#include <amdgpu_drm.h>
#include <inttypes.h>
+static void
+radv_amdgpu_winsys_virtual_map(struct radv_amdgpu_winsys_bo *bo,
+ const struct radv_amdgpu_map_range *range)
+{
+ assert(range->size);
+
+ if (!range->bo)
+ return; /* TODO: PRT mapping */
+
+ int r = amdgpu_bo_va_op(range->bo->bo, range->bo_offset, range->size,
+ range->offset + bo->va, 0, AMDGPU_VA_OP_MAP);
+ if (r)
+ abort();
+}
+
+static void
+radv_amdgpu_winsys_virtual_unmap(struct radv_amdgpu_winsys_bo *bo,
+ const struct radv_amdgpu_map_range *range)
+{
+ assert(range->size);
+
+ if (!range->bo)
+ return; /* TODO: PRT mapping */
+
+ int r = amdgpu_bo_va_op(range->bo->bo, range->bo_offset, range->size,
+ range->offset + bo->va, 0, AMDGPU_VA_OP_UNMAP);
+ if (r)
+ abort();
+}
+
+static void
+radv_amdgpu_winsys_rebuild_bo_list(struct radv_amdgpu_winsys_bo *bo)
+{
+ bo->bo_count = 0;
+ for (uint32_t i = 0; i < bo->range_count; ++i) {
+ bool found = false;
+ if (!bo->ranges[i].bo)
+ continue;
+
+ for(uint32_t j = 0; j < bo->bo_count; ++j) {
+ if (bo->bos[j] == bo->ranges[i].bo) {
+ found = true;
+ break;
+ }
+ }
+
+ if (!found) {
+ if (bo->bo_capacity == bo->bo_count) {
+ bo->bos = realloc(bo->bos,
+ (bo->bo_capacity + 1) * sizeof(struct radv_amdgpu_bo *));
+ ++bo->bo_capacity;
+ }
+ bo->bos[bo->bo_count++] = bo->ranges[i].bo;
+ }
+ }
+}
+
+static void
+radv_amdgpu_winsys_bo_virtual_bind(struct radeon_winsys_bo *_parent,
+ uint64_t offset, uint64_t size,
+ struct radeon_winsys_bo *_bo, uint64_t bo_offset)
+{
+ struct radv_amdgpu_winsys_bo *parent = (struct radv_amdgpu_winsys_bo *)_parent;
+ struct radv_amdgpu_winsys_bo *bo = (struct radv_amdgpu_winsys_bo*)_bo;
+ int range_count_delta, new_idx;
+ int first = 0, last;
+ struct radv_amdgpu_map_range new_first, new_last;
+
+ assert(parent->is_virtual);
+ assert(!bo || !bo->is_virtual);
+
+ if (!size)
+ return;
+
+ /* We have at most 2 new ranges (1 by the bind, and another one by splitting a range that contains the newly bound range). */
+ if (parent->range_capacity - parent->range_count < 2) {
+ parent->range_capacity += 2;
+ parent->ranges = realloc(parent->ranges,
+ parent->range_capacity * sizeof(struct radv_amdgpu_map_range));
+ }
+
+ /*
+ * [first, last] is exactly the range of ranges that either overlap the
+ * new parent, or are adjacent to it. This corresponds to the bind ranges
+ * that may change.
