mesa: Back out an accidental change I had in a VC4 commit.
authorEric Anholt <eric@anholt.net>
Sat, 20 Jun 2015 22:02:50 +0000 (15:02 -0700)
committerEric Anholt <eric@anholt.net>
Sat, 20 Jun 2015 22:04:17 +0000 (15:04 -0700)
This was a hack as part of debugging some glamor-on-GLES2 behavior that
ended up being an xserver bug.  I suspect we can just flip this extension
on for GLES2, but the spec says it requires 3.1.

src/mesa/main/extensions.c

index b747abaf684edcd9f7a1466f174d1f0e963d0830..4176a69ed7c9a85a69b35ac0e2e18d70d2d540f3 100644 (file)
@@ -218,7 +218,6 @@ static const struct extension extension_table[] = {
    { "GL_EXT_discard_framebuffer",                 o(dummy_true),                                    ES1 | ES2, 2009 },
    { "GL_EXT_blend_minmax",                        o(EXT_blend_minmax),                        GLL | ES1 | ES2, 1995 },
    { "GL_EXT_blend_subtract",                      o(dummy_true),                              GLL,            1995 },
-   { "GL_EXT_buffer_storage",                      o(ARB_buffer_storage),                                  ES2, 2015 },
    { "GL_EXT_compiled_vertex_array",               o(dummy_true),                              GLL,            1996 },
    { "GL_EXT_copy_texture",                        o(dummy_true),                              GLL,            1995 },
    { "GL_EXT_depth_bounds_test",                   o(EXT_depth_bounds_test),                   GL,             2002 },