remove the annotation 'virtual' from function declaration that isnt being derived from
vpe = 0;
}
- /** Processes a resource event. */
- virtual void process();
+ /** Processes a CPU event. */
+ void process();
- /** Returns the description of the resource event. */
+ /** Returns the description of the CPU event. */
const char *description();
/** Schedule Event */
void regStats();
/** Sets CPU pointer. */
- virtual void setCPU(InOrderCPU *cpu_ptr);
-
- virtual void scheduleStageStart(int delay, ThreadID tid) { }
+ void setCPU(InOrderCPU *cpu_ptr);
/** Sets the main backwards communication time buffer pointer. */
void setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr);
/** Ticks stage, processing all input signals and executing as many
* instructions as possible.
*/
- virtual void tick();
+ void tick();
/** Set a resource stall in the pipeline-stage */
void setResStall(ResReqPtr res_req, ThreadID tid);
void unsetResStall(ResReqPtr res_req, ThreadID tid);
/** Remove all stall signals for a particular thread; */
- virtual void removeStalls(ThreadID tid);
+ void removeStalls(ThreadID tid);
/** Is there room in the stage buffer? */
int stageBufferAvail();
* change (ie switching from from blocking to unblocking).
* @param tid Thread id to stage instructions from.
*/
- virtual void processThread(bool &status_change, ThreadID tid);
+ void processThread(bool &status_change, ThreadID tid);
/** Processes instructions from fetch and passes them on to rename.
* Decoding of instructions actually happens when they are created in
virtual void processInsts(ThreadID tid);
/** Process all resources on an instruction's resource schedule */
- virtual bool processInstSchedule(DynInstPtr inst, int &reqs_processed);
+ bool processInstSchedule(DynInstPtr inst, int &reqs_processed);
/** Is there room in the next stage buffer for this instruction? */
- virtual bool canSendInstToStage(unsigned stage_num);
+ bool canSendInstToStage(unsigned stage_num);
/** Send an instruction to the next stage buffer */
- virtual bool sendInstToNextStage(DynInstPtr inst);
+ bool sendInstToNextStage(DynInstPtr inst);
/** Inserts a thread's instructions into the skid buffer, to be staged
* once stage unblocks.
bool skidsEmpty();
/** Updates overall stage status based on all of the threads' statuses. */
- virtual void updateStatus();
+ void updateStatus();
/** Separates instructions from fetch into individual lists of instructions
* sorted by thread.
void sortInsts();
/** Reads all stall signals from the backwards communication timebuffer. */
- virtual void readStallSignals(ThreadID tid);
+ void readStallSignals(ThreadID tid);
/** Checks all input signals and updates stage's status appropriately. */
- virtual bool checkSignalsAndUpdate(ThreadID tid);
+ bool checkSignalsAndUpdate(ThreadID tid);
/** Checks all stall signals, and returns if any are true. */
- virtual bool checkStall(ThreadID tid) const;
+ bool checkStall(ThreadID tid) const;
/** Returns if there any instructions from the previous stage
* on this cycle.
* become blocked.
* @return Returns true if there is a status change.
*/
- virtual bool block(ThreadID tid);
+ bool block(ThreadID tid);
void blockDueToBuffer(ThreadID tid);
* signals back that stage has unblocked.
* @return Returns true if there is a status change.
*/
- virtual bool unblock(ThreadID tid);
+ bool unblock(ThreadID tid);
public:
- virtual void activateThread(ThreadID tid);
+ void activateThread(ThreadID tid);
/** Squashes if there is a PC-relative branch that was predicted
* incorrectly. Sends squash information back to fetch.
*/
- virtual void squashDueToBranch(DynInstPtr &inst, ThreadID tid);
+ void squashDueToBranch(DynInstPtr &inst, ThreadID tid);
virtual void squashDueToMemStall(InstSeqNum seq_num, ThreadID tid);
/** Squash instructions from stage buffer */
- virtual void squashPrevStageInsts(InstSeqNum squash_seq_num, ThreadID tid);
+ void squashPrevStageInsts(InstSeqNum squash_seq_num, ThreadID tid);
/** Squashes due to commit signalling a squash. Changes status to
* squashing and clears block/unblock signals as needed.
idx(_idx), priority(_priority)
{ }
- virtual ~ScheduleEntry(){}
-
// Stage number to perform this service.
int stageNum;
unsigned cmd);
/** Schedule Execution of This Resource For A Given Slot*/
- virtual void scheduleExecution(int slot_idx);
+ void scheduleExecution(int slot_idx);
/** Execute the function of this resource. The Default is action
* is to do nothing. More specific models will derive from this
virtual ResReqPtr findRequest(DynInstPtr inst);
/** */
- virtual void rejectRequest(DynInstPtr inst);
+ void rejectRequest(DynInstPtr inst);
/** Request a Resource again. Some resources have to special process this
* in subsequent accesses.
