#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff)
#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff)
// Version of this file
-#define VK_HEADER_VERSION 93
+#define VK_HEADER_VERSION 95
#define VK_NULL_HANDLE 0
VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_CONDITIONAL_RENDERING_INFO_EXT = 1000081000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT = 1000081001,
VK_STRUCTURE_TYPE_CONDITIONAL_RENDERING_BEGIN_INFO_EXT = 1000081002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR = 1000082000,
VK_STRUCTURE_TYPE_PRESENT_REGIONS_KHR = 1000084000,
VK_STRUCTURE_TYPE_OBJECT_TABLE_CREATE_INFO_NVX = 1000086000,
VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_CREATE_INFO_NVX = 1000086001,
VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT = 1000190001,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT = 1000190002,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR = 1000196000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR = 1000197000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV = 1000201000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV = 1000202000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_NV = 1000202001,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES_KHR = 1000211000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT = 1000212000,
VK_STRUCTURE_TYPE_IMAGEPIPE_SURFACE_CREATE_INFO_FUCHSIA = 1000214000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_FEATURES_EXT = 1000218000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_PROPERTIES_EXT = 1000218001,
+ VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT = 1000218002,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT = 1000221000,
VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO_EXT = 1000246000,
VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT,
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002,
VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR = 1000111000,
VK_IMAGE_LAYOUT_SHADING_RATE_OPTIMAL_NV = 1000164003,
+ VK_IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT = 1000218000,
VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL,
VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL,
VK_IMAGE_LAYOUT_BEGIN_RANGE = VK_IMAGE_LAYOUT_UNDEFINED,
VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT = 0x00800000,
VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG = 0x00002000,
VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT_EXT = 0x00010000,
+ VK_FORMAT_FEATURE_FRAGMENT_DENSITY_MAP_BIT_EXT = 0x01000000,
VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT,
VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR = VK_FORMAT_FEATURE_TRANSFER_DST_BIT,
VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT_KHR = VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT,
VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000040,
VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 0x00000080,
VK_IMAGE_USAGE_SHADING_RATE_IMAGE_BIT_NV = 0x00000100,
+ VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT = 0x00000200,
VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} VkImageUsageFlagBits;
typedef VkFlags VkImageUsageFlags;
VK_IMAGE_CREATE_DISJOINT_BIT = 0x00000200,
VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV = 0x00002000,
VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT = 0x00001000,
+ VK_IMAGE_CREATE_SUBSAMPLED_BIT_EXT = 0x00004000,
VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT,
VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR = VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT,
VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT_KHR = VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT,
VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_NV = 0x02000000,
VK_PIPELINE_STAGE_TASK_SHADER_BIT_NV = 0x00080000,
VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV = 0x00100000,
+ VK_PIPELINE_STAGE_FRAGMENT_DENSITY_PROCESS_BIT_EXT = 0x00800000,
VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} VkPipelineStageFlagBits;