+ */
+ while(first + 1 < parent->range_count && parent->ranges[first].offset + parent->ranges[first].size < offset)
+ ++first;
+
+ last = first;
+ while(last + 1 < parent->range_count && parent->ranges[last].offset <= offset + size)
+ ++last;
+
+ /* Whether the first or last range are going to be totally removed or just
+ * resized/left alone. Note that in the case of first == last, we will split
+ * this into a part before and after the new range. The remove flag is then
+ * whether to not create the corresponding split part. */
+ bool remove_first = parent->ranges[first].offset == offset;
+ bool remove_last = parent->ranges[last].offset + parent->ranges[last].size == offset + size;
+ bool unmapped_first = false;
+
+ assert(parent->ranges[first].offset <= offset);
+ assert(parent->ranges[last].offset + parent->ranges[last].size >= offset + size);
+
+ /* Try to merge the new range with the first range. */
+ if (parent->ranges[first].bo == bo && (!bo || offset - bo_offset == parent->ranges[first].offset - parent->ranges[first].bo_offset)) {
+ size += offset - parent->ranges[first].offset;
+ offset = parent->ranges[first].offset;
+ remove_first = true;
+ }
+
+ /* Try to merge the new range with the last range. */
+ if (parent->ranges[last].bo == bo && (!bo || offset - bo_offset == parent->ranges[last].offset - parent->ranges[last].bo_offset)) {
+ size = parent->ranges[last].offset + parent->ranges[last].size - offset;
+ remove_last = true;
+ }
+
+ range_count_delta = 1 - (last - first + 1) + !remove_first + !remove_last;
+ new_idx = first + !remove_first;
+
+ /* Any range between first and last is going to be entirely covered by the new range so just unmap them. */
+ for (int i = first + 1; i < last; ++i)
+ radv_amdgpu_winsys_virtual_unmap(parent, parent->ranges + i);
+
+ /* If the first/last range are not left alone we unmap then and optionally map
+ * them again after modifications. Not that this implicitly can do the splitting
+ * if first == last. */
+ new_first = parent->ranges[first];
+ new_last = parent->ranges[last];
+
+ if (parent->ranges[first].offset + parent->ranges[first].size > offset || remove_first) {
+ radv_amdgpu_winsys_virtual_unmap(parent, parent->ranges + first);
+ unmapped_first = true;
+
+ if (!remove_first) {
+ new_first.size = offset - new_first.offset;
+ radv_amdgpu_winsys_virtual_map(parent, &new_first);
+ }
+ }
+
+ if (parent->ranges[last].offset < offset + size || remove_last) {
+ if (first != last || !unmapped_first)
+ radv_amdgpu_winsys_virtual_unmap(parent, parent->ranges + last);
+
+ if (!remove_last) {
+ new_last.size -= offset + size - new_last.offset;
+ new_last.offset = offset + size;
+ radv_amdgpu_winsys_virtual_map(parent, &new_last);
+ }
+ }
+
+ /* Moves the range list after last to account for the changed number of ranges. */
+ memmove(parent->ranges + last + 1 + range_count_delta, parent->ranges + last + 1,
+ sizeof(struct radv_amdgpu_map_range) * (parent->range_count - last - 1));
+
+ if (!remove_first)
+ parent->ranges[first] = new_first;
+
+ if (!remove_last)
+ parent->ranges[new_idx + 1] = new_last;
+
+ /* Actually set up the new range. */
+ parent->ranges[new_idx].offset = offset;
+ parent->ranges[new_idx].size = size;
+ parent->ranges[new_idx].bo = bo;
+ parent->ranges[new_idx].bo_offset = bo_offset;
+
+ radv_amdgpu_winsys_virtual_map(parent, parent->ranges + new_idx);
+
+ parent->range_count += range_count_delta;
+
+ radv_amdgpu_winsys_rebuild_bo_list(parent);
+}
+
static void radv_amdgpu_winsys_bo_destroy(struct radeon_winsys_bo *_bo)
{
struct radv_amdgpu_winsys_bo *bo = radv_amdgpu_winsys_bo(_bo);
- if (bo->ws->debug_all_bos) {