}
/** Processes a resource event. */
- virtual void process();
+ void process();
/** Returns the description of the resource event. */
const char *description();
public:
AGENUnit(std::string res_name, int res_id, int res_width,
int res_latency, InOrderCPU *_cpu, ThePipeline::Params *params);
- virtual ~AGENUnit() {}
enum Command {
GenerateAddr
BranchPredictor(std::string res_name, int res_id, int res_width,
int res_latency, InOrderCPU *_cpu, ThePipeline::Params *params);
- virtual void regStats();
+ void regStats();
- virtual void execute(int slot_num);
+ void execute(int slot_num);
- virtual void squash(DynInstPtr inst, int stage_num,
+ void squash(DynInstPtr inst, int stage_num,
InstSeqNum squash_seq_num, ThreadID tid);
- virtual void instGraduated(InstSeqNum seq_num, ThreadID tid);
+ void instGraduated(InstSeqNum seq_num, ThreadID tid);
protected:
/** List of instructions this resource is currently
protected:
/** Atomic version of receive. Panics. */
- virtual Tick recvAtomic(PacketPtr pkt);
+ Tick recvAtomic(PacketPtr pkt);
/** Functional version of receive. Panics. */
- virtual void recvFunctional(PacketPtr pkt);
+ void recvFunctional(PacketPtr pkt);
/** Receives status change. Other than range changing, panics. */
- virtual void recvStatusChange(Status status);
+ void recvStatusChange(Status status);
/** Returns the address ranges of this device. */
- virtual void getDeviceAddressRanges(AddrRangeList &resp,
+ void getDeviceAddressRanges(AddrRangeList &resp,
AddrRangeList &snoop)
{ resp.clear(); snoop.clear(); }
/** Timing version of receive. Handles setting fetch to the
* proper status to start fetching. */
- virtual bool recvTiming(PacketPtr pkt);
+ bool recvTiming(PacketPtr pkt);
/** Handles doing a retry of a failed fetch. */
- virtual void recvRetry();
+ void recvRetry();
};
void init();
- virtual ResourceRequest* getRequest(DynInstPtr _inst, int stage_num,
+ ResourceRequest* getRequest(DynInstPtr _inst, int stage_num,
int res_idx, int slot_num,
unsigned cmd);
virtual ~CacheUnitEvent() {}
/** Processes a resource event. */
- virtual void process();
+ void process();
};
class CacheRequest : public ResourceRequest
public:
DecodeUnit(std::string res_name, int res_id, int res_width,
int res_latency, InOrderCPU *_cpu, ThePipeline::Params *params);
- virtual ~DecodeUnit() {}
enum Command {
DecodeInst
};
- virtual void execute(int slot_num);
+ void execute(int slot_num);
void squash(DynInstPtr inst, int stage_num, InstSeqNum squash_seq_num,
ThreadID tid);
int res_latency, InOrderCPU *_cpu, ThePipeline::Params *params);
public:
- virtual void regStats();
+ void regStats();
/** Execute the function of this resource. The Default is action
* is to do nothing. More specific models will derive from this
* class and define their own execute function.