typedef VkFlags VkPipelineStageFlags;
} VkBufferUsageFlagBits;
typedef VkFlags VkBufferUsageFlags;
typedef VkFlags VkBufferViewCreateFlags;
+
+typedef enum VkImageViewCreateFlagBits {
+ VK_IMAGE_VIEW_CREATE_FRAGMENT_DENSITY_MAP_DYNAMIC_BIT_EXT = 0x00000001,
+ VK_IMAGE_VIEW_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkImageViewCreateFlagBits;
typedef VkFlags VkImageViewCreateFlags;
typedef VkFlags VkShaderModuleCreateFlags;
typedef VkFlags VkPipelineCacheCreateFlags;
typedef VkFlags VkPipelineDynamicStateCreateFlags;
typedef VkFlags VkPipelineLayoutCreateFlags;
typedef VkFlags VkShaderStageFlags;
+
+typedef enum VkSamplerCreateFlagBits {
+ VK_SAMPLER_CREATE_SUBSAMPLED_BIT_EXT = 0x00000001,
+ VK_SAMPLER_CREATE_SUBSAMPLED_COARSE_RECONSTRUCTION_BIT_EXT = 0x00000002,
+ VK_SAMPLER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkSamplerCreateFlagBits;
typedef VkFlags VkSamplerCreateFlags;
typedef enum VkDescriptorSetLayoutCreateFlagBits {
VK_ACCESS_SHADING_RATE_IMAGE_READ_BIT_NV = 0x00800000,
VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_NV = 0x00200000,
VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_NV = 0x00400000,
+ VK_ACCESS_FRAGMENT_DENSITY_MAP_READ_BIT_EXT = 0x01000000,
VK_ACCESS_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} VkAccessFlagBits;
typedef VkFlags VkAccessFlags;
typedef struct VkDescriptorUpdateTemplateCreateInfo {
VkStructureType sType;
- void* pNext;
+ const void* pNext;
VkDescriptorUpdateTemplateCreateFlags flags;
uint32_t descriptorUpdateEntryCount;
const VkDescriptorUpdateTemplateEntry* pDescriptorUpdateEntries;
typedef enum VkSwapchainCreateFlagBitsKHR {
VK_SWAPCHAIN_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = 0x00000001,
VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR = 0x00000002,
+ VK_SWAPCHAIN_CREATE_MUTABLE_FORMAT_BIT_KHR = 0x00000004,
VK_SWAPCHAIN_CREATE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
} VkSwapchainCreateFlagBitsKHR;
typedef VkFlags VkSwapchainCreateFlagsKHR;
const void* pData);
#endif
+#define VK_KHR_shader_float16_int8 1
+#define VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION 1
+#define VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME "VK_KHR_shader_float16_int8"
+
+typedef struct VkPhysicalDeviceFloat16Int8FeaturesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shaderFloat16;
+ VkBool32 shaderInt8;
+} VkPhysicalDeviceFloat16Int8FeaturesKHR;
+
+
+
#define VK_KHR_16bit_storage 1
#define VK_KHR_16BIT_STORAGE_SPEC_VERSION 1
#define VK_KHR_16BIT_STORAGE_EXTENSION_NAME "VK_KHR_16bit_storage"
+#define VK_KHR_shader_float_controls 1
+#define VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION 1
+#define VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME "VK_KHR_shader_float_controls"
+
+typedef struct VkPhysicalDeviceFloatControlsPropertiesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 separateDenormSettings;
+ VkBool32 separateRoundingModeSettings;
+ VkBool32 shaderSignedZeroInfNanPreserveFloat16;
+ VkBool32 shaderSignedZeroInfNanPreserveFloat32;
+ VkBool32 shaderSignedZeroInfNanPreserveFloat64;
+ VkBool32 shaderDenormPreserveFloat16;
+ VkBool32 shaderDenormPreserveFloat32;
+ VkBool32 shaderDenormPreserveFloat64;
+ VkBool32 shaderDenormFlushToZeroFloat16;
+ VkBool32 shaderDenormFlushToZeroFloat32;
+ VkBool32 shaderDenormFlushToZeroFloat64;
+ VkBool32 shaderRoundingModeRTEFloat16;
+ VkBool32 shaderRoundingModeRTEFloat32;
+ VkBool32 shaderRoundingModeRTEFloat64;
+ VkBool32 shaderRoundingModeRTZFloat16;
+ VkBool32 shaderRoundingModeRTZFloat32;
+ VkBool32 shaderRoundingModeRTZFloat64;
+} VkPhysicalDeviceFloatControlsPropertiesKHR;
+
+
+
+#define VK_KHR_swapchain_mutable_format 1
+#define VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_SPEC_VERSION 1
+#define VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME "VK_KHR_swapchain_mutable_format"
+
+
#define VK_KHR_vulkan_memory_model 1
#define VK_KHR_VULKAN_MEMORY_MODEL_SPEC_VERSION 2
#define VK_KHR_VULKAN_MEMORY_MODEL_EXTENSION_NAME "VK_KHR_vulkan_memory_model"