- pthread_mutex_lock(&bo->ws->global_bo_list_lock);
- LIST_DEL(&bo->global_list_item);
- bo->ws->num_buffers--;
- pthread_mutex_unlock(&bo->ws->global_bo_list_lock);
+ if (bo->is_virtual) {
+ for (uint32_t i = 0; i < bo->range_count; ++i) {
+ radv_amdgpu_winsys_virtual_unmap(bo, bo->ranges + i);
+ }
+ free(bo->bos);
+ free(bo->ranges);
+ } else {
+ if (bo->ws->debug_all_bos) {
+ pthread_mutex_lock(&bo->ws->global_bo_list_lock);
+ LIST_DEL(&bo->global_list_item);
+ bo->ws->num_buffers--;
+ pthread_mutex_unlock(&bo->ws->global_bo_list_lock);
+ }
+ amdgpu_bo_va_op(bo->bo, 0, bo->size, bo->va, 0, AMDGPU_VA_OP_UNMAP);
+ amdgpu_bo_free(bo->bo);
}
- amdgpu_bo_va_op(bo->bo, 0, bo->size, bo->va, 0, AMDGPU_VA_OP_UNMAP);
amdgpu_va_range_free(bo->va_handle);
- amdgpu_bo_free(bo->bo);
FREE(bo);
}
return NULL;
}
+ r = amdgpu_va_range_alloc(ws->dev, amdgpu_gpu_va_range_general,
+ size, alignment, 0, &va, &va_handle, 0);
+ if (r)
+ goto error_va_alloc;
+
+ bo->va = va;
+ bo->va_handle = va_handle;
+ bo->size = size;
+ bo->ws = ws;
+ bo->is_virtual = !!(flags & RADEON_FLAG_VIRTUAL);
+
+ if (flags & RADEON_FLAG_VIRTUAL) {
+ bo->ranges = realloc(NULL, sizeof(struct radv_amdgpu_map_range));
+ bo->range_count = 1;
+ bo->range_capacity = 1;
+
+ bo->ranges[0].offset = 0;
+ bo->ranges[0].size = size;
+ bo->ranges[0].bo = NULL;
+ bo->ranges[0].bo_offset = 0;
+
+ radv_amdgpu_winsys_virtual_map(bo, bo->ranges);
+ return (struct radeon_winsys_bo *)bo;
+ }
+
request.alloc_size = size;
request.phys_alignment = alignment;
goto error_bo_alloc;
}
- r = amdgpu_va_range_alloc(ws->dev, amdgpu_gpu_va_range_general,
- size, alignment, 0, &va, &va_handle, 0);
- if (r)
- goto error_va_alloc;
-
r = amdgpu_bo_va_op(buf_handle, 0, size, va, 0, AMDGPU_VA_OP_MAP);
if (r)
goto error_va_map;
bo->bo = buf_handle;
- bo->va = va;
- bo->va_handle = va_handle;
bo->initial_domain = initial_domain;
- bo->size = size;
bo->is_shared = false;
- bo->ws = ws;
radv_amdgpu_add_buffer_to_global_list(bo);
return (struct radeon_winsys_bo *)bo;
error_va_map:
- amdgpu_va_range_free(va_handle);
-
-error_va_alloc:
amdgpu_bo_free(buf_handle);
error_bo_alloc:
+ amdgpu_va_range_free(va_handle);
+
+error_va_alloc:
FREE(bo);
return NULL;
}
ws->base.buffer_from_fd = radv_amdgpu_winsys_bo_from_fd;
ws->base.buffer_get_fd = radv_amdgpu_winsys_get_fd;
ws->base.buffer_set_metadata = radv_amdgpu_winsys_bo_set_metadata;
+ ws->base.buffer_virtual_bind = radv_amdgpu_winsys_bo_virtual_bind;
}
#include "radv_amdgpu_bo.h"
#include "sid.h"
+
+enum {
+ VIRTUAL_BUFFER_HASH_TABLE_SIZE = 1024
+};
+
struct radv_amdgpu_cs {
struct radeon_winsys_cs base;
struct radv_amdgpu_winsys *ws;
int buffer_hash_table[1024];
unsigned hw_ip;
+
+ unsigned num_virtual_buffers;
+ unsigned max_num_virtual_buffers;
+ struct radeon_winsys_bo **virtual_buffers;
+ uint8_t *virtual_buffer_priorities;
+ int *virtual_buffer_hash_table;
};
static inline struct radv_amdgpu_cs *
cs->ws->base.buffer_destroy(cs->old_ib_buffers[i]);
free(cs->old_ib_buffers);
+ free(cs->virtual_buffers);
+ free(cs->virtual_buffer_priorities);
+ free(cs->virtual_buffer_hash_table);
free(cs->handles);
free(cs->priorities);
free(cs);
cs->buffer_hash_table[hash] = -1;
}
+ for (unsigned i = 0; i < cs->num_virtual_buffers; ++i) {
+ unsigned hash = ((uintptr_t)cs->virtual_buffers[i] >> 6) & (VIRTUAL_BUFFER_HASH_TABLE_SIZE - 1);
+ cs->virtual_buffer_hash_table[hash] = -1;
+ }
+
cs->num_buffers = 0;
+ cs->num_virtual_buffers = 0;
if (cs->ws->use_ib_bos) {
cs->ws->base.cs_add_buffer(&cs->base, cs->ib_buffer, 8);
++cs->num_buffers;
}
+static void radv_amdgpu_cs_add_virtual_buffer(struct radeon_winsys_cs *_cs,
+ struct radeon_winsys_bo *bo,