*/
- virtual void execute(int slot_num);
+ void execute(int slot_num);
protected:
/////////////////////////////////////////////////////////////////
public:
FetchSeqUnit(std::string res_name, int res_id, int res_width,
int res_latency, InOrderCPU *_cpu, ThePipeline::Params *params);
- virtual ~FetchSeqUnit();
+ ~FetchSeqUnit();
- virtual void init();
- virtual void activateThread(ThreadID tid);
- virtual void deactivateThread(ThreadID tid);
- virtual void suspendThread(ThreadID tid);
- virtual void execute(int slot_num);
+ void init();
+ void activateThread(ThreadID tid);
+ void deactivateThread(ThreadID tid);
+ void suspendThread(ThreadID tid);
+ void execute(int slot_num);
void updateAfterContextSwitch(DynInstPtr inst, ThreadID tid);
* looks in the global communication buffer to get squash
* info
*/
- virtual void squash(DynInstPtr inst, int squash_stage,
+ void squash(DynInstPtr inst, int squash_stage,
InstSeqNum squash_seq_num, ThreadID tid);
public:
/** Constructs a resource event. */
FetchSeqEvent();
- virtual ~FetchSeqEvent() {}
+ ~FetchSeqEvent() {}
/** Processes a resource event. */
- virtual void process();
+ void process();
};
};
GraduationUnit(std::string res_name, int res_id, int res_width,
int res_latency, InOrderCPU *_cpu,
ThePipeline::Params *params);
- virtual ~GraduationUnit() {}
- virtual void execute(int slot_num);
+ void execute(int slot_num);
protected:
Tick lastCycleGrad;
public:
InstBuffer(std::string res_name, int res_id, int res_width,
int res_latency, InOrderCPU *_cpu, ThePipeline::Params *params);
- virtual ~InstBuffer() {}
- virtual void regStats();
+ void regStats();
- virtual void execute(int slot_num);
+ void execute(int slot_num);
- virtual void insert(DynInstPtr inst);
+ void insert(DynInstPtr inst);
- virtual void remove(DynInstPtr inst);
+ void remove(DynInstPtr inst);
- virtual void pop(ThreadID tid);
+ void pop(ThreadID tid);
- virtual DynInstPtr top(ThreadID tid);
+ DynInstPtr top(ThreadID tid);
- virtual void squash(DynInstPtr inst, int stage_num,
+ void squash(DynInstPtr inst, int stage_num,
InstSeqNum squash_seq_num, ThreadID tid);
protected:
/** List of instructions this resource is currently
/** Override default Resource getSlot(). Will only getSlot if
* valid mult/div sequence is being maintained
*/
- virtual int getSlot(DynInstPtr inst);
+ int getSlot(DynInstPtr inst);
- virtual int findSlot(DynInstPtr inst);
+ int findSlot(DynInstPtr inst);
- virtual void freeSlot(int slot_idx);
+ void freeSlot(int slot_idx);
- virtual void init();
+ void init();
/** Get Operand Size For A Division Operation */
int getDivOpSize(DynInstPtr inst);
/** Override default Resource execute */
- virtual void execute(int slot_num);
+ void execute(int slot_num);
void exeMulDiv(int slot_num);
/** Register extra resource stats */
- virtual void regStats();
+ void regStats();
void requestAgain(DynInstPtr inst, bool &try_request);
{
public:
MDUEvent();
- virtual ~MDUEvent() { }
+ ~MDUEvent() { }
- virtual void process();
+ void process();
};
public:
UseDefUnit(std::string res_name, int res_id, int res_width,
int res_latency, InOrderCPU *_cpu, ThePipeline::Params *params);
- virtual ~UseDefUnit() {}
- virtual ResourceRequest* getRequest(DynInstPtr _inst, int stage_num,
+ ResourceRequest* getRequest(DynInstPtr _inst, int stage_num,
int res_idx, int slot_num,
unsigned cmd);
- virtual ResReqPtr findRequest(DynInstPtr inst);
+ ResReqPtr findRequest(DynInstPtr inst);
- virtual void execute(int slot_num);
+ void execute(int slot_num);
- virtual void squash(DynInstPtr inst, int stage_num,
+ void squash(DynInstPtr inst, int stage_num,
InstSeqNum squash_seq_num, ThreadID tid);
void updateAfterContextSwitch(DynInstPtr inst, ThreadID tid);
System *getSystemPtr() { return cpu->system; }
/** Returns a pointer to this CPU. */
- virtual BaseCPU *getCpuPtr() { return cpu; }
+ BaseCPU *getCpuPtr() { return cpu; }
/** Returns a pointer to this CPU. */
- virtual std::string getCpuName() { return cpu->name(); }
+ std::string getCpuName() { return cpu->name(); }
/** Reads this CPU's ID. */
- virtual int cpuId() { return cpu->cpuId(); }
+ int cpuId() { return cpu->cpuId(); }
- virtual int contextId() { return thread->contextId(); }
+ int contextId() { return thread->contextId(); }
- virtual void setContextId(int id) { thread->setContextId(id); }
+ void setContextId(int id) { thread->setContextId(id); }
/** Returns this thread's ID number. */
- virtual int threadId() { return thread->threadId(); }
- virtual void setThreadId(int id) { return thread->setThreadId(id); }
+ int threadId() { return thread->threadId(); }
+ void setThreadId(int id) { return thread->setThreadId(id); }
- virtual uint64_t readMicroPC()
+ uint64_t readMicroPC()
{ return 0; }
- virtual void setMicroPC(uint64_t val) { };
+ void setMicroPC(uint64_t val) { };
- virtual uint64_t readNextMicroPC()
+ uint64_t readNextMicroPC()
{ return 0; }
- virtual void setNextMicroPC(uint64_t val) { };
+ void setNextMicroPC(uint64_t val) { };
#if FULL_SYSTEM
/** Returns a pointer to physical memory. */
- virtual PhysicalMemory *getPhysMemPtr()
+ PhysicalMemory *getPhysMemPtr()
{ assert(0); return 0; /*return cpu->physmem;*/ }
/** Returns a pointer to this thread's kernel statistics. */
- virtual TheISA::Kernel::Statistics *getKernelStats()
+ TheISA::Kernel::Statistics *getKernelStats()
{ return thread->kernelStats; }
- virtual FunctionalPort *getPhysPort() { return thread->getPhysPort(); }
+ FunctionalPort *getPhysPort() { return thread->getPhysPort(); }
- virtual VirtualPort *getVirtPort();
+ VirtualPort *getVirtPort();
- virtual void connectMemPorts(ThreadContext *tc)
+ void connectMemPorts(ThreadContext *tc)
{ thread->connectMemPorts(tc); }
/** Dumps the function profiling information.
