*flags &= ~ISL_TILING_Y0_BIT;
}
-/**
- * Choose horizontal subimage alignment, in units of surface elements.
- */
-static uint32_t
-gen7_choose_halign_el(const struct isl_device *dev,
- const struct isl_surf_init_info *restrict info)
+void
+isl_gen7_choose_image_alignment_el(const struct isl_device *dev,
+ const struct isl_surf_init_info *restrict info,
+ enum isl_tiling tiling,
+ enum isl_dim_layout dim_layout,
+ enum isl_msaa_layout msaa_layout,
+ struct isl_extent3d *image_align_el)
{
- if (isl_format_is_compressed(info->format))
- return 1;
+ assert(ISL_DEV_GEN(dev) == 7);
- /* From the Ivybridge PRM (2012-05-31), Volume 4, Part 1, Section 2.12.1,
- * RENDER_SURFACE_STATE Surface Hoizontal Alignment:
+ /* Handled by isl_choose_image_alignment_el */
+ assert(info->format != ISL_FORMAT_HIZ);
+
+ /* IVB+ does not support combined depthstencil. */
+ assert(!isl_surf_usage_is_depth_and_stencil(info->usage));
+
+ /* From the Ivy Bridge PRM, Vol. 2, Part 2, Section 6.18.4.4,
+ * "Alignment unit size", the alignment parameters are summarized in the
+ * following table:
*
- * - This field is intended to be set to HALIGN_8 only if the surface
- * was rendered as a depth buffer with Z16 format or a stencil buffer,
- * since these surfaces support only alignment of 8. Use of HALIGN_8
- * for other surfaces is supported, but uses more memory.
+ * Surface Defined By | Surface Format | Align Width | Align Height
+ * --------------------+-----------------+-------------+--------------
+ * DEPTH_BUFFER | D16_UNORM | 8 | 4
+ * | other | 4 | 4
+ * --------------------+-----------------+-------------+--------------
+ * STENCIL_BUFFER | N/A | 8 | 8
+ * --------------------+-----------------+-------------+--------------
+ * SURFACE_STATE | BC*, ETC*, EAC* | 4 | 4
+ * | FXT1 | 8 | 4
+ * | all others | HALIGN | VALIGN
+ * -------------------------------------------------------------------
*/
- if (isl_surf_info_is_z16(info) ||
- isl_surf_usage_is_stencil(info->usage))
- return 8;
-
- return 4;
-}
+ if (isl_surf_usage_is_depth(info->usage)) {
+ *image_align_el = info->format == ISL_FORMAT_R16_UNORM ?
+ isl_extent3d(8, 4, 1) : isl_extent3d(4, 4, 1);
+ return;
+ } else if (isl_surf_usage_is_stencil(info->usage)) {
+ *image_align_el = isl_extent3d(8, 8, 1);
+ return;
+ } else if (isl_format_is_compressed(info->format)) {
+ /* Compressed formats all have alignment equal to block size. */
+ *image_align_el = isl_extent3d(1, 1, 1);
+ return;
+ }
-/**
- * Choose vertical subimage alignment, in units of surface elements.
- */
-static uint32_t
-gen7_choose_valign_el(const struct isl_device *dev,
- const struct isl_surf_init_info *restrict info,
- enum isl_tiling tiling)
-{
- MAYBE_UNUSED bool require_valign2 = false;
- bool require_valign4 = false;
+ /* Everything after this point is in the "set by Surface Horizontal or
+ * Vertical Alignment" case. Now it's just a matter of applying
+ * restrictions.
+ */
- if (isl_format_is_compressed(info->format))
- return 1;
+ /* There are no restrictions on halign beyond what's given in the table
+ * above. We set it to the minimum value of 4 because that uses the least
+ * memory.
+ */
+ const uint32_t halign = 4;
- if (gen7_format_needs_valign2(dev, info->format))
- require_valign2 = true;
+ bool require_valign4 = false;
/* From the Ivybridge PRM, Volume 4, Part 1, Section 2.12.1:
* RENDER_SURFACE_STATE Surface Vertical Alignment:
*
- * - This field is intended to be set to VALIGN_4 if the surface was
- * rendered as a depth buffer, for a multisampled (4x) render target,
- * or for a multisampled (8x) render target, since these surfaces
- * support only alignment of 4. Use of VALIGN_4 for other surfaces is
- * supported, but uses more memory. This field must be set to
- * VALIGN_4 for all tiled Y Render Target surfaces.
+ * * This field is intended to be set to VALIGN_4 if the surface was
+ * rendered as a depth buffer,
*
+ * * for a multisampled (4x) render target, or for a multisampled (8x)
+ * render target, since these surfaces support only alignment of 4.
+ *
+ * * This field must be set to VALIGN_4 for all tiled Y Render Target
+ * surfaces
+ *
+ * * Value of 1 is not supported for format YCRCB_NORMAL (0x182),
+ * YCRCB_SWAPUVY (0x183), YCRCB_SWAPUV (0x18f), YCRCB_SWAPY (0x190)
+ *
+ * * If Number of Multisamples is not MULTISAMPLECOUNT_1, this field
+ * must be set to VALIGN_4."
+ *
+ * The first restriction is already handled by the table above and the
+ * second restriction is redundant with the fifth.
*/
- if (isl_surf_usage_is_depth(info->usage) ||
- info->samples > 1 ||
- ((info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) &&
- tiling == ISL_TILING_Y0)) {
+ if (info->samples > 1)
require_valign4 = true;
- }
-
- if (isl_surf_usage_is_stencil(info->usage)) {
- /* The Ivybridge PRM states that the stencil buffer's vertical alignment
- * is 8 [Ivybridge PRM, Volume 1, Part 1, Section 6.18.4.4 Alignment
- * Unit Size]. valign=8 is outside the set of valid values of
- * RENDER_SURFACE_STATE.SurfaceVerticalAlignment, but that's ok because
- * a stencil buffer will never be used directly for texturing or
- * rendering on gen7.
- */
- return 8;
- }
-
- assert(!require_valign2 || !require_valign4);
-
- if (require_valign4)
- return 4;
- /* Prefer VALIGN_2 because it conserves memory. */
- return 2;
-}
-
-void
-isl_gen7_choose_image_alignment_el(const struct isl_device *dev,
- const struct isl_surf_init_info *restrict info,
- enum isl_tiling tiling,
- enum isl_dim_layout dim_layout,
- enum isl_msaa_layout msaa_layout,
- struct isl_extent3d *image_align_el)
-{
- assert(ISL_DEV_GEN(dev) == 7);
+ if (tiling == ISL_TILING_Y0 &&
+ (info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT))
+ require_valign4 = true;
- /* Handled by isl_choose_image_alignment_el */
- assert(info->format != ISL_FORMAT_HIZ);
+ assert(!(require_valign4 && gen7_format_needs_valign2(dev, info->format)));
- /* IVB+ does not support combined depthstencil. */
- assert(!isl_surf_usage_is_depth_and_stencil(info->usage));
+ /* We default to VALIGN_2 because it uses the least memory. */
+ const uint32_t valign = require_valign4 ? 4 : 2;
- *image_align_el = (struct isl_extent3d) {
- .w = gen7_choose_halign_el(dev, info),
- .h = gen7_choose_valign_el(dev, info, tiling),
- .d = 1,
- };
+ *image_align_el = isl_extent3d(halign, valign, 1);
}