unsigned flags; /**< bitmask of PIPE_RESOURCE_FLAG_x */
};
+
+/**
+ * Stream output for vertex transform feedback.
+ */
struct pipe_stream_output_state
{
- /**< number of the output buffer to insert each element into */
+ /** number of the output buffer to insert each element into */
int output_buffer[PIPE_MAX_SHADER_OUTPUTS];
- /**< which register to grab each output from */
+ /** which register to grab each output from */
int register_index[PIPE_MAX_SHADER_OUTPUTS];
- /**< TGSI_WRITEMASK signifying which components to output */
+ /** TGSI_WRITEMASK signifying which components to output */
ubyte register_mask[PIPE_MAX_SHADER_OUTPUTS];
- /**< number of outputs */
+ /** number of outputs */
int num_outputs;
-
- /**< stride for an entire vertex, only used if all output_buffers
- * are 0 */
+ /** stride for an entire vertex, only used if all output_buffers are 0 */
unsigned stride;
};