docs: GL_EXT_texture_array updates
authorBrian Paul <brianp@vmware.com>
Fri, 26 Feb 2010 02:50:09 +0000 (19:50 -0700)
committerBrian Paul <brianp@vmware.com>
Fri, 26 Feb 2010 03:11:55 +0000 (20:11 -0700)
docs/GL3.txt
docs/relnotes-7.8.html

index df3fd745498534bbfd4a2d273372cb21172185d0..889edefbce17f5b4b9e4f17e3286ca1e8017fea5 100644 (file)
@@ -20,7 +20,7 @@ Framebuffer objects (GL_EXT_framebuffer_object)       DONE
 Half-float                                            some infrastructure done
 Multisample blit                                      DONE
 Non-normalized Integer texture/framebuffer formats    not started
-1D/2D Texture arrays                                  mostly done
+1D/2D Texture arrays                                  core Mesa, swrast done
 Packed depth/stencil formats                          DONE
 Per-buffer blend and masks (GL_EXT_draw_buffers2)     DONE
 GL_EXT_texture_compression_rgtc                       not started
index e94cb7e696600619c544ed34181d698f4fcf60e3..ae9b8f5bba52911f0922ec3456a266e5236d22c1 100644 (file)
@@ -37,6 +37,7 @@ tbd
 <li>GL_NV_conditional_render extension (swrast driver only)
 <li>GL_EXT_draw_buffers2 extension (swrast and i965 driver only)
 <li>GL_ARB_fragment_coord_conventions extension (for swrast, i965, and Gallium drivers)
+<li>GL_EXT_texture_array extension (swrast driver only)
 <li>Much improved support for <a href="egl.html">EGL in Mesa</a>
 <li>New state trackers for <a href="opengles.html">OpenGL ES 1.1 and 2.0</a>
 <li>Dedicated documentation for Gallium