don't use near and far for parameter names
authorBrian Paul <brian.paul@tungstengraphics.com>
Mon, 26 Nov 2001 23:41:24 +0000 (23:41 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Mon, 26 Nov 2001 23:41:24 +0000 (23:41 +0000)
src/mesa/glapi/APIspec

index 807067b4f19fc1eda79086bf529be268937bcb64..4587298c744952cdda35ace9643de1692635eb0d 100644 (file)
@@ -1,4 +1,4 @@
-# $Id: APIspec,v 1.2 2001/11/18 23:52:38 brianp Exp $
+# $Id: APIspec,v 1.3 2001/11/26 23:41:24 brianp Exp $
 
 # This file describes all the OpenGL functions.
 # We use a number of Python scripts to parse this file and
@@ -2097,8 +2097,8 @@ offset            287
 
 name           DepthRange
 return         void
-param          near            GLclampd
-param          far             GLclampd
+param          zNear           GLclampd
+param          zFar            GLclampd
 category       1.0
 offset         288