER */
+   GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
+
+   dw1 =
+      num_outputs << GEN6_SF_NUM_OUTPUTS_SHIFT |
+      num_inputs << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT |
+      3 << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT;
+   dw2 = GEN6_SF_VIEWPORT_TRANSFORM_ENABLE |
+      GEN6_SF_STATISTICS_ENABLE;
+   dw3 = 0;
+   dw4 = 0;
+
+   /* _NEW_POLYGON */
+   if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo)
+      dw2 |= GEN6_SF_WINDING_CCW;
+
+   /* _NEW_SCISSOR */
+   if (ctx->Scissor.Enabled)
+      dw3 |= GEN6_SF_SCISSOR_ENABLE;
+
+   /* _NEW_POLYGON */
+   if (ctx->Polygon.CullFlag) {
+      switch (ctx->Polygon.CullFaceMode) {
+      case GL_FRONT:
+        dw3 |= GEN6_SF_CULL_BOTH;
+        break;
+      case GL_BACK:
+        dw3 |= GEN6_SF_CULL_BACK;
+        break;
+      case GL_FRONT_AND_BACK:
+        dw3 |= GEN6_SF_CULL_BOTH;
+        break;
+      default:
+        assert(0);
+        break;
+      }
+   } else {
+      dw3 |= GEN6_SF_CULL_NONE;
+   }
+
+   /* _NEW_LINE */
+   dw3 |= U_FIXED(CLAMP(ctx->Line.Width, 0.0, 7.99), 7) <<
+      GEN6_SF_LINE_WIDTH_SHIFT;
+   if (ctx->Line.SmoothFlag) {
+      dw3 |= GEN6_SF_LINE_AA_ENABLE;
+      dw3 |= GEN6_SF_LINE_AA_MODE_TRUE;
+      dw3 |= GEN6_SF_LINE_END_CAP_WIDTH_1_0;
+   }
+
+   /* _NEW_POINT */
+   if (ctx->Point._Attenuated)
+      dw4 |= GEN6_SF_USE_STATE_POINT_WIDTH;
+
+   dw4 |= U_FIXED(CLAMP(ctx->Point.Size, 0.125, 225.875), 3) <<
+      GEN6_SF_POINT_WIDTH_SHIFT;
+   if (render_to_fbo)
+      dw1 |= GEN6_SF_POINT_SPRITE_LOWERLEFT;
+
+   /* _NEW_LIGHT */
+   if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) {
+      dw4 |=
+        (2 << GEN6_SF_TRI_PROVOKE_SHIFT) |
+        (2 << GEN6_SF_TRIFAN_PROVOKE_SHIFT) |
+        (1 << GEN6_SF_LINE_PROVOKE_SHIFT);
+   } else {
+      dw4 |=
+        (1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT);
+   }
+
+   BEGIN_BATCH(20);
+   OUT_BATCH(CMD_3D_SF_STATE << 16 | (20 - 2));
+   OUT_BATCH(dw1);
+   OUT_BATCH(dw2);
+   OUT_BATCH(dw3);
+   OUT_BATCH(dw4);
+   OUT_BATCH_F(ctx->Polygon.OffsetUnits * 2); /* constant.  copied from gen4 */
+   OUT_BATCH_F(ctx->Polygon.OffsetFactor); /* scale */
+   OUT_BATCH_F(0.0); /* XXX: global depth offset clamp */
+   for (i = 0; i < 8; i++) {
+      /* attribute overrides */
+      OUT_BATCH(0);
+   }
+   OUT_BATCH(0); /* point sprite texcoord bitmask */
+   OUT_BATCH(0); /* constant interp bitmask */
+   OUT_BATCH(0); /* wrapshortest enables 0-7 */
+   OUT_BATCH(0); /* wrapshortest enables 8-15 */
+   ADVANCE_BATCH();
+
+   intel_batchbuffer_emit_mi_flush(intel->batch);
+}
+
+const struct brw_tracked_state gen6_sf_state = {
+   .dirty = {
+      .mesa  = (_NEW_LIGHT |
+               _NEW_POLYGON |
+               _NEW_LINE |
+               _NEW_SCISSOR |
+               _NEW_BUFFERS),
+      .brw   = BRW_NEW_CONTEXT,
+      .cache = CACHE_NEW_VS_PROG
+   },
+   .emit = upload_sf_state,
+};
index ba00e4e1fb6e00dc0a0566320500b97cab768469..0299dc6768c12f0d3d2073ec84360fe557ec9cd9 100644 (file)
@@ -56,7 +56,8 @@ upload_vs_state(struct brw_context *brw)
             (brw->vs.prog_data->urb_read_length << GEN6_VS_URB_READ_LENGTH_SHIFT) |
             (0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT));
    OUT_BATCH((0 << GEN6_VS_MAX_THREADS_SHIFT) |
-            GEN6_VS_STATISTICS_ENABLE);
+            GEN6_VS_STATISTICS_ENABLE|
+            GEN6_VS_ENABLE);
    ADVANCE_BATCH();
 
    intel_batchbuffer_emit_mi_flush(intel->batch);
index b052b724d8425e9140a0a4477b42943aeff965d9..4daada205a51efd7532303ab0311e4200ad64f31 100644 (file)
@@ -96,6 +96,17 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
       intel_batchbuffer_flush(batch);
 }
 
+static INLINE uint32_t float_as_int(float f)
+{
+   union {
+      float f;
+      uint32_t d;
+   } fi;
+
+   fi.f = f;
+   return fi.d;
+}
+
 /* Here are the crusty old macros, to be removed:
  */
 #define BATCH_LOCALS
@@ -108,6 +119,8 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
 } while (0)
 
 #define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d)
+#define OUT_BATCH_F(f) intel_batchbuffer_emit_dword(intel->batch,      \
+                                                   float_as_int(f))
 
 #define OUT_RELOC(buf, read_domains, write_domain, delta) do {         \
    assert((unsigned) (delta) < buf->size);                             \