* @todo: Implement.
*/
- virtual void dumpFuncProfile();
+ void dumpFuncProfile();
/** Reads the last tick that this thread was activated on. */
- virtual Tick readLastActivate();
+ Tick readLastActivate();
/** Reads the last tick that this thread was suspended on. */
- virtual Tick readLastSuspend();
+ Tick readLastSuspend();
/** Clears the function profiling information. */
- virtual void profileClear();
+ void profileClear();
/** Samples the function profiling information. */
- virtual void profileSample();
+ void profileSample();
/** Returns pointer to the quiesce event. */
- virtual EndQuiesceEvent *getQuiesceEvent()
+ EndQuiesceEvent *getQuiesceEvent()
{
return this->thread->quiesceEvent;
}
#else
- virtual TranslatingPort *getMemPort() { return thread->getMemPort(); }
+ TranslatingPort *getMemPort() { return thread->getMemPort(); }
/** Returns a pointer to this thread's process. */
- virtual Process *getProcessPtr() { return thread->getProcessPtr(); }
+ Process *getProcessPtr() { return thread->getProcessPtr(); }
#endif
/** Returns this thread's status. */
- virtual Status status() const { return thread->status(); }
+ Status status() const { return thread->status(); }
/** Sets this thread's status. */
- virtual void setStatus(Status new_status)
+ void setStatus(Status new_status)
{ thread->setStatus(new_status); }
/** Set the status to Active. Optional delay indicates number of
* cycles to wait before beginning execution. */
- virtual void activate(int delay = 1);
+ void activate(int delay = 1);
/** Set the status to Suspended. */
- virtual void suspend(int delay = 0);
+ void suspend(int delay = 0);
/** Set the status to Halted. */
- virtual void halt(int delay = 0);
+ void halt(int delay = 0);
/** Takes over execution of a thread from another CPU. */
- virtual void takeOverFrom(ThreadContext *old_context);
+ void takeOverFrom(ThreadContext *old_context);
/** Registers statistics associated with this TC. */
- virtual void regStats(const std::string &name);
+ void regStats(const std::string &name);
/** Serializes state. */
- virtual void serialize(std::ostream &os);
+ void serialize(std::ostream &os);
/** Unserializes state. */
- virtual void unserialize(Checkpoint *cp, const std::string §ion);
+ void unserialize(Checkpoint *cp, const std::string §ion);
/** Returns this thread's ID number. */
- virtual int getThreadNum() { return thread->readTid(); }
+ int getThreadNum() { return thread->readTid(); }
/** Returns the instruction this thread is currently committing.
* Only used when an instruction faults.