int32_t messageIdNumber;
const char* pMessage;
uint32_t queueLabelCount;
- VkDebugUtilsLabelEXT* pQueueLabels;
+ const VkDebugUtilsLabelEXT* pQueueLabels;
uint32_t cmdBufLabelCount;
- VkDebugUtilsLabelEXT* pCmdBufLabels;
+ const VkDebugUtilsLabelEXT* pCmdBufLabels;
uint32_t objectCount;
- VkDebugUtilsObjectNameInfoEXT* pObjects;
+ const VkDebugUtilsObjectNameInfoEXT* pObjects;
} VkDebugUtilsMessengerCallbackDataEXT;
typedef VkBool32 (VKAPI_PTR *PFN_vkDebugUtilsMessengerCallbackEXT)(
#define VK_NV_ray_tracing 1
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkAccelerationStructureNV)
-#define VK_NV_RAY_TRACING_SPEC_VERSION 2
+#define VK_NV_RAY_TRACING_SPEC_VERSION 3
#define VK_NV_RAY_TRACING_EXTENSION_NAME "VK_NV_ray_tracing"
#define VK_SHADER_UNUSED_NV (~0U)
+#define VK_EXT_fragment_density_map 1
+#define VK_EXT_FRAGMENT_DENSITY_MAP_SPEC_VERSION 1
+#define VK_EXT_FRAGMENT_DENSITY_MAP_EXTENSION_NAME "VK_EXT_fragment_density_map"
+
+typedef struct VkPhysicalDeviceFragmentDensityMapFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 fragmentDensityMap;
+ VkBool32 fragmentDensityMapDynamic;
+ VkBool32 fragmentDensityMapNonSubsampledImages;
+} VkPhysicalDeviceFragmentDensityMapFeaturesEXT;
+
+typedef struct VkPhysicalDeviceFragmentDensityMapPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkExtent2D minFragmentDensityTexelSize;
+ VkExtent2D maxFragmentDensityTexelSize;
+ VkBool32 fragmentDensityInvocations;
+} VkPhysicalDeviceFragmentDensityMapPropertiesEXT;
+
+typedef struct VkRenderPassFragmentDensityMapCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkAttachmentReference fragmentDensityMapAttachment;
+} VkRenderPassFragmentDensityMapCreateInfoEXT;
+
+
+
#define VK_EXT_scalar_block_layout 1
#define VK_EXT_SCALAR_BLOCK_LAYOUT_SPEC_VERSION 1
#define VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME "VK_EXT_scalar_block_layout"
<type category="define">// Vulkan 1.1 version number
#define <name>VK_API_VERSION_1_1</name> <type>VK_MAKE_VERSION</type>(1, 1, 0)// Patch version should always be set to 0</type>
<type category="define">// Version of this file
-#define <name>VK_HEADER_VERSION</name> 93</type>
+#define <name>VK_HEADER_VERSION</name> 95</type>
<type category="define">
#define <name>VK_DEFINE_HANDLE</name>(object) typedef struct object##_T* object;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkFramebufferCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkQueryPoolCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkRenderPassCreateFlags</name>;</type>
- <type category="bitmask">typedef <type>VkFlags</type> <name>VkSamplerCreateFlags</name>;</type>
+ <type requires="VkSamplerCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkSamplerCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineLayoutCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineCacheCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineDepthStencilStateCreateFlags</name>;</type>
<type requires="VkShaderStageFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkShaderStageFlags</name>;</type>
<type requires="VkImageUsageFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkImageUsageFlags</name>;</type>
<type requires="VkImageCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkImageCreateFlags</name>;</type>
- <type category="bitmask">typedef <type>VkFlags</type> <name>VkImageViewCreateFlags</name>;</type>
+ <type requires="VkImageViewCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkImageViewCreateFlags</name>;</type>
<type requires="VkPipelineCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineCreateFlags</name>;</type>
<type requires="VkColorComponentFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkColorComponentFlags</name>;</type>
<type requires="VkFenceCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkFenceCreateFlags</name>;</type>
<type name="VkImageTiling" category="enum"/>
<type name="VkImageType" category="enum"/>
<type name="VkImageUsageFlagBits" category="enum"/>
