static GLuint
choose_pixel_format(const GLvisual *v)
{
- if (v->rgbMode) {
- int depth = v->rgbBits;
-
- if (depth == 32
- && v->redMask == 0xff0000
- && v->greenMask == 0x00ff00
- && v->blueMask == 0x0000ff)
- return PF_A8R8G8B8;
- else if (depth == 24
- && v->redMask == 0xff0000
- && v->greenMask == 0x00ff00
- && v->blueMask == 0x0000ff)
- return PF_X8R8G8B8;
- else if (depth == 16
- && v->redMask == 0xf800
- && v->greenMask == 0x07e0
- && v->blueMask == 0x001f)
- return PF_R5G6B5;
- else if (depth == 8
- && v->redMask == 0x07
- && v->greenMask == 0x38
- && v->blueMask == 0xc0)
- return PF_R3G3B2;
- }
- else {
- if (v->indexBits == 8)
- return PF_CI8;
- }
+ int depth = v->rgbBits;
+
+ if (depth == 32
+ && v->redMask == 0xff0000
+ && v->greenMask == 0x00ff00
+ && v->blueMask == 0x0000ff)
+ return PF_A8R8G8B8;
+ else if (depth == 24
+ && v->redMask == 0xff0000
+ && v->greenMask == 0x00ff00
+ && v->blueMask == 0x0000ff)
+ return PF_X8R8G8B8;
+ else if (depth == 16
+ && v->redMask == 0xf800
+ && v->greenMask == 0x07e0
+ && v->blueMask == 0x001f)
+ return PF_R5G6B5;
+ else if (depth == 8
+ && v->redMask == 0x07
+ && v->greenMask == 0x38
+ && v->blueMask == 0xc0)
+ return PF_R3G3B2;
_mesa_problem( NULL, "unexpected format in %s", __FUNCTION__ );
return 0;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
xrb->bpp = 8;
break;
- case PF_CI8:
- xrb->Base.Format = MESA_FORMAT_CI8;
- xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT;
- xrb->Base._BaseFormat = GL_COLOR_INDEX;
- xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->bpp = 8;
- break;
default:
return NULL;
}
/**
* Pixel formats we support
*/
-#define PF_CI8 1 /**< Color Index mode */
-#define PF_A8R8G8B8 2 /**< 32bpp TrueColor: 8-A, 8-R, 8-G, 8-B bits */
-#define PF_R5G6B5 3 /**< 16bpp TrueColor: 5-R, 6-G, 5-B bits */
-#define PF_R3G3B2 4 /**< 8bpp TrueColor: 3-R, 3-G, 2-B bits */
-#define PF_X8R8G8B8 5 /**< 32bpp TrueColor: 8-R, 8-G, 8-B bits */
+#define PF_A8R8G8B8 1 /**< 32bpp TrueColor: 8-A, 8-R, 8-G, 8-B bits */
+#define PF_R5G6B5 2 /**< 16bpp TrueColor: 5-R, 6-G, 5-B bits */
+#define PF_R3G3B2 3 /**< 8bpp TrueColor: 3-R, 3-G, 2-B bits */
+#define PF_X8R8G8B8 4 /**< 32bpp TrueColor: 8-R, 8-G, 8-B bits */
/**
* Renderbuffer pitch alignment (in bits).
#include "swrast/s_spantemp.h"
-/* 8-bit color index */
-#define NAME(FUNC) FUNC##_CI8
-#define CI_MODE
-#define RB_TYPE GLubyte
-#define SPAN_VARS \
- struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
-#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X);
-#define INC_PIXEL_PTR(P) P += 1
-#define STORE_PIXEL(DST, X, Y, VALUE) \
- *DST = VALUE[0]
-#define FETCH_PIXEL(DST, SRC) \
- DST = SRC[0]
-
-#include "swrast/s_spantemp.h"
-
-
/*
* Generate code for front-buffer span functions.
*/
#include "swrast_spantemp.h"
-/* 8-bit color index */
-#define NAME(FUNC) FUNC##_CI8_front
-#define CI_MODE
-#define RB_TYPE GLubyte
-#define SPAN_VARS \
- struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
-#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)row;
-#define INC_PIXEL_PTR(P) P += 1
-#define STORE_PIXEL(DST, X, Y, VALUE) \
- *DST = VALUE[0]
-#define FETCH_PIXEL(DST, SRC) \
- DST = SRC[0]
-
-#include "swrast_spantemp.h"
-
-
/*
* Back-buffers are malloced memory and always private.
*
xrb->Base.PutValues = put_values_R3G3B2;
xrb->Base.PutMonoValues = put_mono_values_R3G3B2;
break;
- case PF_CI8:
- xrb->Base.GetRow = get_row_CI8;
- xrb->Base.GetValues = get_values_CI8;
- xrb->Base.PutRow = put_row_CI8;
- xrb->Base.PutMonoRow = put_mono_row_CI8;
- xrb->Base.PutValues = put_values_CI8;
- xrb->Base.PutMonoValues = put_mono_values_CI8;
- break;
default:
assert(0);
return;
xrb->Base.PutValues = put_values_R3G3B2_front;
xrb->Base.PutMonoValues = put_mono_values_R3G3B2_front;
break;
- case PF_CI8:
- xrb->Base.GetRow = get_row_CI8_front;
- xrb->Base.GetValues = get_values_CI8_front;
- xrb->Base.PutRow = put_row_CI8_front;
- xrb->Base.PutMonoRow = put_mono_row_CI8_front;
- xrb->Base.PutValues = put_values_CI8_front;
- xrb->Base.PutMonoValues = put_mono_values_CI8_front;
- break;
default:
assert(0);
return;
* Define the following macros before including this file:
* NAME(BASE) to generate the function name (i.e. add prefix or suffix)
* RB_TYPE the renderbuffer DataType
- * CI_MODE if set, color index mode, else RGBA
* SPAN_VARS to declare any local variables
* INIT_PIXEL_PTR(P, X, Y) to initialize a pointer to a pixel
* INC_PIXEL_PTR(P) to increment a pixel pointer by one pixel
#include "main/macros.h"
-#ifdef CI_MODE
-#define RB_COMPONENTS 1
-#elif !defined(RB_COMPONENTS)
+#if !defined(RB_COMPONENTS)
#define RB_COMPONENTS 4
#endif
#ifdef SPAN_VARS
SPAN_VARS
#endif
-#ifdef CI_MODE
- RB_TYPE *dest = (RB_TYPE *) values;
-#else
RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values;
-#endif
GLuint i;
char *row = swrast_drawable(ctx->ReadBuffer)->row;
INIT_PIXEL_PTR(pixel, x, y);
#ifdef SPAN_VARS
SPAN_VARS
#endif
-#ifdef CI_MODE
- RB_TYPE *dest = (RB_TYPE *) values;
-#else
RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values;
-#endif
GLuint i;
for (i = 0; i < count; i++) {
RB_TYPE pixel[4];
}
-#if !defined(CI_MODE)
static void
NAME(put_row_rgb)( GLcontext *ctx, struct gl_renderbuffer *rb,
GLuint count, GLint x, GLint y,
}
(void) rb;
}
-#endif
static void
#undef NAME
#undef RB_TYPE
#undef RB_COMPONENTS
-#undef CI_MODE
#undef SPAN_VARS
#undef INIT_PIXEL_PTR
#undef INC_PIXEL_PTR