*/
- virtual TheISA::MachInst getInst();
+ TheISA::MachInst getInst();
/** Copies the architectural registers from another TC into this TC. */
- virtual void copyArchRegs(ThreadContext *src_tc);
+ void copyArchRegs(ThreadContext *src_tc);
/** Resets all architectural registers to 0. */
- virtual void clearArchRegs();
+ void clearArchRegs();
/** Reads an integer register. */
- virtual uint64_t readIntReg(int reg_idx);
+ uint64_t readIntReg(int reg_idx);
- virtual FloatReg readFloatReg(int reg_idx);
+ FloatReg readFloatReg(int reg_idx);
- virtual FloatRegBits readFloatRegBits(int reg_idx);
+ FloatRegBits readFloatRegBits(int reg_idx);
- virtual uint64_t readRegOtherThread(int misc_reg, ThreadID tid);
+ uint64_t readRegOtherThread(int misc_reg, ThreadID tid);
/** Sets an integer register to a value. */
- virtual void setIntReg(int reg_idx, uint64_t val);
+ void setIntReg(int reg_idx, uint64_t val);
- virtual void setFloatReg(int reg_idx, FloatReg val);
+ void setFloatReg(int reg_idx, FloatReg val);
- virtual void setFloatRegBits(int reg_idx, FloatRegBits val);
+ void setFloatRegBits(int reg_idx, FloatRegBits val);
- virtual void setRegOtherThread(int misc_reg,
+ void setRegOtherThread(int misc_reg,
const MiscReg &val,
ThreadID tid);
/** Reads this thread's PC. */
- virtual uint64_t readPC()
+ uint64_t readPC()
{ return cpu->readPC(thread->readTid()); }
/** Sets this thread's PC. */
- virtual void setPC(uint64_t val);
+ void setPC(uint64_t val);
/** Reads this thread's next PC. */
- virtual uint64_t readNextPC()
+ uint64_t readNextPC()
{ return cpu->readNextPC(thread->readTid()); }
/** Sets this thread's next PC. */
- virtual void setNextPC(uint64_t val);
+ void setNextPC(uint64_t val);
- virtual uint64_t readNextNPC()
+ uint64_t readNextNPC()
{ return cpu->readNextNPC(thread->readTid()); }
- virtual void setNextNPC(uint64_t val);
+ void setNextNPC(uint64_t val);
/** Reads a miscellaneous register. */
- virtual MiscReg readMiscRegNoEffect(int misc_reg)
+ MiscReg readMiscRegNoEffect(int misc_reg)
{ return cpu->readMiscRegNoEffect(misc_reg, thread->readTid()); }
/** Reads a misc. register, including any side-effects the
* read might have as defined by the architecture. */
- virtual MiscReg readMiscReg(int misc_reg)
+ MiscReg readMiscReg(int misc_reg)
{ return cpu->readMiscReg(misc_reg, thread->readTid()); }
/** Sets a misc. register. */
- virtual void setMiscRegNoEffect(int misc_reg, const MiscReg &val);
+ void setMiscRegNoEffect(int misc_reg, const MiscReg &val);
/** Sets a misc. register, including any side-effects the
* write might have as defined by the architecture. */
- virtual void setMiscReg(int misc_reg, const MiscReg &val);
+ void setMiscReg(int misc_reg, const MiscReg &val);
- virtual int flattenIntIndex(int reg)
+ int flattenIntIndex(int reg)
{ return cpu->isa[thread->readTid()].flattenIntIndex(reg); }
- virtual int flattenFloatIndex(int reg)
+ int flattenFloatIndex(int reg)
{ return cpu->isa[thread->readTid()].flattenFloatIndex(reg); }
- virtual void activateContext(int delay)
+ void activateContext(int delay)
{ cpu->activateContext(thread->readTid(), delay); }
- virtual void deallocateContext()
+ void deallocateContext()
{ cpu->deallocateContext(thread->readTid()); }
/** Returns the number of consecutive store conditional failures. */
// @todo: Figure out where these store cond failures should go.
- virtual unsigned readStCondFailures()
+ unsigned readStCondFailures()
{ return thread->storeCondFailures; }
/** Sets the number of consecutive store conditional failures. */
- virtual void setStCondFailures(unsigned sc_failures)
+ void setStCondFailures(unsigned sc_failures)
{ thread->storeCondFailures = sc_failures; }
// Only really makes sense for old CPU model. Lots of code
/** Checks if the thread is misspeculating. Because it is
* very difficult to determine if the thread is
* misspeculating, this is set as false. */
- virtual bool misspeculating() { return false; }
+ bool misspeculating() { return false; }
#if !FULL_SYSTEM
/** Executes a syscall in SE mode. */
- virtual void syscall(int64_t callnum)
+ void syscall(int64_t callnum)
{ return cpu->syscall(callnum, thread->readTid()); }
#endif
/** Reads the funcExeInst counter. */
- virtual Counter readFuncExeInst() { return thread->funcExeInst; }
+ Counter readFuncExeInst() { return thread->funcExeInst; }
- virtual void changeRegFileContext(unsigned param,
+ void changeRegFileContext(unsigned param,
unsigned val)
{ panic("Not supported!"); }
};