+ <type name="VkImageViewCreateFlagBits" category="enum"/>
<type name="VkImageViewType" category="enum"/>
<type name="VkSharingMode" category="enum"/>
<type name="VkIndexType" category="enum"/>
<type category="struct" name="VkDescriptorUpdateTemplateEntryKHR" alias="VkDescriptorUpdateTemplateEntry"/>
<type category="struct" name="VkDescriptorUpdateTemplateCreateInfo">
<member values="VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
- <member><type>void</type>* <name>pNext</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkDescriptorUpdateTemplateCreateFlags</type> <name>flags</name></member>
<member><type>uint32_t</type> <name>descriptorUpdateEntryCount</name><comment>Number of descriptor update entries to use for the update template</comment></member>
<member len="descriptorUpdateEntryCount">const <type>VkDescriptorUpdateTemplateEntry</type>* <name>pDescriptorUpdateEntries</name><comment>Descriptor update entries for the template</comment></member>
<member><type>VkBool32</type> <name>dstPremultiplied</name></member>
<member><type>VkBlendOverlapEXT</type> <name>blendOverlap</name></member>
</type>
- <type category="struct" name="VkPhysicalDeviceInlineUniformBlockFeaturesEXT" returnedonly="true" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <type category="struct" name="VkPhysicalDeviceInlineUniformBlockFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member><type>void</type>* <name>pNext</name></member>
<member><type>VkBool32</type> <name>inlineUniformBlock</name></member>
<member><type>uint32_t</type> <name>coverageModulationTableCount</name></member>
<member noautovalidity="true" optional="true" len="coverageModulationTableCount">const <type>float</type>* <name>pCoverageModulationTable</name></member>
</type>
- <type category="struct" name="VkImageFormatListCreateInfoKHR" structextends="VkImageCreateInfo,VkPhysicalDeviceImageFormatInfo2">
+ <type category="struct" name="VkImageFormatListCreateInfoKHR" structextends="VkImageCreateInfo,VkSwapchainCreateInfoKHR,VkPhysicalDeviceImageFormatInfo2">
<member values="VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>uint32_t</type> <name>viewFormatCount</name></member>
<member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
<member><type>VkBool32</type> <name>shaderDrawParameters</name></member>
</type>
+ <type category="struct" name="VkPhysicalDeviceFloat16Int8FeaturesKHR" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>VkBool32</type> <name>shaderFloat16</name></member> <!-- 16-bit floats (halfs) in shaders -->
+ <member><type>VkBool32</type> <name>shaderInt8</name></member> <!-- 8-bit integers in shaders -->
+ </type>
+ <type category="struct" name="VkPhysicalDeviceFloatControlsPropertiesKHR" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>separateDenormSettings</name></member>
+ <member><type>VkBool32</type> <name>separateRoundingModeSettings</name></member>
+ <member><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat16</name></member> <!-- An implementation can preserve signed zero, nan, inf -->
+ <member><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat32</name></member> <!-- An implementation can preserve signed zero, nan, inf -->
+ <member><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat64</name></member> <!-- An implementation can preserve signed zero, nan, inf -->
+ <member><type>VkBool32</type> <name>shaderDenormPreserveFloat16</name></member> <!-- An implementation can preserve denormals -->
+ <member><type>VkBool32</type> <name>shaderDenormPreserveFloat32</name></member> <!-- An implementation can preserve denormals -->
+ <member><type>VkBool32</type> <name>shaderDenormPreserveFloat64</name></member> <!-- An implementation can preserve denormals -->
+ <member><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat16</name></member> <!-- An implementation can flush to zero denormals -->
+ <member><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat32</name></member> <!-- An implementation can flush to zero denormals -->