+ uint8_t priority)
+{
+ struct radv_amdgpu_cs *cs = radv_amdgpu_cs(_cs);
+ unsigned hash = ((uintptr_t)bo >> 6) & (VIRTUAL_BUFFER_HASH_TABLE_SIZE - 1);
+
+
+ if (!cs->virtual_buffer_hash_table) {
+ cs->virtual_buffer_hash_table = malloc(VIRTUAL_BUFFER_HASH_TABLE_SIZE * sizeof(int));
+ for (int i = 0; i < VIRTUAL_BUFFER_HASH_TABLE_SIZE; ++i)
+ cs->virtual_buffer_hash_table[i] = -1;
+ }
+
+ if (cs->virtual_buffer_hash_table[hash] >= 0) {
+ int idx = cs->virtual_buffer_hash_table[hash];
+ if (cs->virtual_buffers[idx] == bo) {
+ cs->virtual_buffer_priorities[idx] = MAX2(cs->virtual_buffer_priorities[idx], priority);
+ return;
+ }
+ for (unsigned i = 0; i < cs->num_virtual_buffers; ++i) {
+ if (cs->virtual_buffers[i] == bo) {
+ cs->virtual_buffer_priorities[i] = MAX2(cs->virtual_buffer_priorities[i], priority);
+ cs->virtual_buffer_hash_table[hash] = i;
+ return;
+ }
+ }
+ }
+
+ if(cs->max_num_virtual_buffers <= cs->num_virtual_buffers) {
+ cs->max_num_virtual_buffers = MAX2(2, cs->max_num_virtual_buffers * 2);
+ cs->virtual_buffers = realloc(cs->virtual_buffers, sizeof(struct radv_amdgpu_virtual_virtual_buffer*) * cs->max_num_virtual_buffers);
+ cs->virtual_buffer_priorities = realloc(cs->virtual_buffer_priorities, sizeof(uint8_t) * cs->max_num_virtual_buffers);
+ }
+
+ cs->virtual_buffers[cs->num_virtual_buffers] = bo;
+ cs->virtual_buffer_priorities[cs->num_virtual_buffers] = priority;
+
+ cs->virtual_buffer_hash_table[hash] = cs->num_virtual_buffers;
+ ++cs->num_virtual_buffers;
+
+}
+
static void radv_amdgpu_cs_add_buffer(struct radeon_winsys_cs *_cs,
struct radeon_winsys_bo *_bo,
uint8_t priority)
struct radv_amdgpu_cs *cs = radv_amdgpu_cs(_cs);
struct radv_amdgpu_winsys_bo *bo = radv_amdgpu_winsys_bo(_bo);
+ if (bo->is_virtual) {
+ radv_amdgpu_cs_add_virtual_buffer(_cs, _bo, priority);
+ return;
+ }
+
radv_amdgpu_cs_add_buffer_internal(cs, bo->bo, priority);
}
child->priorities[i]);
}
+ for (unsigned i = 0; i < child->num_virtual_buffers; ++i) {
+ radv_amdgpu_cs_add_buffer(&parent->base, child->virtual_buffers[i],
+ child->virtual_buffer_priorities[i]);
+ }
+
if (parent->ws->use_ib_bos) {
if (parent->base.cdw + 4 > parent->base.max_dw)
radv_amdgpu_cs_grow(&parent->base, 4);
bo_list);
free(handles);
pthread_mutex_unlock(&ws->global_bo_list_lock);
- } else if (count == 1 && !extra_bo && !extra_cs) {
+ } else if (count == 1 && !extra_bo && !extra_cs &&
+ !radv_amdgpu_cs(cs_array[0])->num_virtual_buffers) {
struct radv_amdgpu_cs *cs = (struct radv_amdgpu_cs*)cs_array[0];
r = amdgpu_bo_list_create(ws->dev, cs->num_buffers, cs->handles,
cs->priorities, bo_list);
for (unsigned i = 0; i < count; ++i) {
struct radv_amdgpu_cs *cs = (struct radv_amdgpu_cs*)cs_array[i];
total_buffer_count += cs->num_buffers;
+ for (unsigned j = 0; j < cs->num_virtual_buffers; ++j)
+ total_buffer_count += radv_amdgpu_winsys_bo(cs->virtual_buffers[j])->bo_count;
}
if (extra_cs) {
++unique_bo_count;
}
}
+ for (unsigned j = 0; j < cs->num_virtual_buffers; ++j) {
+ struct radv_amdgpu_winsys_bo *virtual_bo = radv_amdgpu_winsys_bo(cs->virtual_buffers[j]);
+ for(unsigned k = 0; k < virtual_bo->bo_count; ++k) {
+ struct radv_amdgpu_winsys_bo *bo = virtual_bo->bos[k];
+ bool found = false;
+ for (unsigned m = 0; m < unique_bo_count; ++m) {
+ if (handles[m] == bo->bo) {
+ found = true;
+ priorities[m] = MAX2(priorities[m],
+ cs->virtual_buffer_priorities[j]);
+ break;
+ }
+ }
+ if (!found) {
+ handles[unique_bo_count] = bo->bo;
+ priorities[unique_bo_count] = cs->virtual_buffer_priorities[j];
+ ++unique_bo_count;
+ }
+ }
+ }
}
r = amdgpu_bo_list_create(ws->dev, unique_bo_count, handles,
priorities, bo_list);