free(reply);
}
+ if (dri2_dpy->dri2 && type == EGL_WINDOW_BIT &&
+ dri2_surf->base.RenderBuffer == EGL_BACK_BUFFER)
+ dri2_surf->base.PostSubBufferSupportedNV = EGL_TRUE;
+ else
+ dri2_surf->base.PostSubBufferSupportedNV = EGL_FALSE;
+
return &dri2_surf->base;
cleanup_dri_drawable:
return ret;
}
+static EGLBoolean
+dri2_post_sub_buffer(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw,
+ EGLint x, EGLint y, EGLint width, EGLint height)
+{
+ const EGLint rect[4] = { x, draw->Height - y - height, width, height };
+
+ return dri2_swap_buffers_region(drv, disp, draw, 1, rect);
+}
+
static EGLBoolean
dri2_copy_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf,
EGLNativePixmapType target)
drv->API.CopyBuffers = dri2_copy_buffers;
drv->API.CreateImageKHR = dri2_x11_create_image_khr;
drv->API.SwapBuffersRegionNOK = dri2_swap_buffers_region;
+ drv->API.PostSubBufferNV = dri2_post_sub_buffer;
dri2_dpy = malloc(sizeof *dri2_dpy);
if (!dri2_dpy)
disp->Extensions.KHR_image_pixmap = EGL_TRUE;
disp->Extensions.NOK_swap_region = EGL_TRUE;
disp->Extensions.NOK_texture_from_pixmap = EGL_TRUE;
+ disp->Extensions.NV_post_sub_buffer = EGL_TRUE;
#ifdef HAVE_WAYLAND_PLATFORM
disp->Extensions.WL_bind_wayland_display = EGL_TRUE;