+ <member><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat64</name></member> <!-- An implementation can flush to zero denormals -->
+ <member><type>VkBool32</type> <name>shaderRoundingModeRTEFloat16</name></member> <!-- An implementation can support RTE -->
+ <member><type>VkBool32</type> <name>shaderRoundingModeRTEFloat32</name></member> <!-- An implementation can support RTE -->
+ <member><type>VkBool32</type> <name>shaderRoundingModeRTEFloat64</name></member> <!-- An implementation can support RTE -->
+ <member><type>VkBool32</type> <name>shaderRoundingModeRTZFloat16</name></member> <!-- An implementation can support RTZ -->
+ <member><type>VkBool32</type> <name>shaderRoundingModeRTZFloat32</name></member> <!-- An implementation can support RTZ -->
+ <member><type>VkBool32</type> <name>shaderRoundingModeRTZFloat64</name></member> <!-- An implementation can support RTZ -->
+ </type>
<type category="struct" name="VkNativeBufferANDROID">
<member values="VK_STRUCTURE_TYPE_NATIVE_BUFFER_ANDROID"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>int32_t</type> <name>messageIdNumber</name></member>
<member len="null-terminated">const <type>char</type>* <name>pMessage</name></member>
<member optional="true"><type>uint32_t</type> <name>queueLabelCount</name></member>
- <member noautovalidity="true" optional="true" len="queueLabelCount"><type>VkDebugUtilsLabelEXT</type>* <name>pQueueLabels</name></member>
+ <member len="queueLabelCount">const <type>VkDebugUtilsLabelEXT</type>* <name>pQueueLabels</name></member>
<member optional="true"><type>uint32_t</type> <name>cmdBufLabelCount</name></member>
- <member noautovalidity="true" optional="true" len="cmdBufLabelCount"><type>VkDebugUtilsLabelEXT</type>* <name>pCmdBufLabels</name></member>
- <member><type>uint32_t</type> <name>objectCount</name></member>
- <member noautovalidity="true" len="objectCount"><type>VkDebugUtilsObjectNameInfoEXT</type>* <name>pObjects</name></member>
+ <member len="cmdBufLabelCount">const <type>VkDebugUtilsLabelEXT</type>* <name>pCmdBufLabels</name></member>
+ <member optional="true"><type>uint32_t</type> <name>objectCount</name></member>
+ <member len="objectCount">const <type>VkDebugUtilsObjectNameInfoEXT</type>* <name>pObjects</name></member>
</type>
<type category="struct" name="VkImportMemoryHostPointerInfoEXT" structextends="VkMemoryAllocateInfo">
<member values="VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member><type>VkBool32</type> <name>conditionalRendering</name></member>
<member><type>VkBool32</type> <name>inheritedConditionalRendering</name></member>
</type>
- <type category="struct" name="VkPhysicalDeviceVulkanMemoryModelFeaturesKHR" returnedonly="true" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <type category="struct" name="VkPhysicalDeviceVulkanMemoryModelFeaturesKHR" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES_KHR"><type>VkStructureType</type> <name>sType</name></member>
<member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
<member><type>VkBool32</type> <name>vulkanMemoryModel</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member><type>VkMemoryOverallocationBehaviorAMD</type> <name>overallocationBehavior</name></member>
</type>
+ <type category="struct" name="VkPhysicalDeviceFragmentDensityMapFeaturesEXT" returnedonly="true" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>fragmentDensityMap</name></member>
+ <member><type>VkBool32</type> <name>fragmentDensityMapDynamic</name></member>
+ <member><type>VkBool32</type> <name>fragmentDensityMapNonSubsampledImages</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceFragmentDensityMapPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkExtent2D</type> <name>minFragmentDensityTexelSize</name></member>
+ <member><type>VkExtent2D</type> <name>maxFragmentDensityTexelSize</name></member>
+ <member><type>VkBool32</type> <name>fragmentDensityInvocations</name></member>
+ </type>
