python: Fix the texture test.
authorJosé Fonseca <jfonseca@vmware.com>
Thu, 26 Mar 2009 12:04:15 +0000 (12:04 +0000)
committerJosé Fonseca <jfonseca@vmware.com>
Thu, 26 Mar 2009 12:04:15 +0000 (12:04 +0000)
src/gallium/state_trackers/python/tests/texture.py

index 8cec57e2a60ebabac8893d1ad2682a16810debd5..ce1c66720b45e91d00a0e6c9bfa9c75fea731340 100644 (file)
@@ -168,26 +168,9 @@ class TextureTest(TestCase):
         rasterizer = Rasterizer()
         rasterizer.front_winding = PIPE_WINDING_CW
         rasterizer.cull_mode = PIPE_WINDING_NONE
-        rasterizer.bypass_clipping = 1
-        #rasterizer.bypass_vs = 1
+        rasterizer.bypass_vs_clip_and_viewport = 1
         ctx.set_rasterizer(rasterizer)
     
-        # viewport (identity, we setup vertices in wincoords)
-        viewport = Viewport()
-        scale = FloatArray(4)
-        scale[0] = 1.0
-        scale[1] = 1.0
-        scale[2] = 1.0
-        scale[3] = 1.0
-        viewport.scale = scale
-        translate = FloatArray(4)
-        translate[0] = 0.0
-        translate[1] = 0.0
-        translate[2] = 0.0
-        translate[3] = 0.0
-        viewport.translate = translate
-        ctx.set_viewport(viewport)
-    
         # samplers
         sampler = Sampler()
         sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE