#include "main/imports.h"
#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
printf("%s(shader=%d, numParams=%d, stateFlags=0x%x)\n",
__FUNCTION__, id, params->NumParameters, params->StateFlags);
+ _mesa_print_parameter_list(params);
+ /*
for (i = 0; i < params->NumParameters; i++)
printf("%d: %f %f %f %f\n", i,
params->ParameterValues[i][0],
params->ParameterValues[i][1],
params->ParameterValues[i][2],
params->ParameterValues[i][3]);
+ */
}
/* load Mesa constants into the constant buffer */