+ <type category="struct" name="VkRenderPassFragmentDensityMapCreateInfoEXT" structextends="VkRenderPassCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkAttachmentReference</type> <name>fragmentDensityMapAttachment</name></member>
+ </type>
<type category="struct" name="VkPhysicalDeviceScalarBlockLayoutFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member><type>void</type>* <name>pNext</name></member>
<enum bitpos="3" name="VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT" comment="Allows image views to have different format than the base image"/>
<enum bitpos="4" name="VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT" comment="Allows creating image views with cube type from the created image"/>
</enums>
+ <enums name="VkImageViewCreateFlagBits" type="bitmask">
+ </enums>
+ <enums name="VkSamplerCreateFlagBits" type="bitmask">
+ </enums>
<enums name="VkPipelineCreateFlagBits" type="bitmask">
<enum bitpos="0" name="VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT"/>
<enum bitpos="1" name="VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT"/>
<type name="VkCommandBufferInheritanceConditionalRenderingInfoEXT"/>
</require>
</extension>
- <extension name="VK_KHR_extension_83" number="83" author="KHR" contact="Jan-Harald Fredriksen @janharaldfredriksen-arm" supported="disabled">
+ <extension name="VK_KHR_shader_float16_int8" number="83" type="device" requires="VK_KHR_get_physical_device_properties2" author="KHR" contact="Alexander Galazin @alegal-arm" supported="vulkan">
<require>
- <enum value="0" name="VK_KHR_EXTENSION_83_SPEC_VERSION"/>
- <enum value=""VK_KHR_extension_83"" name="VK_KHR_EXTENSION_83_EXTENSION_NAME"/>
+ <enum value="1" name="VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION"/>
+ <enum value=""VK_KHR_shader_float16_int8"" name="VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR"/>
+ <type name="VkPhysicalDeviceFloat16Int8FeaturesKHR"/>
</require>
</extension>
<extension name="VK_KHR_16bit_storage" number="84" type="device" requires="VK_KHR_get_physical_device_properties2,VK_KHR_storage_buffer_storage_class" author="KHR" contact="Jan-Harald Fredriksen @janharaldfredriksen-arm" supported="vulkan" promotedto="VK_VERSION_1_1">
</extension>
<extension name="VK_NV_ray_tracing" number="166" type="device" requires="VK_KHR_get_physical_device_properties2,VK_KHR_get_memory_requirements2" author="NV" contact="Eric Werness @ewerness" supported="vulkan">
<require>
- <enum value="2" name="VK_NV_RAY_TRACING_SPEC_VERSION"/>
+ <enum value="3" name="VK_NV_RAY_TRACING_SPEC_VERSION"/>
<enum value=""VK_NV_ray_tracing"" name="VK_NV_RAY_TRACING_EXTENSION_NAME"/>
<enum name="VK_SHADER_UNUSED_NV"/>
<enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_CREATE_INFO_NV"/>
<type name="VkPhysicalDeviceDriverPropertiesKHR"/>
</require>
</extension>
- <extension name="VK_ARM_extension_198" number="198" author="Alexander Galazin" contact="Alexander Galazin @alegal-arm" supported="disabled">
+ <extension name="VK_KHR_shader_float_controls" number="198" type="device" requires="VK_KHR_get_physical_device_properties2" author="KHR" contact="Alexander Galazin @alegal-arm" supported="vulkan">
<require>
- <enum value="0" name="VK_ARM_EXTENSION_198_SPEC_VERSION"/>
- <enum value=""VK_EXT_extension_198"" name="VK_ARM_EXTENSION_198_EXTENSION_NAME"/>
+ <enum value="1" name="VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION"/>
+ <enum value=""VK_KHR_shader_float_controls"" name="VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR"/>
+ <type name="VkPhysicalDeviceFloatControlsPropertiesKHR"/>
</require>
</extension>
<extension name="VK_NV_shader_subgroup_partitioned" number="199" type="device" requiresCore="1.1" author="NV" contact="Jeff Bolz @jeffbolznv" supported="vulkan">
<enum value=""VK_KHR_extension_200"" name="VK_KHR_EXTENSION_200_EXTENSION_NAME"/>
</require>
</extension>
- <extension name="VK_KHR_extension_201" number="201" type="device" author="KHR" contact="Daniel Rakos @drakos-arm" supported="disabled">
+ <extension name="VK_KHR_swapchain_mutable_format" number="201" type="device" author="KHR" requires="VK_KHR_swapchain,VK_KHR_maintenance2,VK_KHR_image_format_list" contact="Daniel Rakos @drakos-arm" supported="vulkan">
