{
struct intel_context *intel = &brw->intel;
struct intel_region *region = brw->state.depth_region;
- unsigned int len = (intel->is_g4x || intel->is_ironlake) ? 6 : 5;
+ unsigned int len;
+
+ if (intel->gen >= 6)
+ len = 7;
+ else if (intel->is_g4x || intel->is_ironlake)
+ len = 6;
+ else
+ len = 5;
if (region == NULL) {
BEGIN_BATCH(len);
OUT_BATCH(0);
OUT_BATCH(0);
- if (intel->is_g4x || intel->is_ironlake)
+ if (intel->is_g4x || intel->is_ironlake || intel->gen >= 6)
OUT_BATCH(0);
+ if (intel->gen >= 6)
+ OUT_BATCH(0);
+
ADVANCE_BATCH();
} else {
unsigned int format;
}
assert(region->tiling != I915_TILING_X);
+ if (IS_GEN6(intel->intelScreen->deviceID))
+ assert(region->tiling != I915_TILING_NONE);
BEGIN_BATCH(len);
OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
((region->height - 1) << 19));
OUT_BATCH(0);
- if (intel->is_g4x || intel->is_ironlake)
+ if (intel->is_g4x || intel->is_ironlake || intel->gen >= 6)
OUT_BATCH(0);
+ if (intel->gen >= 6)
+ OUT_BATCH(0);
+
ADVANCE_BATCH();
}
}
&brw_binding_table_pointers,
&brw_blend_constant_color,
+#endif
&brw_depthbuffer,
+#if 0
&brw_polygon_stipple,
&brw_polygon_stipple_offset,
return len;
case 0x7905:
- if (len != 5 && len != 6)
+ if (len < 5 || len > 7)
fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
if (count < len)
BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER");
instr_out(data, hw_offset, 4, "volume depth\n");
if (len == 6)
instr_out(data, hw_offset, 5, "\n");
+ if (len == 7)
+ instr_out(data, hw_offset, 6, "render target view extent\n");
return len;