<require>
- <enum value="0" name="VK_KHR_EXTENSION_201_SPEC_VERSION"/>
- <enum value=""VK_KHR_extension_201"" name="VK_KHR_EXTENSION_201_EXTENSION_NAME"/>
+ <enum value="1" name="VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_SPEC_VERSION"/>
+ <enum value=""VK_KHR_swapchain_mutable_format"" name="VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME"/>
+ <enum bitpos="2" extends="VkSwapchainCreateFlagBitsKHR" name="VK_SWAPCHAIN_CREATE_MUTABLE_FORMAT_BIT_KHR"/>
</require>
</extension>
<extension name="VK_NV_compute_shader_derivatives" number="202" type="device" requires="VK_KHR_get_physical_device_properties2" author="NV" contact="Pat Brown @nvpbrown" supported="vulkan">
<enum value=""VK_EXT_macos_ios_window"" name="VK_EXT_MACOS_IOS_WINDOW_EXTENSION_NAME"/>
</require>
</extension>
- <extension name="VK_EXT_extension_219" number="219" type="device" author="EXT" contact="Matthew Netsch @mnetsch" supported="disabled">
+ <extension name="VK_EXT_fragment_density_map" number="219" type="device" requires="VK_KHR_get_physical_device_properties2" author="EXT" contact="Matthew Netsch @mnetsch" supported="vulkan">
<require>
- <enum value="0" name="VK_EXT_EXTENSION_219_SPEC_VERSION"/>
- <enum value=""VK_EXT_extension_219"" name="VK_EXT_EXTENSION_219_EXTENSION_NAME"/>
- <enum bitpos="14" extends="VkImageCreateFlagBits" name="VK_IMAGE_CREATE_RESERVED_14_BIT_EXT"/>
- <enum bitpos="24" extends="VkAccessFlagBits" name="VK_ACCESS_RESERVED_24_BIT_EXT"/>
- <enum bitpos="24" extends="VkFormatFeatureFlagBits" name="VK_FORMAT_FEATURE_RESERVED_24_BIT_EXT"/>
- <enum bitpos="9" extends="VkImageUsageFlagBits" name="VK_IMAGE_USAGE_RESERVED_9_BIT_EXT"/>
- <enum bitpos="23" extends="VkPipelineStageFlagBits" name="VK_PIPELINE_STAGE_RESERVED_23_BIT_EXT"/>
+ <enum value="1" name="VK_EXT_FRAGMENT_DENSITY_MAP_SPEC_VERSION"/>
+ <enum value=""VK_EXT_fragment_density_map"" name="VK_EXT_FRAGMENT_DENSITY_MAP_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_FEATURES_EXT"/>
+ <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_PROPERTIES_EXT"/>
+ <enum offset="2" extends="VkStructureType" name="VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT"/>
+ <enum bitpos="14" extends="VkImageCreateFlagBits" name="VK_IMAGE_CREATE_SUBSAMPLED_BIT_EXT"/>
+ <enum offset="0" extends="VkImageLayout" name="VK_IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT"/>
+ <enum bitpos="24" extends="VkAccessFlagBits" name="VK_ACCESS_FRAGMENT_DENSITY_MAP_READ_BIT_EXT"/>
+ <enum bitpos="24" extends="VkFormatFeatureFlagBits" name="VK_FORMAT_FEATURE_FRAGMENT_DENSITY_MAP_BIT_EXT"/>
+ <enum bitpos="9" extends="VkImageUsageFlagBits" name="VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT"/>
+ <enum bitpos="0" extends="VkImageViewCreateFlagBits" name="VK_IMAGE_VIEW_CREATE_FRAGMENT_DENSITY_MAP_DYNAMIC_BIT_EXT"/>
+ <enum bitpos="23" extends="VkPipelineStageFlagBits" name="VK_PIPELINE_STAGE_FRAGMENT_DENSITY_PROCESS_BIT_EXT"/>
+ <enum bitpos="0" extends="VkSamplerCreateFlagBits" name="VK_SAMPLER_CREATE_SUBSAMPLED_BIT_EXT"/>
+ <enum bitpos="1" extends="VkSamplerCreateFlagBits" name="VK_SAMPLER_CREATE_SUBSAMPLED_COARSE_RECONSTRUCTION_BIT_EXT"/>
+ <type name="VkPhysicalDeviceFragmentDensityMapFeaturesEXT"/>
+ <type name="VkPhysicalDeviceFragmentDensityMapPropertiesEXT"/>
+ <type name="VkRenderPassFragmentDensityMapCreateInfoEXT"/>
</require>
</extension>
<extension name="VK_EXT_extension_220" number="220" author="EXT" contact="Dzmitry Malyshau @kvark" supported="disabled">
<enum value=""VK_EXT_extension_248"" name="VK_EXT_EXTENSION_248_EXTENSION_NAME"/>
</require>
</extension>
+ <extension name="VK_KHR_extension_249" number="249" author="KHR" contact="Keith Packard @keithp" supported="disabled">
+ <require>
+ <enum value="0" name="VK_KHR_EXTENSION_249_SPEC_VERSION"/>
+ <enum value=""VK_KHR_extension_249"" name="VK_KHR_EXTENSION_249_EXTENSION_NAME"/>
+ </require>
+ </extension>
</extensions>
</registry>